The Linux "A Tale in the Desert" (ATITD) client.
A Massively Multiplayer Online Roleplaying Game (MMORPG) by eGenesis.
A free 24 hour demo period is provided for new users to evaluate this game.
System Requirements:
Required:
Pentium III 700
512 MB RAM
32MB 3D Accelerator Graphics Card
Recommended:
Pentium 4 1 GHz
768 MB RAM
GeForce FX/Radeon 9600+
- NVIDIA users may have to reinstall the nvidia-driver port as installing
this port may cause the linux_dri port to be installed. Alternately move
the /compat/linux/usr/X11R6/lib/libGL.so.* libraries out of the way.
- DRI users may experience problems whose solution may be a more up to date
version of MesaGL (ports/graphics/mesagl).
WWW: http://www.atitd.com/
Convert ports which use RUN_DEPENDS+=.../graphics/linux_dri to
using USE_LINUX_APPS+=dri. This is needed to switch a default
linux base at 8-CURRENT to linux_base-f10. No PORTREVISION bump
is needed since it's mere infrastructure fix. Affected ports:
-----
emulators/linux-pete-mesagpu/Makefile
emulators/linux-pete-xgl2gpu/Makefile
games/atitd/Makefile
games/linux-coldwar-demo/Makefile
games/linux-darwinia-demo/Makefile
games/linux-defcon/Makefile
games/linux-doom3-demo/Makefile
games/linux-gorky17-demo/Makefile
games/linux-nerogame/Makefile
games/linux-nwnclient/Makefile
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- Restore distinfo. It's removal had an interesting side effect of making
`portsclean -D` deleting the distfile.
Reported by: Gregg Cooper <bsdcrank@squbes.com>
- USE_MESA is deprecated
- USE_X_PREFIX is set too late (after bsd.port.pre.mk), and therefore
useless
- Respect WITH_NVIDIA_GL setting
Submitted by: Ulrich Spoerlein <spoerlein@informatik.uni-wuerzburg.de>
Mega-patch to cleanup the ports infrastructure regarding our linux bits:
- USE_LINUX now implies NO_FILTER_SHLIBS=yes. It also doesn't use FreeBSD
tools to strip binaries anymore, so it's not neccesary anymore to override
STRIP and STRIP_CMD.
- USE_LINUX_PREFIX implies NO_MTREE now.
- In the USE_LINUX case, USE_XLIB now depends upon the linux X11 libraries
instead upon the native FreeBSD libraries.
- The variable LINUX_BASE_PORT contains a string which is suitable as an
item in *_DEPENDS, so if a port BATCH_DEPENDS or FETCH_DEPENDS upon the
default (or overriden) linux base, ${LINUX_BASE_PORT} should be used
instead of a hardcoded reference.
- Change all ports to comply to the "new world order".
- The Ports Collection now allows to override the default linux_base port.
Specify e.g. OVERRIDE_LINUX_BASE_PORT=rh-9 in /etc/make.conf to use
${PORTSDIR}/emulators/linux_base-rh-9 (the logic is to use
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Say hello to the linux mega patch, it consolidates our linux bits a
little bit and allows to proceed to a more recent linux_base from
a stable (read as: the major bugs should be ironed out or identified
and most linux ports build just fine) source.
It also allows to ship 4.11 with a working linuxolator (the EOLed
linux_base is marked forbidden because of a security hole).
This is a major update, please read UPDATING (and CHANGES if you
develop linux ports).
Changes:
- change the default linux_base from v7 to v8
- add a newer freetype to linux_base-8 for nicer fonts display [1]
- don't let cpio use hardlinks in the linux_base-8 port to quiet some
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With portmgr hat on, reset maintainership of ports whose committer has
been inactive for more than 6 months and who has not responded to email
about his status.
- Add the X_WINDOW_SYSTEM={xorg,xfree86-4,xfree86-3} variable to bsd.port.mk,
and make XFREE86_VERSION map to it. XFREE86_VERSION is now deprecated.
- Make xorg the default X_WINDOW_SYSTEM on -current.
- Add several new X_*_PORT variables which point to various pieces of X11 based
on the setting of X_WINDOW_SYSTEM, and make ports use them.
- Add information to CHANGES about how to handle the transition.
PR: ports/68763
Approved by: portmgr (marcus)
Approved by: re (scottl)
The Linux client for "A Tale in the Desert".
This is a Massively Multiplayer Online Roleplaying Game (MMORPG) MMORPG.
The download and first 24 hours of trial gameplay are free.
http://www.atitd.com/ for more info.