Fight or Perish (FOP) is a dungeon-crawling game based on Jack Pavelich's
Atari 8-bit computer game "Dandy", which was in turn the influence for
Atari Games arcade game "Gauntlet".
Wikipedia "Gauntlet (1985 video game)"
FOP uses concepts from both games, providing one- to four-player action in
dungeons filled with creeping enemies.
Collect and use bombs to wipe out screenfuls of enemies, keys to unlock doors,
and gather food and treasure along the way to stay alive.
Choose from four characters, each with different abilities and weaknesses.
(The one with the strongest weapon also has the weakest health,
the fastest one cannot shoot diagonally, etc.)
===> The following configuration options are available for fightorperish-0.5_2:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above )
- Release ports maintained by games@
games@ team is quite small and inactive, so ports currently assigned
to it cannot be assumed as properly maintained. To not cause confusion
by making it look otherwise, and also to allow and promote adoption
by individual maintainers, release these ports back to the pool. Note
that this does not change the fact that games@ team still takes care
of these ports to excent of its capabilities.
Suggested by: marino
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
Moving some games to @games
games/3dpong
- Remove FTP master site
- Transfer maintainership to games@ team
- Remove TODO.txt from DOCS
games/abe
- Transfer maintainership to games@ team
- Cosmetical changes
games/abuse_sdl
(Only the first 15 lines of the commit message are shown above )
Fight or Perish (FOP) is a dungeon-crawling game based on Jack Pavelich's
Atari 8-bit computer game "Dandy", which was in turn the influence for
Atari Games arcade game "Gauntlet".
Wikipedia "Gauntlet (1985 video game)"
FOP uses concepts from both games, providing one- to four-player action in
dungeons filled with creeping enemies.
Collect and use bombs to wipe out screenfuls of enemies, keys to unlock doors,
and gather food and treasure along the way to stay alive.
Choose from four characters, each with different abilities and weaknesses.
(The one with the strongest weapon also has the weakest health,
the fastest one cannot shoot diagonally, etc.)
WWW: http://www.newbreedsoftware.com/fop/
PR: ports/170887
Submitted by: nemysis (self)
Approved by: pawel (mentor)