This is a rewrite of the Blues Brothers and Blues Brothers: Jukebox
Adventure game engines developed by Titus Interactive. There is also
support for Prehistorik 2. Compared to the original DOS executables,
the rewritten engines feature:
- Horizontal scrolling
- Configurable screen size
- Game cheats: unlimited lives and energy, no hit
===> The following configuration options are available for blues-g20220312:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
games/blues: fix build on powerpc64*
Since 15.0-RELEASE, objcopy --localize-hidden seems to
have stopped working properly on powerpc64*.
That causes linking issues:
ld: error: duplicate symbol: play_music
>>> defined at sound.c:78 (bb/sound.c:78)
>>> game_bb.o:(play_music)
>>> defined at sound.c:66 (p2/sound.c:66)
>>> game_p2.o:(.text+0x16900)
Everything seems fine on 14.3-RELEASE.
games/blues: new port had been added (+)
This is a rewrite of the Blues Brothers and Blues Brothers: Jukebox
Adventure game engines developed by Titus Interactive, using SDL 2.
WWW: https://github.com/cyxx/blues