Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired
by Nintendo's Tetris Attack (or "Panel de Pon") for the Super
Nintendo. It might seem like any other match-3 style game but it is
generally much faster. The game requires fast decisions compared to
other puzzle games. While you can setup the perfect chain it is much
more likely that you will construct chains while blocks are still
dropping around you.
In addition to traditional game types like endless, time trial and
stage clear the game does also feature a VS-mode. The VS mode is a
dual like you rarely see in a puzzle game.
Features:
- No loot boxes
- 5 single player modes: Endless, Time Trial, Puzzle Mode, Stage Clear
and Vs. Mode
- 2 two player options: Time Trial and Vs. Mode
- Puzzle mode with 27 puzzles
- Custom keymapping
- High scores are saved
- Gamepad support
- Mouse/Touch support
- Music and sound effects
- Animations
Update my ports' maintainer field after becoming a committer
Reviewed by: osa, vvd (mentors)
Approved by: osa (mentor)
Differential Revision: https://reviews.freebsd.org/D55456
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
games/blockattack: drop runtime dependency on boost-libs
Until subpackaging arrives to bsd.port.mk and boost-libs is split into
smaller packages this shaves ~166 MiB of install size.
games/blockattack: pet portlint after r557889
FATAL: Makefile: DISTVERSIONPREFIX appears out-of-order.
FATAL: Makefile: order must be
PORTNAME/PORTVERSION/DISTVERSIONPREFIX/DISTVERSION/DISTVERSIONSUFFIX/PORTREVISION/PORTEPOCH/CATEGORIES/MASTER_SITES/MASTER_SITE_SUBDIR/PROJECTHOST/PKGNAMEPREFIX/PKGNAMESUFFIX/DISTNAME/EXTRACT_SUFX/DISTFILES/DIST_SUBDIR/EXTRACT_ONLY.
games/blockattack: add new port
Block Attack - Rise of the Blocks is a puzzle/blockfall game inspired
by Nintendo's Tetris Attack (or "Panel de Pon") for the Super
Nintendo. It might seem like any other match-3 style game but it is
generally much faster. The game requires fast decisions compared to
other puzzle games. While you can setup the perfect chain it is much
more likely that you will construct chains while blocks are still
dropping around you.
In addition to traditional game types like endless, time trial and
stage clear the game does also feature a VS-mode. The VS mode is a
dual like you rarely see in a puzzle game.
Features:
(Only the first 15 lines of the commit message are shown above )