Godot is a multi-platform 2D and 3D game engine. It also provides a
feature rich development environment.
Easily deploy your game on IOS, android, OSX, Linux, Steam, Windows or PS3.
This port installs the older v2 to support projects that
haven't been updated for v3.0
===> The following configuration options are available for godot2-2.1.6_6:
====> Audio support
ALSA=off: ALSA audio architecture support
OSS=on: Open Sound System support
PULSEAUDIO=off: PulseAudio sound server support
===> Use 'make config' to modify these settings
devel/godot2{-tools}: Mark BROKEN_SSL
- Fails to build with OpenSSL 3 and later
- Mark DEPRECATED as there is a more recent version available in the
tree at devel/godot
- Set EXPIRATION_DATE to 2023-07-08
Approved by: portmgr (blanket)
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
devel/godot2: disable internal libs
Disable use of internal png, freetype and zlib.
This matches ports for godot v3 and fixes build on powerpc64le.
PR: 254867
Approved by: maintainer
MFH: 2021Q2
devel/godot2: stop using builtin libpng
platform/x11/detect.py actually forces builtin libpng if builtin freetype or
zlib is used.
Use the system ones.
This also fixes build on powerpc64le, since builtin libpng is not built with
VSX.
PR: 254703
Approved by: FreeBSD@ShaneWare.Biz (maintainer)
Remove most expired ports that depend on Python 2.7:
Exceptions are:
- mail/mailman, our listservers still use it
- www/chromium, solely because of popular demand,
upstream is (slowly) working on porting it to Python 3
- ports that have actual patches for Python 3 against
them (Cinnamon and a few unrelated other ports)
- llvm70 and qt5-webengine because they seem to have a lot
of dependencies which need further analysis
- sysutils/uefi-edk2-bhyve because bhyve seems to use them
- python2 and python27 themselves
I'm sure there will be complaints, but the nice thing about
a version control system is that we can revert and adjust things.
(Only the first 15 lines of the commit message are shown above )
devel/godot2 fix build on current
Disable use of CRIOGET by adding the CXXFLAG -DCRIOGET_NOT_NEEDED
PR: 251853
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330
Bump PORTREVISION for ports depending on the canonical version of GCC
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.
PR: 231590
Bump PORTREVISION for ports depending on the canonical version of GCC
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which
has now moved from GCC 6 to GCC 7 by default.
This includes ports
- featuring USE_GCC=yes or USE_GCC=any,
- featuring USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and those
- with USES=compiler specifying one of openmp, nestedfct, c11, c++0x,
c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib.
PR: 222542
- Fix conflicts for some system libraries due to incorrect include path order
- Pet portlint
- Fix openssl detection
PR: 228764
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)
- Rename godot, godot-tools to godot2, godot2-tools in preparation for godot 3
- Fix godot consumers to use godot2
PR: 224604
Submitted by: FreeBSD@ShaneWare.Biz (maintainer)