Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.
This port installs a modified ioquake3 engine for Urban Terror called
ioUrbanTerror, and depends on the data, resulting in a playable game.
WWW: http://www.urbanterror.info/
===> The following configuration options are available for iourbanterror-4.2.023.1.36_2,1:
CURL=on: Data transfer support via cURL
DEBUG=off: Build with debugging support
MUMBLE=on: Enable Mumble support (no dependencies)
OPENAL=on: Audio support via OpenAL
SERVER=on: Install dedicated server
VORBIS=on: Ogg Vorbis audio codec support
===> Use 'make config' to modify these settings
Should the game freeze when entering a match, try to change the value of
com_zoneMegs (e.g. to 48).
The configuration files are saved to ~/.ioquake3 instead of ~/.q3a because
they have additional variables which would be removed if other engines
overwrite them. But you can safely copy the original directory to the new one
for the first time.
Update and clean up the ioquake3 family of ports.
The following maintenance operations were performed:
- Recreate all patches with `make makepatch`
- Add LICENSE
- Update MAINTAINER to kami@freebsd.org
- games/ioquake3
- Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `bsd.options.mk` fu
- Add support for slaves using different SDL versions
- games/ioquake3-devel
- Update to GIT revision 2808
- Use SDL2
- games/iourbanterror
- Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
- Update 4.2.018 to 4.2.023
- games/urbanterror-data
- Update 4.2.018 to 4.2.023
- Fix install without DOCS
Reviewed by: cs
Approved by: cs
Differential Revision: https://reviews.freebsd.org/D5816
games/iourbanterror: point to proper pkg-descr
games/iourbanterror ships its own pkg-descr file, but does not define
DESCR, so pkg-descr from its parent port, games/ioquake3, is used.
Define DESCR to point to the proper file for games/iourbanterror and
games/iourbanterror-server.
While here, fix tabs/space mix in intendation and drop trailing whitespace
as pointed by portlint.
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
games: ioquak3* iourbanterror* openarena*: Update and stage support
The patch applied without incident. Tested on DragonFly poudriere,
everything built fine. It include an i386 fix, which is why the
previous commit was reverted.
The only modification was to change EXTRACT_CMD to TAR in a couple
of places.
PR: ports/187859
submitted by; maintainer (Dominic Fandrey)
games/iourbanterror: Fix new patches
Something went with shar extraction.
One new patch came out wrong and the other wasn't created.
Let's put them right now.
PR: ports/180576
Reported by: Domininic Fandrey (maintainer)
games/ioquake3 and slaves: Fix options
Every touched port was build-tested and passed.
PR: ports/180675
Submitted by: Dominic Fandrey (maintainer)
Tested on: FreeBSD 9.1/amd64 with poudriere
- split out -server part from ioquake3-based ports:
- games/ioquake3-devel-server added
- games/ioquake3-server added
- games/iourbanterror-server
- games/openarena-server added
- update games/ioquake3-devel to svn revision 2244
- update games/openarena to 0.8.8
- update games/openarena-data to 0.8.8
Doing this in single commit since all this ports are
tightly interconnected.
PR: ports/165842
Submitted by: Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer)
ioquake3:
- Allow slave ports to turn off some options
- Add modular renderer support for slaves
- Add WITH_DEBUG support
- Always check against non-default options so that they can be overridden
(e.g. for BATCH mode)
- Add pkg-config build dependency
ioquake3-devel, iourbanterror, openarena:
- Fix CURL support
- Link libraries instead of using dlopen
ioquake3-devel, iourbanterror:
- Update SVN snapshot r2064 to r2194
- Improved UDP download speed
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games/quake3-data
- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test
games/ioquake3-devel
- Update to SVN r1936, includes bug fixes and security enhancements
games/urbanterror-data
- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"
games/iourbanterror
- Add SVN release information to PORTVERSION
- Use r1936 engine sources
games/openarena
- Update to SVN r1910 based engine sources
games/openarena-oax
- Update from B47 to B48 release
PR: ports/155716
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
games/ioquake3
- Add DESKTOP_ENTRIES if the client is installed
- Get rid of MD5 distinfo
- Backport fix for FreeBSD/i386 with PAE kernel, provided by Nerius Landys
games/ioquake3-devel
- Update to SVN snapshot 1803, contains a number of fixes including the PAE
patch by Nerius Landis
- Make the port capable of being a master port
games/openarena
- Update to the latest source release
- Add PAE fix
games/openarena-oax
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Bump the version of the curl shared library after the ftp/curl update
to 7.19.2.
Bump PORTREVISION, even on the ports that do not have a versioned
dependency, since the binaries will most probably still stop working.
- Enable use of mmap() instead of malloc() in the x86 VM.
- Fix building the amd64 VM (MAP_ANONYMOUS -> MAP_ANON) [1].
Reported by: Dominic Fandrey <kamikaze@bsdforen.de> [1]
- Bump PORTREVISION.
- Fix CURL option (flag wasn't passed to the build).
- Fix CURL_DLOPEN option (was trying to open the wrong file, so remove version:
libcurl.so.4 -> libcurl.so).
The original PR was for games/iourbanterror, but also applies to
games/worldofpadman.
PR: ports/119813
Submitted by: "Nerius Landys" <nlandys@gmail.com>