ODE is a free, industrial quality library for simulating articulated
rigid body dynamics - for example ground vehicles, legged creatures,
and moving objects in VR environments. It is fast, flexible, robust
and platform independent, with advanced joints, contact with friction,
and built-in collision detection.
===> The following configuration options are available for ode-double-0.16.6_1,1:
DEMOS=off: Build demos (not installed)
GIMPACT=off: Enable gimpact instead of opcode support
LIBCCD=off: Use libccd for handling some collision tests absent in ODE
OU=off: Enable Thread-local storage (Experimental)
TRIMESH=on: Build with trimesh
===> Use 'make config' to modify these settings
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
devel: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* "Waitman Gobble" <uzimac@da3m0n8t3r.com>
* <jkoshy@FreeBSD.org>
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron H. K. Diep <ahkdiep@gmail.com>
* Aaron Hurt <ahurt@anbcs.com>
* Abel Chow <abel_chow@yahoo.com>
* Adam McLaurin
* Adam Saponara <as@php.net>
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
(Only the first 15 lines of the commit message are shown above )
devel/ode: fix and optionize building demos, other minor improvements
- Optionize building demos
- Fix depends (only depend on GL for demos, fix configure dependency
detection by using USES=localbase and pkgconfig)
- Fix build of demo code (use older compatible C++ standard and
patch some bits)
- Use native OPTIONS feature to make options mutually exclusive
PR: 254898
Approved by: acm (maintainer)
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
- DISTNAME= ${PORTNAME}-${PORTVERSION} is the default and not needed.
PR: ports/153292
Submitted by: myself (pgollucci)
Tested by: -exp run by pav
Approved by: portmgr (pav)
Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.
Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.
To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.
To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.
Changes to Mk/*:
- Add runtime detection magic in bsd.port.mk
(Only the first 15 lines of the commit message are shown above )
- Update devel/ode to 0.7
- Bump PORTREVISION of all ports that depend of devel/ode [1]
Approved by: thierry, Dmitry Marakasov <amdmi3__at__mail.ru> (maintainers)
[1]
- Remove PACKAGES and VERSION variables from ode/config.h. It causes conflict
with some ports.
PR: 102930
Submitted by: Dmitry Marakasov <amdmi3__at__mail.ru>
Reviewed by: me
Approved by: garga (mentor, implicit)
- Update to 0.6 [1]
- Take over of maintaership due to more than 9 months of maintainer inactivity
and two maintainer timeout
- Take maintainership
- Remove obsolete patch files
PR: 100636
Submitted by: Dmitry Marakasov <amdmi3_(at)_mail.ru> [1]
Approved by: garga (mentor), maintainer timeout
[PATCH] devel/ode and devel/ode-devel: unbreak on 64bit platforms
devel/ode and devel/ode-devel ports are marked broken on
non-i386 archs (i.e. amd64, ia64), because ode fail to build
on these systems with following errors:
c++ -Iinclude -c -fno-exceptions -fomit-frame-pointer -O -pipe
-I/usr/X11R6/include
+-DdNODEBUG -o ode/src/timer.o ode/src/timer.cpp
{standard input}: Assembler messages:
{standard input}:62: Error: `(%esi)' is not a valid 64 bit base/index
expression
{standard input}:63: Error: `4(%esi)' is not a valid 64 bit base/index
expression
{standard input}:86: Error: `(%esi)' is not a valid 64 bit base/index
expression
{standard input}:87: Error: `4(%esi)' is not a valid 64 bit base/index
expression
{standard input}:172: Error: `(%esi)' is not a valid 64 bit base/index
expression
{standard input}:173: Error: `4(%esi)' is not a valid 64 bit base/index
expression
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New port devel/ode-devel
ODE is a free, industrial quality library for simulating articulated
rigid body dynamics - for example ground vehicles, legged creatures,
and moving objects in VR environments. It is fast, flexible, robust
and platform independent, with advanced joints, contact with friction,
and built-in collision detection.
WWW: http://www.ode.org/
Add CONFLICTS in devel/ode
PR: 88581
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Repocopy by: marcus
- enable an "OPCODE" library that is required to support triangle mesh objects.
- changes the header include order so as not to pick up installed includes
before local ones
- suppresses the unneeded use of values.h
- works around an inlining limitation in g++
PR: ports/81610
Submitted by: Jonathan Hanna <jhanna@shaw.ca>
Approved by: David Yeske <dyeske@yahoo.com> (maintainer)
Add ode 0.039,
ODE is a free, industrial quality library for simulating
articulated rigid body dynamics - for example ground vehicles,
legged creatures, and moving objects in VR environments. It is
fast, flexible, robust and platform independent, with advanced
joints, contact with friction, and built-in collision
detection.
PR: ports/64288
Submitted by: David Yeske <dyeske@yahoo.com>