StepMania is a dance and rhythm video game created by Chris Danford. It
was originally developed as a simulator of Konami's popular arcade game
series Dance Dance Revolution, and has since evolved into an extensible
rhythm game engine capable of supporting a wide variety of rhythm-based
game types.
Features 3D graphics, visualizations, support for gamepads/dance pads, a
step recording mode, and more!
WWW: http://www.stepmania.com/
===> The following configuration options are available for stepmania-devel-5.0.11_7,1:
ALSA=off: ALSA audio architecture support
DOCS=on: Build and/or install documentation
FFMPEG=off: FFmpeg support (WMA, AIFF, AC3, APE...)
GTK2=on: GTK+ 2 GUI toolkit support
JACK=off: JACK audio server support
MAD=on: MAD MP3 audio decoder support
PULSEAUDIO=off: PulseAudio sound server support
VAAPI=off: VAAPI (GPU video acceleration) support
VORBIS=on: Ogg Vorbis audio codec support
===> Use 'make config' to modify these settings
Remove expired ports:
2019-05-08 databases/ruby-odbc: Broken for more than 6 months
2019-05-08 databases/rubygem-dbd-odbc: Broken for more than 6 months
2019-05-08 devel/dlangui: Broken for more than 6 months
2019-05-08 editors/dlangide: Broken for more than 6 months
2019-05-08 emulators/desmume: Broken for more than 6 months
2019-05-08 emulators/yabause: Broken for more than 6 months
2019-05-08 emulators/yape: Broken for more than 6 months
2019-05-08 games/armagetron: Broken for more than 6 months
2019-05-08 games/boswars: Broken for more than 6 months
2019-05-08 games/ceferino: Broken for more than 6 months
2019-05-08 games/chanta: Broken for more than 6 months
2019-05-08 games/d2x-xl: Broken for more than 6 months
2019-05-08 games/drcreep: Broken for more than 6 months
2019-05-08 games/frobtads: Broken for more than 6 months
(Only the first 15 lines of the commit message are shown above )
Change cmake default behaviour to outsource.
Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".
I tried to only set insource where explictely needed.
PR: 232038
Exp-run by: antoine
Mark BROKEN: fails to build
In file included from
/wrkdirs/usr/ports/games/stepmania-devel/work/stepmania-5.0.11/src/ScreenDebugOverlay.cpp:12:
In file included from
/wrkdirs/usr/ports/games/stepmania-devel/work/stepmania-5.0.11/src/ScreenGameplay.h:10:
In file included from
/wrkdirs/usr/ports/games/stepmania-devel/work/stepmania-5.0.11/src/BeginnerHelper.h:9:
/wrkdirs/usr/ports/games/stepmania-devel/work/stepmania-5.0.11/src/NoteData.h:378:25:
error: 'swap<NoteData>' is missing exception specification
'noexcept(is_nothrow_move_constructible<NoteData>::value &&
is_nothrow_move_assignable<NoteData>::value)'
template<> inline void swap<NoteData>( NoteData &nd1, NoteData &nd2 ) {
nd1.swap( nd2 ); }
^
Reported by: pkg-fallout
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
Mark some ports failing on power64. In cases where the error message
was a stub, provide a real one.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket)
Reported by: swills
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
The FreeBSD x11@ and graphics team proudly presents
a zeising, kwm production, with help from dumbbell, bdrewery:
NEW XORG ON FREEBSD 9-STABLE AND 10-STABLE
This update switches over to use the new xorg stack by default on FreeBSD 9
and 10 stable, on osversions where vt(9) is available.
It is still possible to use the old stack by specifying WITHOUT_NEW_XORG in
/etc/make.conf .
FreeBSD 8-STABLE and released versions of FreeBSD still use
the old version.
A package repository with binary packages for new xorg will
be available soon.
This patch also contains updates of libxcb and related ports, pixman, as well
(Only the first 15 lines of the commit message are shown above )
games/stepmania-devel: Restore LDFLAGS removed by r336938
The LDFLAG -lpthread is needed by newer gcc with modern binutils.
It was introduced along with -lX11 in r329747 by myself, but it was
removed with the last commit to this port (ports/184822)
Explicitly link libraries on 10 unmaintained ports
The following ports will not build with a binutils 2.22+ linker built
with standard options. This has been obvious with DPorts, but difficult
to see on FreeBSD. However, setting the ports compiler as a recent gcc
(e.g lang/gcc48) is an excellent way to detect the unspecified but needed
libraries as these recent GCC compilers use the latest binutils linkers.
These patches were tested on FreeBSD 8.4 and DragonFly 3.5
- Make ports use the libc provided iconv implementation on 10-CURRENT
after r254273
- Fix a bunch of ports to properly work after this
- Mark converters/libiconv as IGNORE for systems with iconv in libc
Reviewed by: bapt
Approved by: portmgr (bapt)
Discussed with: bapt, bsam (who both contributed ideas and code)
- Add LDFLAGS to CONFIGURE_ENV and MAKE_ENV (as it was done with LDFLAGS)
- Fix all ports that add {CPP,LD}FLAGS to *_ENV to modify flags instead
PR: 157936
Submitted by: myself
Exp-runs by: pav
Approved by: pav
New port: games/stepmania-devel - Stepmania dance and rhythm game
StepMania is a dance and rhythm video game created by Chris
Danford. It was originally developed as a simulator of
Konami's popular arcade game series Dance Dance Revolution,
and has since evolved into an extensible rhythm game engine
capable of supporting a wide variety of rhythm-based game
types.
Features 3D graphics, visualizations, support for gamepads/dance
pads, a step recording mode, and more!
WWW: http://www.stepmania.com
PR: ports/118769
Submitted by: Brad Allen <braddo@tranceaddict.net>