Port details |
- liquidwar You control an army of liquid and have to try and eat your opponents
- 5.6.5 games
=1 5.6.5Version of this port present on the latest quarterly branch.
- DEPRECATED: Unmaintained, uses EOLed python27
This port expired on: 2020-01-27
- There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
- Port Added: 2005-10-09 06:58:41
- Last Update: 2020-01-27 15:34:18
- SVN Revision: 524263
- People watching this port, also watch:: freeimage, dspam, python
- License: GPLv2+
- WWW:
- http://www.ufoot.org/liquidwar/
- Description:
- Liquid War is a unique multiplayer wargame. Its rules are truely
original and have been invented by Thomas Colcombet. You control
an army of liquid and have to try and eat your opponents. A single
player mode is available, but the game is definitely designed to
be multiplayer, and has network support.
When playing Liquid War, one has to eat one's opponent. There can
be from 2 to 6 players. There are no weapons, the only thing you
have to do is to move a cursor in a 2-D battlefield. This cursor
is followed by your army, which is composed by a great many little
fighters. Fighters are represented by small colored squares. All
the fighters who have the same color belong to the same team. One
very often controls several thousands fighters at the same time.
And when fighters from different teams meet, they eat each other,
it is as simple as that.
Note: If the game crashes this might resolve it:
Inside liquidwar, go to options->rules->advanced and change
Algorithm from "Assembly" to "Standard C"
See also the "ASM" option in the port build options.
WWW: http://www.ufoot.org/liquidwar/
-
cgit ¦ GitHub ¦ GitHub ¦ GitLab ¦
- Manual pages:
-
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- liquidwar>0:games/liquidwar
- No installation instructions:
- This port has been deleted.
- PKGNAME: liquidwar
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1549264493
SHA256 (liquidwar-5.6.5.tar.gz) = dad0aa84dd416cad055421ed9b40df39efae78d3df759c0583c64c54f7f2ff5f
SIZE (liquidwar-5.6.5.tar.gz) = 6508987
No package information for this port in our database- Sometimes this happens. Not all ports have packages. Perhaps there is a build error. Check the fallout link:
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- gmake : devel/gmake
- python2.7 : lang/python27
- Library dependencies:
-
- liballeg.so : devel/allegro
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for liquidwar-5.6.5:
ASM=off: Use optimized assembly code
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- N/A
- USES:
- gmake python:2.7,build
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
5.6.5 27 Jan 2020 15:34:18 |
rene |
Remove expired ports:
2020-01-27 accessibility/py-papi: Unmaintained, uses EOLed python27
2020-01-27 archivers/py-czipfile: Unmaintained, uses EOLed python27
2020-01-27 audio/boodler: Unmaintained, uses EOLed python27
2020-01-27 audio/dir2ogg: Unmaintained, uses EOLed python27
2020-01-27 audio/jokosher: Unmaintained, uses EOLed python27
2020-01-27 audio/mpdbrowser: Unmaintained, uses EOLed python27
2020-01-27 audio/nekobee: Unmaintained, uses EOLed python27
2020-01-27 audio/patchage: Unmaintained, uses EOLed python27
2020-01-27 audio/py-ao: Unmaintained, uses EOLed python27
2020-01-27 audio/py-id3: Unmaintained, uses EOLed python27
2020-01-27 audio/py-shout: Unmaintained, uses EOLed python27
2020-01-27 audio/py-speex: Unmaintained, uses EOLed python27
2020-01-27 audio/pytone: Unmaintained, uses EOLed python27 (Only the first 15 lines of the commit message are shown above ) |
5.6.5 26 Dec 2019 07:54:29 |
antoine |
Deprecate a few ports
With hat: portmgr |
5.6.5 09 Mar 2019 07:19:49 |
tobik |
games/liquidwar: Update to 5.6.5
This prepares it for Allegro 4.4.3.1.
- Add upstream site to MASTER_SITES
- Add missing DOCS option
- Stop installing the info page; the man page contains the same information
- Add LICENSE and do not install the license multiple times. One
copy is more than enough.
- Simplify install and do not install with absolute symlinks
PR: 235479 |
5.6.4_5 10 Nov 2018 18:12:58 |
bapt |
Install texinfo files (GNU info) into ${PREFIX}/share/info
After a discussion on the mailing list on moving manpages to
${PREFIX}/share/man for consistency with base where it is
installed in usr/share/man, it appeared the same should happen
to GNU info files which were installed under share in base and
not in ports.
Now texinfo is not in base on any of the supported version of FreeBSD
it is possible to proceed to this move and it is easier to do than
the manpage change.
Other benefit than consistency are less patching: all build tools but
cmake are expecting info files to be under share/info and cmake (patched here)
was having an exception for BSD so the patch makes FreeBSD case less
specific for them
Bump revision of all impacted ports
PR: 232907
exp-run by: antoine
Differential Revision: https://reviews.freebsd.org/D17816 |
5.6.4_4 11 Dec 2017 16:54:20 |
antoine |
- Those ports fail to build with python3
- Add some explicit FLAVOR to dependencies where needed |
5.6.4_4 16 Nov 2016 22:55:39 |
rene |
Reset edwin's ports, he has handed in his commit bit.
With hat: portmgr-secretary |
5.6.4_4 01 Apr 2016 14:00:57 |
mat |
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight |
5.6.4_4 14 May 2015 10:15:09 |
mat |
MASTER_SITES cleanup.
- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight |
5.6.4_4 16 Jan 2015 16:55:06 |
amdmi3 |
- Drop @dirrm* from plists
Approved by: portmgr blanket |
5.6.4_4 20 Oct 2014 17:36:03 |
mva |
- Convert games/ to new USES=python
Approved by: portmgr (implicit) |
5.6.4_4 10 Sep 2014 20:50:37 |
gerald |
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit) |
5.6.4_3 26 Aug 2014 14:06:09 |
tijl |
- Fix missing library problems when the linker enforces explicit linking
PR: 192062
Exp-run by: antoine
Approved by: portmgr (antoine) |
5.6.4_3 26 Jun 2014 15:29:33 |
antoine |
Allow to build with texinfo from ports |
5.6.4_3 08 Feb 2014 13:30:37 |
antoine |
- Unbreak after implicit lang/python dependency removal
- While, stage support and use OPTIONS helpers
Reported by: pkg-fallout |
5.6.4_3 22 Oct 2013 13:53:34 |
amdmi3 |
- Remove manual creation and removal of share/applications, as it's now in the
mtree (games category)
Approved by: portmgr (bdrewery) |
5.6.4_3 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
5.6.4_3 26 Jul 2013 16:06:40 |
crees |
Chase allegro-4.4 move |
5.6.4_3 17 Mar 2013 14:04:12 |
danfe |
In categories starting with [efg], remove empty lines from pkg-plist (except
for `graphics/kipi-plugins'). |
5.6.4_3 14 Mar 2013 11:20:54 |
miwi |
- Convert to Optionsng
- While here trim header |
5.6.4_3 17 Sep 2012 09:28:52 |
rm |
- update to 4.4.2
- fix COMMENT
- pass maintainership to submitter
- chase update in games/liquidwar
while here:
- trim Makefile header
- remove unneeded inclusion of bsd.port.pre|post.mk
- whitespace fix in pkg-descr
PR: 171366
Submitted by: nemysis <nemysis at gmx dot ch> |
5.6.4_2 01 Jun 2012 05:26:28 |
dinoex |
- update png to 1.5.10 |
5.6.4_1 03 Jul 2011 14:25:36 |
ohauer |
-remove MD5 |
5.6.4_1 20 Jan 2011 08:45:42 |
pav |
- Chase allegro-devel shlib change
Pointed out by: Stas Timokhin <devel@stasyan.com>
Feature safe: yes |
5.6.4 11 Dec 2007 20:15:11 |
edwin |
Update to 5.6.4
PR: ports/117859
Submitted by: Edwin Groothuis <edwin@mavetju.org> |
5.6.3_3 13 Sep 2007 08:59:49 |
edwin |
Add option to disable Assembly for the algorythm.
Submitted by: James Cook <james.cook@utoronto.ca> |
5.6.3_2 19 May 2007 20:32:57 |
flz |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
5.6.3_1 10 Mar 2007 22:10:03 |
edwin |
A class between bsd.python.mk and this ports Makefile occured:
bsd.python.mk sets PYTHON=/somepath/someprogram, while this ports
MaKefile expects yes or no there.
This patch changes the ports configure to not test for an "user"-set
PYTHON variable.
Submitted by: YAPHR |
5.6.3 21 Jan 2006 22:00:03 |
edwin |
Implement @dirrmtry for my ports. |
5.6.3 12 Dec 2005 10:26:59 |
edwin |
Upgrade to 5.6.3 |
5.6.2_4 13 Nov 2005 15:17:00 |
pav |
- Chase allegro update |
5.6.2_3 08 Nov 2005 21:45:49 |
edwin |
Add SHA256 checksums to the distinfo files. |
5.6.2_3 13 Oct 2005 22:43:56 |
edwin |
share/pixmap -> share/pixmaps in pkg-plist
Noticed by: YAPHR! |
5.6.2_2 12 Oct 2005 05:49:19 |
edwin |
Fix final left over directories.
Thanks to olli@#bsdports for his help. |
5.6.2_1 11 Oct 2005 22:37:20 |
edwin |
disable generation of Postscript and PDF documents |
5.6.2 11 Oct 2005 22:23:13 |
oliver |
fix compile on amd64
Approved by: maintainer |
5.6.2 09 Oct 2005 07:01:04 |
edwin |
Add least lets add allegro as a dependency... |
5.6.2 09 Oct 2005 06:58:02 |
edwin |
New port: games/liquidwar
Liquid War is a unique multiplayer wargame. Its rules are truely
original and have been invented by Thomas Colcombet. You control
an army of liquid and have to try and eat your opponents. A single
player mode is available, but the game is definitely designed to
be multiplayer, and has network support.
When playing Liquid War, one has to eat one's opponent. There can
be from 2 to 6 players. There are no weapons, the only thing you
have to do is to move a cursor in a 2-D battlefield. This cursor
is followed by your army, which is composed by a great many little
fighters. Fighters are represented by small colored squares. All
the fighters who have the same color belong to the same team. One
very often controls several thousands fighters at the same time.
And when fighters from different teams meet, they eat each other,
it is as simple as that.
WWW: http://www.ufoot.org/liquidwar/
^^^ specially for adamw@ :-) |