Port details |
- yquake2 Improved version of Icculus Quake II
- 8.10 games =2 8.10Version of this port present on the latest quarterly branch.
- Maintainer: shamaz.mazum@gmail.com
- Port Added: 2022-03-25 12:48:03
- Last Update: 2022-10-28 13:11:22
- Commit Hash: 517ca7b
- People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py39-PyOpenGL, p5-Sane
- License: GPLv2
- WWW:
- https://www.yamagi.org/quake2/
- Description:
- Yamagi Quake II is an enhanced client for id Software's Quake II with
focus on offline and cooperative gameplay. Both the gameplay and the
graphics are unchanged, but many bugs in the last official release were
fixed and some nice to have features like widescreen support and a modern
OpenGL 3.2 renderer were added. Unlike most other Quake II source ports
Yamagi Quake II is fully 64-bit clean. It works perfectly on modern
processors and operating systems.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/yquake2/ && make install clean
- To add the package, run one of these commands:
- pkg install games/yquake2
- pkg install yquake2
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: yquake2
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1653801164
SHA256 (quake2-8.10.tar.xz) = 93d625f67bd365d943113f6aa7c65f6fd2bd4c46c4ab77eedc4642735c143ea1
SIZE (quake2-8.10.tar.xz) = 2138064
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- curl.h : ftp/curl
- gmake>=4.3 : devel/gmake
- sdl2-config : devel/sdl20
- xorgproto>=0 : x11/xorgproto
- Runtime dependencies:
-
- libcurl.so : ftp/curl
- quake2-data>0 : games/quake2-data
- Library dependencies:
-
- libopenal.so.1 : audio/openal-soft
- libGL.so : graphics/libglvnd
- libSDL2.so : devel/sdl20
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for yquake2-8.10:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_yquake2
- USES:
- gmake openal gl sdl tar:xz
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Number of commits found: 5
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
8.10 28 Oct 2022 13:11:22 |
Alexey Dokuchaev (danfe) |
games/yquake2: the port had been updated to version 8.10
While here, do not needlessly initialize local variable as the
FS_GetNextRawPath() would DTRT itself and drop one extra space.
PR: 265286 |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
8.01 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
8.01 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
8.01 25 Mar 2022 12:44:18 |
Alexey Dokuchaev (danfe) |
games/yquake2: new port had been added (Yamagi Quake II)
Yamagi Quake II is advanced port of Icculus Quake II. It uses SDL2
and therefore can be run in Wayland without any additional tweaks.
PR: 245770 (modified) |
Number of commits found: 5
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