SGE is a graphic library for the Simple DirectMedia Layer (SDL) library.
Some of SGE:s features are:
-Pixel operations
-Clipping
-Lines, circles and other figures (with antialiasing and alpha blending)
-Rotation and scaling of surfaces
-Palette functions
-TrueType/Bitmap/SFont font functions
-Basic 2D collision detection
-Sprite classes
-Basic texture mapping
-Filled and gourand shaded polygons (with antialiasing or alpha blending)
WWW: http://www.etek.chalmers.se/~e8cal1/sge/
Chase the GNOME X11BASE to LOCALBASE move, and fix the build with the
new freetype2 where needed.
Submitted by: mezz, ahze, pav, and many others
Approved by: portmgr (implicit, kris)
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)