non port: games/Makefile |
Number of commits found: 1591 (showing only 100 on this page) |
Saturday, 16 Sep 2006
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22:25 ehaupt
Add bloboats, a boat racing game in the spirit of Elasto Mania or X-Moto
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10:00 ehaupt
Add untahris, play several classic fun, simple arcade games in
multiplayer mode.
PR: 103012
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru>
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Tuesday, 12 Sep 2006
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20:47 miwi
Welcome to the Brain Games remake of the 8 bit classic game 'The
Goonies'. This game was made by Konami in 1986. There were both a
NES version and an MSX version of the game; this remake is based
on the MSX version.
This remake was made for the 2006 competition organized by Retro
Remakes. After having participated in 2003 (with Road Fighter, which
finished on the 7th place out of 83 entries), and in 2004 (with F-1
Spirit, gaining the 13th place amongst the 73 contestants), we
decided to give another go at the first prize! And, who knows....
WWW: http://goonies.jorito.net/
PR: ports/102959
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru>
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18:42 dinoex
This is a graphically pleasing implementation of Go. It uses gnugo as
its engine.
PR: 103136
Submitted by: Gürkan Sengün
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Monday, 11 Sep 2006
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08:36 miwi
Sturmbahnfahrer... for expert drivers only. If you want to master
it, try to have the laws of physics work with you, not against you.
Sturmbahnfahrer is a game by Bram Stolk.
WWW: http://www.sturmbahnfahrer.com/
PR: ports/102931
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru>
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Friday, 8 Sep 2006
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19:19 acm
- New port: games/linux-savage
Choose to be a commander and you will play an in-depth RTS managing the
stronghold, or choose to be a warrior and you will play an intense game of
first person combat. With the creation of a new game play genre, RTSS (Real
Time Strategy Shooter), Savage expertly redefines the first-person shooter
and real-time strategy genres by combining elements of both into one cohesive
experience.
As the commander in RTS mode, you will tackle resource management, develop a
robust tech tree, plan your assault and lead real human players into battle.
As a warrior in action mode, you will master many unique weapons, powerful
units, and siege vehicles to fight a fast paced battle.
WWW: http://www.s2games.com/savage/
Approved by: garga (mentor, implicit)
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Sunday, 3 Sep 2006
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03:43 alepulver
The intentions to the FTE QuakeWorld mod are to add some cool features to
QuakeWorld, without loosing any (backwards) compatability.
All QuakeWorld clients should be able to connect to an FTE server, and all FTE
clients should connect to any other QW server.
The FTE client, supports Quake, NetQuake, QuakeWorld, Quake II, Quake III
Arena, Hexen 2, Nexuiz and others.
WWW: http://fteqw.com/
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Friday, 1 Sep 2006
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19:25 dinoex
Gridlock is a collection of grid-based board games for GNUstep, including
Ataxx, Reversi, Gomoku, Connect Four, Breakthrough, Glass Bead, Hexapawn,
Quad Wrangle, Cats and Dogs and Moray Eels. You can play against another
person or computer opponents of varying difficulty, even over the network.
102734
PR: 102734
Submitted by: Gürkan Sengün
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Thursday, 31 Aug 2006
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22:42 alepulver
Combining the features of all modern QuakeWorld clients, ezQuake makes
QuakeWorld easier to start and play. The immortal first person shooter Quake
in the brand new skin with superb graphics and extremely fast gameplay.
Features:
- Modern graphics.
- Multiview support.
- Tons of features to serve latest pro-gaming needs.
- Inbuilt Server Browser & MP3 player control.
- Recorded Games Browser.
- Customization of all possible graphics elements of the game including Head
Up Display.
- All sorts of scripting possibilities.
- MAC OS X platform supported. Software version for computers without 3D
graphics accelerators.
WWW: http://ezquake.sourceforge.net/
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22:39 alepulver
- Rename games/warzone back to games/warzone2100 because the last version
(2.0.4) changed the name to the original one.
- Update to version 2.0.4.
- Add patches and pkg-message to fix problems [1].
Obtained from:>-Iasen Kostov <tbyte@otel.net> (private e-mail) [1]
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Monday, 28 Aug 2006
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19:35 alepulver
- Complete the rename of games/warzone2100 to games/warzone.
PR: ports/102398
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17:03 sat
Add port games/palomino:
Palomino is an open-source action flight simulator with its own
3D engine.
WWW: http://www.palomino3d.org/
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07:43 miwi
Dangen is a shoot 'em up game that attach importance to accuracy
of shooting. With the combination of the cursor key and the shot
button, you can shoot at your side or even at your back. Get the
bonus point by hitting the enemy without a miss. You can choose
stages of different difficulty.
WWW: http://www.interq.or.jp/libra/oohara/dangen/index.html
PR: ports/102531
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Approved by: krion (mentor)
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Tuesday, 22 Aug 2006
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19:01 sat
Minor rehaul of the freeciv ports:
- Add nox11 port, server only [1]
- Fix conflicts
- Update comment and pkg-descr
- Minor fixes
Inspired by: Gergely CZUCZY <phoemix@harmless.hu> [1]
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Sunday, 20 Aug 2006
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14:29 acm
New port: games/el-data
The Eternal Lands data and sound files.
WWW: http://www.eternal-lands.com/
Approved by: garga (mentor)
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Sunday, 13 Aug 2006
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23:16 alepulver
The goal of this project is to add Cell Shading capabilities to the Quake III
engine with Real-time performance.
In order to provide such feature we have decided to use Kuwahara filter.
Kuwahara filter is a noise-reduction filter that preserves edges.
It uses four subquadrants to calculate the mean and variance and chooses the
mean value for the region with the smallest variance.
To increase the hand-painted effect we have decided to apply a simple blur
filter to reduce hard-edges on textures and increase the flatness effect.
To produce the cell shading effect we use no graphics card shaders, so our
implementation could run with almost any gfx card. The edge effect is produced
by painting backface polygons with a thick wireframe without textures and
repaint all the scene, but this time, with textures.
We have also implemented a different algorithm (we call it White Texture),
which uses white textures. It looks like this and this, you can set the
console variable r_celshadalgo to 2, and load another map, or run using the
appropiate link that came with the release.
WWW: http://q3cellshading.sourceforge.net/
PR: ports/101677
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Friday, 4 Aug 2006
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15:16 acm
- New port: games/warsow-data
The warsow data files.
This port install the data files needed to run warsow a full free multiplayer
first person shooter with cartoon design, using qfusion (a cool improvement to
the Quake 2 engine)
WWW: http://www.warsow.net/
Approved by: garga (mentor)
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Thursday, 3 Aug 2006
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22:04 acm
New port: games/nazghul
Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis
is not on graphics or first-person squad-based stealth action. If you like
roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early
90's then this is for you.
WWW: http://myweb.cableone.net/gmcnutt/nazghul.html
Approved by: garga (mentor)
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Wednesday, 2 Aug 2006
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20:14 alepulver
EDuke32 is a Windows/Linux/UNIX version of Duke Nukem 3D aimed at highly
extending what can be edited in the game. EDuke32 combines the work that JonoF
and Ken Silverman have put in to JFDuke3D with the original EDuke work done by
Matt Saettler, while simultaneously adding tons of new and useful features.
Consequently, EDuke32 is the most advanced version of Duke Nukem 3D in
existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille
and the EDuke32 team.
This port includes icculus.org/duke3d patches for sound and joystick support.
WWW: http://eduke32.com/
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20:12 alepulver
This port installs the data files needed to run Duke Nukem 3D. It either asks
for the original data, or downloads a shareware version based on the selected
options. In the first case you need to have a legitimate copy of the game in
order to obtain the DUKE3D.GRP file.
WWW: http://www.3drealms.com/duke3d/
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09:13 ehaupt
Add agame, a simple tetris-like game.
PR: 101171
Submitted by: Dmitry Marakasov <amdmi3 at mail.ru>
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Saturday, 29 Jul 2006
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21:28 miwi
This is a port of an old program by Masayuki Koba
where a cute tiny kitty was following your mouse all over the screen.
There is also another animation with a tiny tux (see the art section
for povray sources).
PR: ports/100941
Submitted by: Stanislav Sedov <ssedov(at)mbsd.msk.ru>
Approved by: krion (mentor)
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03:04 rafan
Add p5-Baseball-Sabermetrics 0.01, a Baseball Statistics Module.
PR: ports/100679
Submitted by: chinsan <chinsan.tw at gmail.com>
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01:42 alepulver
This package contains Quake 4 for Linux (Demo version) by id Software.
WWW: http://www.quake4game.com/
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Friday, 28 Jul 2006
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22:24 alepulver
Capture the Flag offers an exciting variation on team play. It gives more
meaning to base defense along with offensive positioning and organized
strikes.
The basic premise is this:
Attack the enemy base, grab their flag, then take it back to your base. In
this variation you must touch your base flag when carrying the enemy flag in
order to score - if your flag isn't at your base when you return, you or your
team must get it back to gain points and captures.
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22:05 alepulver
OpenGL only Quake II engine modification with the following features:
- Requires id Software's Quake II: Patched to v3.20.
- OpenGL Only: No software mode; No 3dfx.
- 32-bit color skin/texture support: .jpg; .tga; .png.
- Texture Compression: For large textures/skins.
- Particle Engine: Fast intuitive system; dynamically lit; custom special
effects.
- RScript Shaders: Spheremapping; detail textures; animated skins; vertex
deformation, other custom functions.
- Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution;
reorganized menus.
- Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing
distance; adjustable viewing angle.
- Miscellaneous Special Effects: Improved model lighting system; improved
dynamic shadows system; overbright maps, entities and particles; transparent
surface vertex lighting.
- Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and
impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist
filter parameter.
- Backwards Compatible: With old mods.
WWW: http://www.quake2max.net/
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22:02 alepulver
Quake II: The Reckoning (Xatrix) Mission Pack.
You are part of an elite commando foce that must infiltrate a hostile alien
cite. Once inside, you must scour industrial landscapes, crawl through
waterways and air ducts, navigate treacherous canyons teeming with vicious
mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon
base.
- 18 Arduous Levels to Conquer.
- Added Weapons.
- New Enemies.
This port installs the game.so file, but you still need the original data.
WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/
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22:00 alepulver
Quake II: Ground Zero (Rogue) Mission Pack.
Take out the Big Gun sounded simple enough, except the Strogg were waiting.
You, and a few marines like you, are the lucky ones. You've made it down in
one piece and are still able to contact the fleet. The Gravity Well, the
Strogg's newest weapon in its arsenal against mankind, is operational. With
the fleet around Stroggos, 5% of ground forces surviving, and that number
dwindling by the second, your orders have change: free your comrades. Destroy
the Gravity Well.
- New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and
the Black Widow.
- 14 Entirely new levels and 10 new deathmatch levels.
- New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter
Sphere, and Anti-matter bomb.
- New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam.
This port installs the game.so file, but you still need the original data.
WWW: http://www.idsoftware.com/games/quake/quake2-grndzero/
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21:58 alepulver
This port installs various Quake II extras:
- High quality texture pack (requires support in engine).
- High quality skin pack (requires JPEG and PNG support in engine).
WWW: http://www-personal.umich.edu/~jimw/q2/index.htm
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Tuesday, 25 Jul 2006
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11:56 miwi
Ri-li is a arcade game on GPL (General Public License). You drive
a toy wood engine in many levels and you must collect all the coaches
for win.You can dowload it and play indefinitely. It's Free. You can play on
Linux, Mac OsX, Windows. Full-featured, 8 languages: Arabic, Chinese,
English, French, German, Japanese, Russian, Spanish. Colorful animated
wood engine, 40 levels in this first version and 3 beautiful musics and
many sound effects.
WWW: http://ri-li.sourceforge.net/
PR: ports/100394
Submitted by: Dmitry Marakasov <amdmi3(at)mail.ru>
Approved by: krion (mentor)
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Saturday, 22 Jul 2006
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23:24 alepulver
- Rename games/quake3-q3base to games/q3base because the "quake3-" prefix is
used for modifications and the like, not for engines.
PR: ports/97931
Submitted by: alepulver (myself)
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Wednesday, 28 Jun 2006
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14:20 ehaupt
Add diameter, an arcade-style game with elements of economy and adventure.
PR: 99329
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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Sunday, 25 Jun 2006
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23:09 alepulver
The objective of the PlaneShift is to create a virtual fantasy world in which a
player can start as a peasant in search of fame and become a hero. First of all
PlaneShift is a Role Playing Game. Be sure to read our Roleplay guidelines or
you will not be able to play this game. We will focus our efforts in the
reproduction of a real world with politics, economy, many non-player-characters
controlled by the server that will bring to life our world even without players
connected!
We want to give FREE access to everyone, without the need to either purchase
the game or pay a monthly fee. Servers and bandwidth will be donated by
sponsors.
Our virtual world is persistent, and this means you can connect to it at every
hour of day or night and you will always find players and npcs wandering our
realms. You will be able to disconnect and reconnect again, the server saves
the actual status of your character including his possessions.
You will use a client program to interact with our world, that enables you to
have a 3D view of the surroundings.
WWW: http://www.planeshift.it
PR: ports/94720
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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Friday, 23 Jun 2006
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03:48 shaun
Add games/nuclearchess
NuclearChess is a chess variant. Whenever a piece is captured, both
pieces and all pieces on neighbour fields die. Games are short and fun
even for people who usually don't play chess.
PR: ports/97944
Submitted by: shaun (me)
Approved by: ahze (mentor)
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Saturday, 17 Jun 2006
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17:50 stefan
Add games/scourge-data, a port for the S.C.O.U.R.G.E. data files.
PR: 98925
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: arved (mentor)
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Friday, 16 Jun 2006
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12:06 itetcu
The aim of this game is to shoot colored balls so the form similarily
colored groups, causing them to fall out of the screen. You can
either win by clearing your entire field, or lose if any balls
attach below the white line near the bottom.
The main difference between this game and the classic Bust a Move,
is online multiplayer support, with menu options for playing against
random opponents, or starting or joining a named (private) game.
WWW: http://www.junoplay.com/
PR: ports/98966
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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11:51 ehaupt
Add fwp 0.0.7, a multiplayer first person shooter.
PR: 94936
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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09:41 itetcu
A snake game with 8 levels. Great if you need to shut off your brain
for a few minutes and occupy your hands in the meantime. Guaranteed
no adrenaline rush!
WWW: http://www.junoplay.com/
PR: ports/98965
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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Wednesday, 14 Jun 2006
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02:32 aaron
Adding port games/hlstatsx, Real-time player and clan rankings and
statistics for HL2 and mods.
PR: ports/98859
Submitted by: Babak Farrokhi <babak@farrokhi.net>
Reviewed by: aaron
Approved by: tobez
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Tuesday, 13 Jun 2006
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17:56 alepulver
Unreal Tournament, the ultimate challenge of competitive game-play.
Unreal Tournament showcases the enhanced, hugely-popular Unreal engine,
the benchmark of 3-D graphical excellence and immersive gameplay.
This stand-alone game brings you never before,
richly-textured and thrilling environments.
In single player mode with "bots" (virtual customizeable team mates) or
in multiplayer mode with up to 16 bots and/or humans.
Step into the Unreal arena and stake your life in the pursuit of victory
as the Unreal Grand Master. Or suffer the agonizing death of defeat.
For information about the Linux patch/installer
WWW: http://liflg.org/?catid=6&gameid=51
For more information about UT visit:
http://www.unrealtournament.com/
PR: ports/91984
Submitted by: Sean Farley <sean-freebsd@farley.org>
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00:00 aaron
Adding port games/p5-Algorithm-Pair-Best, Perl module to generate
tournament pairings.
Approved by: tobez (implicit)
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Monday, 12 Jun 2006
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23:57 alepulver
Reaction Quake 3 is a total conversion mod for Quake III Arena based on action
and realism with a specific emphasis on action over realism. Reaction is a
port of the classic Action Quake 2 (AQ2) mod. AQ2 still enjoys great
popularity in online gaming even 4 years after it was initially released and
on an "obsolete" game engine as well. Many people attribute this lasting
popularity to both the unique gameplay and the AQ2 community.
AQ2 is still more popular than any other Q3 realism mod and any other Quake 2
and Quake/QuakeWorld mods. Reaction Quake 3 aims to bring the gameplay of AQ2
to a new, more modern game engine. This mod is made by AQ2 fans and players
specifically for those who love the fast and furious AQ2 gameplay and also to
hopefully expose a new generation of players to this unique gameplay.
WWW: http://www.rq3.com/
PR: ports/93576
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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23:52 aaron
Adding port games/p5-Algorithm-Pair-Swiss, Generate unique pairings for
tournaments.
Approved by: tobez (implicit)
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Saturday, 10 Jun 2006
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15:07 itetcu
In this game you have to get/eat all the diamonds in the level,
but it is not as easy as it sounds, many dangers are present,
traps made out of those arrow blocks, for example.
Also beasts that try to eat you.
WWW: http://xye.sourceforge.net/
PR: ports/96738
Submitted by: Robert Gogolok <gogo@cs.uni-sb.de>
Approved by: lawrance (mentor, implicit)
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Thursday, 8 Jun 2006
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18:49 alepulver
Enhaced OpenGL only Quake II engine.
WWW: http://qudos.quakedev.com/
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Wednesday, 7 Jun 2006
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22:44 alepulver
Tremulous is a free, open source game that blends a team based FPS with
elements of an RTS. Players can choose from 2 unique races, aliens and humans.
Players on both teams are able to build working structures in-game like an
RTS. These structures provide many functions, the most important being
spawning. The designated builders must ensure there are spawn structures or
other players will not be able to rejoin the game after death. Other
structures provide automated base defense (to some degree), healing functions
and much more...
Player advancement is different depending on which team you are on. As a
human, players are rewarded with credits for each alien kill. These credits
may be used to purchase new weapons and upgrades from the "Armoury". The alien
team advances quite differently. Upon killing a human foe, the alien is able
to evolve into a new class. The more kills gained the more powerful the
classes available.
The overall objective behind Tremulous is to eliminate the opposing team. This
is achieved by not only killing the opposing players but also removing their
ability to respawn by destroying their spawn structures.
WWW: http://www.tremulous.net/
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22:42 alepulver
This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
short) aims to build upon id Software's Quake 3 source code release. The
source code was released on August 20, 2005 under the GPL. Since then, we have
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
create the open source Quake 3 distribution upon which people base their games
and projects. We also seek to have the perfect version of the engine for
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
the engine has been ported to many new platforms and has had a slew of new
features added, along with massive bug extermination.
WWW: http://icculus.org/quake3/
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19:20 itetcu
Pongix is a free game based on classical pong game with support for net game.
WWW: http://www.losersjuegos.com.ar
PR: ports/95390
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: lawrance (mentor, implicit)
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Tuesday, 6 Jun 2006
|
19:02 itetcu
Chanta Claus is a free jump and run game, where you have to collect all money
for each level.
WWW: http://www.losersjuegos.com.ar
PR: ports/95389
Approved by: lawrance (mentor, implicit)
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18:36 itetcu
Aquatic Bubble is a game where you have to catch all enemies for each level,
the way similar to snow bros game.
WWW: http://www.losersjuegos.com.ar
PR: ports/95388
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: lawrance (mentor, implicit)
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Thursday, 1 Jun 2006
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11:19 danfe
Add Warsow, a fast paced first person shooter game with cartoonish graphics
which is primarily focused on trix (trick jumps) and art of move.
WWW: http://www.warsow.net/
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Wednesday, 31 May 2006
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14:26 ehaupt
Add blinkensisters 0.3, a parallax-style 2D scrolling platform game.
PR: 94981
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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13:48 ehaupt
Add zatacka 0.1.4, nibbles-like multiplayer game.
PR: 94982
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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13:30 ehaupt
Add solarconquest 0.2, a space 2D action game with plenty of shooting.
PR: 95385
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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12:51 ehaupt
Add pipepanic 0.1.3, a pipe connecting game using libSDL.
PR: 97558
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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Sunday, 28 May 2006
|
12:46 mezz
games/gnomegames2-extra-data -> games/gnome-games-extra-data
Rename this ports to use the real vendor package name. The advantage of this
is to allow our users' keyword search works and easier for users to file the
Bugzilla report when they use our name of ports. Debian, Gentoo, NetBSD and
other OSs have the correct package name, but not in our ports tree.
My team, FreeBSD GNOME Team, have agreed with it.
As for other ports, chase the rename.
PR: ports/97985
Repocopy by: marcus
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12:33 mezz
games/gnomegames2 -> games/gnome-games
Rename this ports to use the real vendor package name. The advantage of this
is to allow our users' keyword search works and easier for users to file the
Bugzilla report when they use our name of ports. Debian, Gentoo, NetBSD and
other OSs have the correct package name, but not in our ports tree.
My team, FreeBSD GNOME Team, have agreed with it.
As for other ports, chase the rename.
PR: ports/97985
Repocopy by: marcu
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12:19 mezz
games/gcompris2 -> games/gcompris
Rename this ports to use the real vendor package name. The advantage of this
is to allow our users' keyword search works and easier for users to file the
Bugzilla report when they use our name of ports. Debian, Gentoo, NetBSD and
other OSs have the correct package name, but not in our ports tree.
My team, FreeBSD GNOME Team, have agreed with it.
|
Friday, 26 May 2006
|
14:17 pav
Vulture's Eye is a nice graphical interface for NetHack 3.4.3. It is
forked from Falcon's Eye, one of the nicest graphical interfaces ever
for NetHack.
WWW: http://www.darkarts.co.za/projects/vultures/
PR: ports/97886
Submitted by: Li-Lun Wang (Leland Wang) <llwang@infor.org>
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Thursday, 25 May 2006
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18:44 alepulver
Enhaced OpenGL only Quake II engine.
WWW: http://egl.quakedev.com/
Approved by: garga (mentor, implicitly)
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Sunday, 21 May 2006
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21:37 alepulver
Enhanced Quake2 OpenGL only engine with integrated Lazarus support.
WWW: http://www.geocities.com/knightmare66/
Approved by: garga (mentor)
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21:35 alepulver
R1Q2 is an enhanced client/server for Quake II. Based on the id Software 3.21
source, rather than concentrate on fancy graphics, embedded MP3 players and
other "gimmick" features, R1Q2 is focused on providing stability, security and
speed whilst remaining fully compatible with existing mods and other clients.
WWW: http://www.r1ch.net/stuff/r1q2/
Approved by: garga (mentor)
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21:32 alepulver
This is meant to be a very conservative branch of the Quake source code. I
intend to support Quake and Quakeworld in both software and GL versions, as
well as Quakeworld Server; all on both MS Windows and Linux. I don't intend on
adding lots of rendering enhancements, but rather fixing little bugs that I've
come across over the years. I'll be adding small enhancements, but I don't
want to completely overhaul the engine.
WWW: http://disenchant.net/engine.html
Approved by: garga (mentor)
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21:28 alepulver
Enhaced Quake engine based on JoeQuake.
WWW: http://tremor.quakedev.com/tremor.html
Approved by: garga (mentor)
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Friday, 19 May 2006
|
16:51 alepulver
This Nehahra engine is basically a bug-fixed version of the released 2.54
source. It has also most of the fixes/features of the Enhanced GLQuake
version. The engine can be used for both watching the "Seal of Nehahra" movie
and for playing the actual game.
WWW: http://planetquake.com/nehahra/
Approved by: garga (mentor)
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Thursday, 18 May 2006
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22:15 alepulver
DemonQuake is another improved Quake engine based on FuhQuake.
Approved by: garga (mentor)
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17:28 alepulver
AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.
WWW: http://red.planetarena.org/
PR: ports/91803
Approved by: garga (mentor)
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Wednesday, 17 May 2006
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19:00 sat
Add balazarbrothers: Balazar Brother is a free software 3D puzzle
PR: ports/96964
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: krion (mentor)
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Monday, 15 May 2006
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20:55 alepulver
AA2K6 is the latest in a series of standalone games based on a classic Sci-Fi
theme with a modern, updated visual experience. With 25 levels, five modes of
play, mutators, built-in bots, 9 characters, 8 weapons (3 with alt-fire
modes), the game has an endless supply of replayability. Billed as the sequel
to 2004's CodeRED: Alien Arena, AA2K6 is much more than that. With the trials
and tribulations of software development, endless hours of playing, gathering
feedback, COR Entertainment has been able to not only fine tune and perfect
it's flagship game, but add completely new dimensions to it.
Note: this port only contains the data needed to run AA2K6, shared by the
Linux and native ports of the game engine. To play AA2K6 you have to install
one of "games/alienarena" or "games/linux-alienarena".
WWW: http://red.planetarena.org/
PR: ports/91802
Approved by: garga (mentor)
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Saturday, 13 May 2006
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00:48 alepulver
- Remove games/rtcw-paks because it is not needed. It installs 3 files, but
games/rtcw asks the user for them now.
Approved by: garga (mentor)
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Friday, 12 May 2006
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10:01 itetcu
Add glest-data 2.0.0, splitted from games/glest to update the data files
independently.
PR: ports/95607
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: lawrance (mentor)
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Thursday, 11 May 2006
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19:06 alepulver
Omni-Bot is an Enemy Territory modification providing computer controlled
players (bots).
WWW: http://www.omni-bot.de/
PR: ports/93564
Approved by: garga (mentor)
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18:53 alepulver
The shrub mod is a server-side mod for Wolfenstein: Enemy Territory.
WWW: http://www.planetwolfenstein.com/shrub/
PR: ports/93545
Approved by: garga (mentor)
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18:16 alepulver
Jaymod is an add-on modification to RTCW: Enemy Territory.
The idea for Jaymod came from the main features of Shrubmod. Shrubmod has
long been out of date and unsupported, and with the instability issues that
come with Shrubmod, something had to be done to get a Shrub-like server-side
mod that would provide most of Shrub's features, be stable, and be supported.
This mod has, obviously, outgrown the original objective of being server-side
only. Some of the ideas I wanted to implement could not be done with server
code only, so the decision was made to start working on the client end as
well. I wanted this to be as easy as possible for end users, and now only one
pak needs to be downloaded (on the fly) to be able to play this mod.
WWW: http://jaymod.clanfu.org/
PR: ports/93544
Approved by: garga (mentor)
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18:05 alepulver
ET Pub - An Enemy Territory Modification.
Goals of ET Pub:
* Be configuration compatible with shrubet (cvars AND shrubbot.cfg).
* Match useful shrub features (e.g. Play Dead, Corpse Dragging, etc.).
* Fix bugs.
* Add features to try to imporve gameplay on public servers. (e.g. Active
Team Balance).
WWW: http://et.tjw.org/etpub/
WWW: http://www.etpub.org/
PR: ports/93543
Approved by: garga (mentor)
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17:43 alepulver
ET Pro is a mod specifically targeted at competition play, with features
specifically designed for administration of competition servers.
ET Pro has been chosen as the official tournament mod for STA, TWL, CAL,
Clanbase, and ESL.
The official IRC channel for ET Pro is #etpro on irc.freenode.net
WWW: http://etpro.anime.net/
PR: ports/93542
Approved by: garga (mentor)
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16:46 alepulver
This port optionally installs Quake addons.
PR: ports/91932
Approved by: garga (mentor)
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Wednesday, 10 May 2006
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18:35 alepulver
GtkRadiant is a level design program developed by id Software and Loki
Software. It is used to create maps for a number of computer games.
GtkRadiant originated as Q3Radiant, the Quake III Arena level design tool,
which was a Windows-only application. Two major things are different in
GtkRadiant: it is based on the GTK+ toolkit, so it also works in Linux and Mac
OS X, and it's also game engine-independent, with functionality for new games
added as game packs.
GtkRadiant is an Open Source application. Source code is publicly available
from id Software's Subversion repository and new additions to the code are
covered under open source licenses. The core Q3Radiant code, however, was
originally under id Software's proprietary license. The license for both the
editor and toolset (notably Q3Map2, the BSP compiler) was changed in February
2006, and publicly released under the GPL on February 17.
WWW: http://www.qeradiant.com/
PR: ports/93668
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: garga (mentor)
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Monday, 8 May 2006
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19:42 alepulver
Doom 3 is a sci-fi horror first-person shooter computer game developed by id
Software and published by Activision. Set in 2145 in the Union Aerospace
Corporation (UAC) research center on Mars, it is a reimagining of the original
Doom, with completely new graphics and game engine.
WWW: http://www.doom3.com/
PR: ports/91877
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: garga (mentor)
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00:04 ehaupt
Add sdlsand 20060207, a simulation of falling sand and other materials.
PR: 96905
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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Sunday, 7 May 2006
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23:17 ehaupt
Add trimines 1.2.1, a mine sweeper game that uses triangles instead of squares.
PR: 96906
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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16:12 alepulver
JoeQuake is an improved NQ engine with plenty of ZQuake and FuhQuake graphical
effects included. JoeQuake's main aim is to provide pleasant demo watching for
.dem files. JoeQuake also supports better graphical quality including 32bit
textures, colored lights, smoother animations, etc.
WWW: http://runecentral.com/joequake/
PR: ports/91890
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: garga (mentor)
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Friday, 5 May 2006
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17:42 alepulver
- Add games/sdlquake2.
Basically this is a combination of R1Q2 and R1GL with SDL code from
Quake2Forge. Meaning it's R1Q2 protocol 35 compatible Linux client. Tested on
Debian Sarge. Both client and dedicated server.
WWW: http://koti.mbnet.fi/~turol/sdlquake2/
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Wednesday, 3 May 2006
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02:58 edwin
[new port] games/fxsudoku
fxsudoku is an implementation of the Sudoku game.
The aim of Sudoku is to enter a numerical digit from 1
through 9 in each cell of a 99 grid made up of 33 subgrids
(called "regions"), starting with various digits given in
some cells (the "givens"). Each row, column, and region
must contain only one instance of each numeral. Completing
the puzzle requires patience and logical ability.
Author: Sander Jansen <sander@knology.net>
WWW: http://www.fifthplanet.net/
PR: ports/95245
Submitted by: Edwin Groothuis <edwin@mavetju.org>
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Monday, 1 May 2006
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08:58 lawrance
Add galaxymage 0.2.1, open source tactical and strategic RPG.
PR: ports/92580
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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Sunday, 30 Apr 2006
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10:25 lawrance
Add Sauerbraten, a first person shooter based on Cube.
PR: ports/92712
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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Saturday, 29 Apr 2006
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22:44 pav
Fish Supper is a simple arcade/puzzle game, loosely based on the
retro classic Frogger.
Guide a cat across a series of rivers, jumping from log to log to
reach a tasty fish supper on the other side. Make sure you've got
a crystal the same colour as the log before you land on it, though,
or you'll be zapped back to the beginning.
WWW: http://sourceforge.net/projects/fishsupper/
PR: ports/94937
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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13:18 pav
LianLianKan is a scarce recreation game. Game playing is very simple,
first you are required to choose a pair of same pattern links, but
the path of links appeared can not exceed twice turns, after links
keep away from other patterns. Only can enter next one when you fulfill task.
The difficulty of game can be divided into three levels.
WWW: http://sourceforge.net/projects/llk-linux
PR: ports/96366
Submitted by: Liu.Yinghong <liu_yinghong@yahoo.com.cn>
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12:06 lawrance
Add vultures-claw 2.0.0, an isometric interface to Slash'EM based on
Falcon's Eye.
PR: ports/96355
Submitted by: Alexander Botero-Lowry <alex@foxybanana.com>
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Friday, 14 Apr 2006
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23:31 ehaupt
Add hexxagon 1.0, a strategy hexagon game.
PR: ports/95520
Submitted by: Max Brazhnikov makc@issp.ac.ru
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Monday, 10 Apr 2006
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13:45 danfe
Add quetoo 0.3.3., a fast, stable, compatible, and secure Quake II engine.
WWW: http://jdolan.dyndns.org/jaydolan/quetoo.html
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10:58 jylefort
Add fgsd.
FGSD is an open source interactive program that allows the user to design
custom sceneries for the FlightGear flight simulator project. It is developed
under the terms of the GNU General Public License.
WWW: http://fgsd.sourceforge.net/
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01:17 ijliao
add sudoku_solver 1.11
A Sudoku Solver in C
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Saturday, 8 Apr 2006
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23:51 pav
Mars, Land of No Mercy is a turn-based strategy game setting on Mars during the
early stages of human colonization.The player embodies the leader of a
mercenary team, landed on Mars to take advantage of conqueror battles between
the Worldwide Colonizer Corporations.
The main purpose is to command his team trying to find them commissions,
training and leading them in battle, while still being aware of financial and
instrumental resources by administering them.The Mech is the fundamental craft
used by mercenaries, but they won't lack of other kind of units, as well as
troops.
The game most remarkable point is the incredible liberty given to the player
and therefore the great strategic side that derives. It is indeed up to the
player to decide how to behave towards the one who recruited him, and the
enemies of turn.
Basically every action leads to a reaction, so it is strongly recommended to
keep a good and consistent behavior to achieve confidence from Corporations,
and avoid being excluded by them.
WWW: http://mars.sourceforge.net/
PR: ports/94771
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
|
23:06 pav
The vdrift data files.
This port install the data files needed to run vdrift open source driving
simulation.
WWW: http://www.vdrift.net/
PR: ports/93679
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
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Monday, 3 Apr 2006
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04:24 jylefort
Add blobandconquer.
Blob and Conquer is a mission and objective based 3D action game.
This is episode 2 of the Blob Wars saga (see /usr/ports/games/blobwars).
With the apparent defeat of Galdov and the reclaiming of the Fire,
Time, Space and Reality Crystals the Blobs' battle was only just
beginning. Bob had rescued many Blobs and fought many battles, but
now he had an ever bigger task ahead of him. The Blobs' homeworld
is still littered with the alien forces and Bob once again makes
it his task to lead the counter attack. But even without Galdov the
aliens are still extremely well organised...
WWW: http://www.parallelrealities.co.uk/blobAndConquer.php
PR: ports/95240
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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Friday, 24 Mar 2006
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13:56 danfe
Q2-Relay is multi-view demo recording facility for Quake II.
WWW: http://www.planetquake.com/relay/
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Monday, 20 Mar 2006
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19:50 ehaupt
Add hex-a-hop 1.0.0, a puzzle game based on hexagonal tiles.
PR: 93619
Submitted by: Jamie Jones <jamie@bishopston.net>
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15:21 danfe
Add CleanQ3, yet another cleaned up copy of the original Quake III Arena
source code.
CleanQ3 is a Quake III Arena engine project intended to clean up the
original source code, and eliminate bugs. You won't find revolutionary
features, just a "better" Quake III.
WWW: http://tremor.quakedev.com/cleanq3.html
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08:16 vd
Remove expired leaf ports:
2006-03-18 games/duke3d
2006-03-20 sysutils/stat
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Number of commits found: 1591 (showing only 100 on this page) |