Port details |
- iortcw Game engine for Return to Castle Wolfenstein
- 1.51c_4,1 games =3 1.51c_4,1Version of this port present on the latest quarterly branch.
- Maintainer: pkubaj@FreeBSD.org
- Port Added: 2016-08-17 00:45:31
- Last Update: 2024-05-10 16:19:46
- Commit Hash: a821b22
- People watching this port, also watch:: inotify-tools, e2fsprogs, monit, pure-ftpd, phpsysinfo-php82
- License: GPLv3
- WWW:
- https://github.com/iortcw/iortcw
- Description:
- Return to Castle Wolfenstein is a military- and occult-themed
first-person shooter game in a Second World War setting, originally
released in 2001. It is a sequel to Wolfenstein 3D.
This port contains the iortcw game engines for the single-player
campaign and multiplayer, based on ioquake3 and the GPL source
releases of RtCW.
Return to Castle Wolfenstein requires non-distributable game data
files, which you have to install manually (see pkg-message).
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/iortcw/ && make install clean
- To add the package, run one of these commands:
- pkg install games/iortcw
- pkg install iortcw
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: iortcw
- Flavors: there is no flavor information for this port.
- NOT_FOR_ARCHS: aarch64 armv6 armv7
- distinfo:
- TIMESTAMP = 1552806219
SHA256 (iortcw-iortcw-1.51c_GH0.tar.gz) = 0f6c136db1e5c6115e044190655163b9784bbef9b0667ec2a8900abd79565e83
SIZE (iortcw-iortcw-1.51c_GH0.tar.gz) = 27246236
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- gmake>=4.4.1 : devel/gmake
- pkgconf>=1.3.0_1 : devel/pkgconf
- sdl2-config : devel/sdl20
- xorgproto>=0 : x11/xorgproto
- Library dependencies:
-
- libcurl.so : ftp/curl
- libfreetype.so : print/freetype2
- libogg.so : audio/libogg
- libopus.so : audio/opus
- libopusfile.so : audio/opusfile
- libGL.so : graphics/libglvnd
- libjpeg.so : graphics/jpeg-turbo
- libopenal.so.1 : audio/openal-soft
- libSDL2.so : devel/sdl20
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for iortcw-1.51c_4,1:
MP=on: Build multiplayer support
SP=on: Build singleplayer support
===> Use 'make config' to modify these settings
- Options name:
- games_iortcw
- USES:
- compiler:c++11-lang gl gmake jpeg openal pkgconfig sdl xorg
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
1.51c_4,1 10 May 2024 16:19:46 |
Piotr Kubaj (pkubaj) |
games/iortcw: fixup for the previous powerpc* fix
The previous fix fixed powerpc64le, but broke powerpc and powerpc64. |
1.51c_4,1 24 Apr 2024 21:21:13 |
Piotr Kubaj (pkubaj) |
games/iortcw: fix build on powerpc* |
1.51c_4,1 29 Feb 2024 20:21:37 |
Tijl Coosemans (tijl) |
Mk/*: Build with a clean environment
Both our make and gmake use the MAKEFLAGS environment variable but the
values aren't compatible and the latest version of gmake complains about
that. To rule out that any environment variable can cause problems like
this, add a new command SETENVI=/usr/bin/env -i that clears the
environment, and use it to run upstream build systems with a clean
environment.
Introduce a new variable WRK_ENV that contains the environment to use
with SETENVI in all targets that run upstream build commands. Variables
that are common between CONFIGURE_ENV and MAKE_ENV could be moved to
WRK_ENV but for now it just contains a minimal environment:
HOME=${WRKDIR}: Fixes USES=elixir ports that were using the user's HOME. (Only the first 15 lines of the commit message are shown above ) |
1.51c_3,1 28 Jul 2023 17:13:17 |
Daniel Engberg (diizzy) |
*/*: Bump jpeg-turbo users treewide
New major version 3.0.0 |
1.51c_2,1 25 Apr 2023 15:17:15 |
Christian Weisgerber (naddy) |
audio/opus: bump consumers after update to 1.4 |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
1.51c_1,1 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
1.51c_1,1 17 Dec 2021 14:06:06 |
Piotr Kubaj (pkubaj) |
games/iortcw: port to riscv64 |
1.51c_1,1 22 Jun 2021 18:53:08 |
Kevin Bowling (kbowling) |
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824 |
1.51c,1 15 Jun 2021 08:41:13 |
Piotr Kubaj (pkubaj) |
games/iortcw: fix build on powerpc, take maintainership |
1.51c,1 19 Apr 2021 08:00:09 |
Tobias Kortkamp (tobik) |
Remove my useless "Created by" lines |
1.51c,1 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
1.51c,1 19 Jan 2021 03:02:14 |
linimon |
Mark as NOT_FOR riscv64:
iortcw-1.51c,1.log:code/server/../qcommon/q_platform.h:305:2: error:
"Architecture not supported"
Approved by: portmgr (tier-2 blanket)
Obtained from: lonesome.com build testing |
1.51c,1 28 Sep 2020 05:05:25 |
tobik |
Reset MAINTAINER |
1.51c,1 19 Mar 2020 23:02:31 |
tobik |
Clean up LLD_UNSAFE from openal-soft ports
After FreeBSD 12.0 EOL we no longer have to worry about LLD 6 and
can drop LLD_UNSAFE from openal-soft ports. LLD can link them fine
now but some ports needs a little help on i386 (-Wl,-znotext).
PR: 226980
Reviewed by: jbeich (earlier version)
Differential Revision: https://reviews.freebsd.org/D23030 |
1.51c,1 07 Dec 2019 20:26:00 |
pkubaj |
games/iortcw: fix build on GCC architectures
OpenAL needs C++11 compiler:
/usr/local/lib/libopenal.so: undefined reference to
`std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char>
>::_M_append(char const*, unsigned long)@GLIBCXX_3.4.21' |
1.51c,1 31 Oct 2019 08:59:55 |
tobik |
Add missing USES to my ports |
1.51c,1 13 Aug 2019 16:03:12 |
mat |
Convert to UCL & cleanup pkg-message (categories e-g) |
1.51c,1 09 Apr 2019 09:33:47 |
tobik |
games/iortcw: Fix build on powerpc64
powerpc64 needs ARCH_STRING properly defined.
PR: 237149
Submitted by: Piotr Kubaj <pkubaj@anongoth.pl> |
1.51c,1 20 Mar 2019 06:23:39 |
tobik |
games/iortcw: Mark LLD_UNSAFE
/usr/bin/ld: error: cannot preempt symbol: alcCaptureStop
>>> defined in /usr/local/lib/libopenal.so
>>> referenced by snd_openal.c
>>>
build/release-freebsd-amd64/client/snd_openal.o:(S_AL_StopCapture)
PR: 226980
Reported by: pkg-fallout |
1.51c,1 17 Mar 2019 07:41:26 |
tobik |
games/iortcw: Update to 1.51c
OpenAL support was disabled in r429276 due to causing segfaults on
11.0-RELEASE. Reenable it since it seems to be working fine now. |
1.51b,1 17 Mar 2019 07:40:44 |
tobik |
games/iortcw: Cosmetic changes |
1.51b,1 22 Mar 2018 16:58:37 |
tobik |
games/iortcw: Update to 1.51b
- Pet portlint
PR: 226846
Submitted by: Piotr Kubaj <pkubaj@anongoth.pl> |
1.51_1,1 08 Mar 2018 03:55:10 |
tobik |
games/iortcw: Add desktop entries |
1.51,1 08 Jan 2018 17:23:42 |
tobik |
games/iortcw: Fix build with clang 6.0
code/splines/util_str.cpp:477:11: error: reinterpret_cast from 'nullptr_t' to
'const char *' is not allowed
idStr e( reinterpret_cast<const char *>( NULL ) );
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
code/splines/util_str.cpp:491:10: error: reinterpret_cast from 'nullptr_t' to
'const char *' is not allowed
a = c + reinterpret_cast<const char *>( NULL );
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
code/splines/util_str.cpp:494:6: error: reinterpret_cast from 'nullptr_t' to
'const char *' is not allowed
a = reinterpret_cast<const char *>( NULL ) + d;
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
code/splines/util_str.cpp:498:7: error: reinterpret_cast from 'nullptr_t' to
'const char *' is not allowed
a += reinterpret_cast<const char *>( NULL );
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PR: 224988
Reported by: jbeich |
1.51,1 08 Dec 2017 18:56:08 |
tobik |
games/iortcw: Fix build when PREFIX != LOCALBASE |
1.51,1 30 Nov 2017 05:55:17 |
linimon |
For ports that are marked NOT_FOR/ONLY_FOR armv6, also mark them so
on armv7.
This is part one of a multipart commit to bring armv7 ports to parity
with armv6.
Approved by: portmgr (tier-2 blanket) |
1.51,1 26 Jun 2017 03:24:04 |
sunpoet |
Fix WWW
Approved by: portmgr (blanket) |
1.51,1 09 Jun 2017 13:38:02 |
tobik |
Update to 1.51
Approved by: mat (mentor)
Differential Revision: https://reviews.freebsd.org/D11098 |
1.5.a_1,1 23 May 2017 05:03:16 |
rezny |
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845 |
1.5.a,1 22 May 2017 13:17:39 |
linimon |
Mark some ports failing on power64. In cases where the error message
was a stub, provide a real one.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket)
Reported by: swills |
1.5.a,1 01 Mar 2017 02:11:14 |
linimon |
Mark broken on armv6 as well. Upon investigation, the error is deep in
the makefiles. Possibly a version update could fix this?
Approved by: portmgr (tier-2 blanket) |
1.5.a,1 15 Feb 2017 12:28:29 |
tobik |
Update MAINTAINER to tobik@FreeBSD.org for my ports
Approved by: mat (mentor)
Differential Revision: https://reviews.freebsd.org/D9610 |
1.5.a,1 23 Dec 2016 17:30:05 |
cpm |
games/iortcw: Update to 1.5a
- Update iortcw to 1.5a
- Use DISTVERSION instead of PORTVERSION
- Bump PORTEPOCH
- Disable use of OpenAL to fix segmentation faults on FreeBSD 11.0-RELEASE
- Dynamically adjust pkg-message
PR: 214959
Submitted by: Tobias Kortkamp <t@tobik.me> (maintainer)
Reviewed by: junovitch
Approved by: junovitch (mentor) |
1.42d 16 Nov 2016 00:33:58 |
linimon |
Mark as broken on various tier-2 archs.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket) |
1.42d 17 Aug 2016 00:45:17 |
cpm |
New port: games/iortcw Game engine for Return to Castle Wolfenstein
Return to Castle Wolfenstein is a military- and occult-themed
first-person shooter game in a Second World War setting, originally
released in 2001. It is a sequel to Wolfenstein 3D.
This port contains the iortcw game engines for the single-player
campaign and multiplayer, based on ioquake3 and the GPL source
releases of RtCW.
Return to Castle Wolfenstein requires non-distributable game data
files, which you have to install manually (see pkg-message).
WWW: https://github.com/iortcw/iortcw/
PR: 211456
Submitted by: Tobias Kortkamp <t@tobik.me>
Reviewed by: amdmi3 (mentor)
Approved by: amdmi3 (mentor) |