PPSSPP is a HLE ("high level emulation") emulator, it simulates the
PSP OS as seen by the game rather than the full hardware. A program
running on the PSP OS can send raw display lists to the graphics
chips, but can't access the flash controller or the Media Engine
directly, instead it has to go through libraries and the PSP OS
kernel. We simply simulate these. This is a lot of work though, the
PSP OS is large and has plenty of functionality so achieving 100%
compatibility is difficult bordering on the impossible. We can get
close though.
WWW: http://www.ppsspp.org/
===> The following configuration options are available for ppsspp-devel-1.7.5.571:
OLDJOY=off: Old joystick support with fixed button mappings (deprecated)
VULKAN=on: Vulkan renderer
===> Use 'make config' to modify these settings
emulators/ppsspp-devel: restore OLDJOY after r451582
Recently added fallback mappings are different from v1.3, and some
buttons can no longer be bound. So keep the option for a bit longer.
emulators/ppsspp-devel: update to 1.1.0 by removing the port
v1.1.0 was recently released and there're not enough changes after it to
warrant a separate package. Move users back to stable until more time
passes or some "interesting" conflicts appear.
Changes: https://github.com/hrydgard/ppsspp/compare/d8b43dd...v1.1.0
emulators/ppsspp: update to 1.1.0
- Integrate r397030 and r397702 into master port
- Switch slave port back to use patches from master
Changes: http://ppsspp.org/#news