Danger from the deep (aka dangerdeep) is a Free / Open Source World War II
German submarine simulation. It is currently available for FreeBSD, Linux/i386
and Windows, but since it uses SDL/OpenGL it should be portable to other
operating systems or platforms.
WWW: http://dangerdeep.sourceforge.net/
===> The following configuration options are available for dangerdeep-0.3.0_15:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
Remove most expired ports that depend on Python 2.7:
Exceptions are:
- mail/mailman, our listservers still use it
- www/chromium, solely because of popular demand,
upstream is (slowly) working on porting it to Python 3
- ports that have actual patches for Python 3 against
them (Cinnamon and a few unrelated other ports)
- llvm70 and qt5-webengine because they seem to have a lot
of dependencies which need further analysis
- sysutils/uefi-edk2-bhyve because bhyve seems to use them
- python2 and python27 themselves
I'm sure there will be complaints, but the nice thing about
a version control system is that we can revert and adjust things.
(Only the first 15 lines of the commit message are shown above )
games/dangerdeep: Fix compiling GLSL shaders
compiling failed, log:
0:2(1): preprocessor error: #version must appear on the first line
Reported by: lme
games/dangerdeep: Unbreak build on FreeBSD >= 12.1
src/subsim.cpp:1739:2: error: reference to 'thread' is ambiguous
thread::auto_ptr<music> mmusic(new music(use_sound));
^
src/thread.h:37:7: note: candidate found by name lookup is 'thread'
class thread
^
/usr/include/c++/v1/__threading_support:397:24: note: candidate found by name
lookup is 'std::__1::thread'
class _LIBCPP_TYPE_VIS thread;
^
2 warnings and 1 error generated.
http://beefy6.nyi.freebsd.org/data/121amd64-default/529299/logs/errors/dangerdeep-0.3.0_14.log
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
- update fftw3* to 3.3 [1], and adjust dependent ports
- make use of optimizations by default, where possible
(quad flavor to follow shortly, and mpi at a later date)
Suggestions and patches from: ache, C. Burns, wen
- Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147ports/142248ports/142249
Approved by: miwi (mentor implicit)
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor)
Update to 0.1.1
New Changes in dangerdeep:
- new SSE intrinsic code for x86/64 and x86/32
- new sky rendering
- MSVC compile fixes
- new font and some gui changes
- display per torpedo info
- sensor detection code once per second, not once per frame, improves
performance
- convoy fixes (position simulation)
- added mission editor
- added Kennebac class tanker
- fixed widget bugs
- more data per model (country etc.)
- fixed some models
(Only the first 15 lines of the commit message are shown above )
Add dangerdeep.
Danger from the deep (aka dangerdeep) is a Free / Open Source World War II
German submarine simulation. It is currently available for FreeBSD, Linux/i386
and Windows, but since it uses SDL/OpenGL it should be portable to other
operating systems or platforms.
WWW: http://dangerdeep.sourceforge.net/
PR: ports/88168
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>