Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
0.4.2_4 02 Aug 2022 18:47:36 |
Jan Beich (jbeich) |
games/jumpy: update to 0.4.3
Changes: https://github.com/fishfight/jumpy/releases/tag/v0.4.3
Reported by: GitHub (watch releases) |
0.4.2_4 02 Aug 2022 18:47:20 |
Jan Beich (jbeich) |
games/fishfight: unbreak fetch
=> Fetched file size mismatch (expected 37001979, actual 37001164)
Reported by: pkg-fallout
(cherry picked from commit 5701475c6e5dc89322e29bac9ab0c0f70a53b3db) |
0.4.2_4 02 Jul 2022 13:47:05 |
Mikael Urankar (mikael) |
lang/rust: Bump revisions after 1.62.0 |
0.4.2_3 31 May 2022 13:06:17 |
Mikael Urankar (mikael) |
lang/rust: Bump revisions after 1.61.0 |
0.4.2_2 03 May 2022 08:00:34 |
Tobias Kortkamp (tobik) |
lang/rust: Relink ports after the Rust 1.60.0 update |
0.4.2_1 23 Mar 2022 11:46:15 |
Jan Beich (jbeich) |
games/fishfight: unbreak fetch
=> Fetched file size mismatch (expected 37001164, actual 37001979)
This reverts commit 5701475c6e5dc89322e29bac9ab0c0f70a53b3db. |
0.4.2_1 23 Mar 2022 04:04:55 |
Jan Beich (jbeich) |
games/fishfight: unbreak fetch
=> Fetched file size mismatch (expected 37001979, actual 37001164)
Reported by: pkg-fallout |
0.4.2_1 15 Mar 2022 09:51:58 |
Mikael Urankar (mikael) |
lang/rust: Bump revisions after 1.59.0 |
0.4.2 12 Mar 2022 15:21:56 |
Jan Beich (jbeich) |
games/fishfight: update to 0.4.2
Joystick support requires hgame(4) on FreeBSD >= 13.0, sysutils/iichid
or multimedia/webcamd.
Changes: https://github.com/fishfight/FishFight/releases/tag/v0.4.2
Reported by: GitHub (watch releases) |
0.4.1 21 Feb 2022 16:33:18 |
Jan Beich (jbeich) |
games/fishfight: fix patch after f3d7b45ee594 |
0.4.1 21 Feb 2022 16:10:14 |
Jan Beich (jbeich) |
games/fishfight: regen patch from upstream |
0.4.1 21 Feb 2022 00:40:29 |
Jan Beich (jbeich) |
games/fishfight: sort LICENSE alphabetically |
0.4.1 21 Feb 2022 00:39:16 |
Jan Beich (jbeich) |
games/fishfight: add new port
Fish Fight is a tactical 2D shooter, played by up to 4 players online
or on a shared screen. Aim either left or right; the rest is up to
clever movement and positioning in this fish-on-fish brawler! Made
with Rust-lang and Macroquad.
### Key Features (WIP)
- 2 to 4 players in either Local Multiplayer or Online Play
- Easy to pick up, emphasizing strategy over twitch reaction
- Customize characters with hats, saved to your cross-platform profile
- Create & explore user-made weapons, levels, audio and other scripted
extensions
- Smart level creation tools
- Tournaments & matchmaking built in
https://fishfight.org/ |