Port details |
- openbve Realistic 3D train/railway simulator
- 1.11.0.6 games =3 1.11.0.2Version of this port present on the latest quarterly branch.
- Maintainer: danfe@FreeBSD.org
- Port Added: 2020-10-27 04:42:42
- Last Update: 2024-10-18 06:22:34
- Commit Hash: 89254f3
- People watching this port, also watch:: autoconf, ta-lib, weberp, prestashop, irrlicht
- License: PD
- WWW:
- https://openbve-project.net/
- Description:
- OpenBVE is a railway train-driving simulator with an emphasis on in-
cab driving, realistic physics, braking system, and train safety
system modelling.
Technically, the simulator handles detailed per-car simulation of the
brake systems, friction, air resistance, toppling and more. In trains
supplied with 3D cabs, the driving experience is augmented with forces
that shake the driver's simulated body upon acceleration and braking,
as well as through curves.
Compared to other rail-based simulators, OpenBVE has its main focus on
realism -- not necessarily on user-friendliness. There may be a need
to study operational manuals for the routes and trains chosen, rather
than merely memorising a few keystrokes.
The simulator is designed to be backwards-compatible with existing
"BVE Trainsim" routes and cab interiors, allowing a wide range of
existing scenarios to be loaded by a single-program (BVE1, BVE2, BVE4,
and extended OpenBVE route formats).
OpenBVE uses OpenGL for 3D graphics rendering, OpenAL for positional
surround sound, and is written in the C# language. Note that binary
train extension plugins are not currently supported on Unix, because
these would require Win32 emulation.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/openbve/ && make install clean
- To add the package, run one of these commands:
- pkg install games/openbve
- pkg install openbve
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: openbve
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1728485759
SHA256 (leezer3-OpenBVE-1.11.0.6_GH0.tar.gz) = b0d5577a1e4c80d3043c6fe4fdbf6b2d2bf7dc1eb94eaa0b921b562149c2451f
SIZE (leezer3-OpenBVE-1.11.0.6_GH0.tar.gz) = 9966799
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- msbuild : devel/msbuild
- gmake>=4.4.1 : devel/gmake
- mono : lang/mono5.20
- sdl2-config : devel/sdl20
- Runtime dependencies:
-
- mono : lang/mono5.20
- Library dependencies:
-
- libgdiplus.so : x11-toolkits/libgdiplus
- libopenal.so.1 : audio/openal-soft
- libSDL2.so : devel/sdl20
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for openbve-1.11.0.6:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_openbve
- USES:
- gmake mono:nuget openal:soft sdl
- pkg-message:
- For install:
- To play, you need to add at least one route and a train to OpenBVE after
installation. The Uchibo line, a classical line in the BVE world which
comes with the original BVE software, can be downloaded from here:
http://bvets.net/old/archives/uchibo10.zip
Unzip the file, install it with "wine msiexec /i uchibo10.msi", and move
the `Railway' and `Train' directories to ~/.config/openBVE/LegacyContent.
Have fun, and try not to crash!
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
1.11.0.6 18 Oct 2024 06:22:34 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to patch version 1.11.0.6
Reported by: portscout |
1.11.0.3 02 Oct 2024 15:36:26 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.11.0.3
- Fix: BVE5 TXT files were not visible in the GL main menu
- New: Add route map display to the GL main menu
- New: Add GL-based menus to Route Viewer and Object Viewer
for users on systems not supporting WinForms
- Change: Update zh_HK translation (courtesy of Kenny Hui)
- Fix: Incorrect decoding of some interlaced PNG files
- Hack: Use a better initial cab position for Indonesian KIC400
Reported by: portscout |
1.11.0.2 23 Aug 2024 17:44:32 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to the latest version 1.11.0.2
Adjust one more *.csproj file to avoid ``The reference assemblies
for framework ".NETFramework,Version=v4.8" were not found'' error.
Reported by: portscout |
1.10.1.1 26 May 2024 10:03:52 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to patch version 1.10.1.1
Reported by: portscout |
1.10.0.1 11 May 2024 14:18:44 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.10.0.1
Reported by: portscout |
1.9.2.7 16 Feb 2024 04:32:10 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.2.7
Reported by: portscout |
1.9.2.5_1 22 Jan 2024 01:32:46 |
Muhammad Moinur Rahman (bofh) |
games/openbve: Sanitize MANPREFIX
Approved by: portmgr (blanket) |
1.9.2.5 18 Dec 2023 11:31:34 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.2.5
This release mostly fixes odd issues; sound handling for some
train related sounds has been subtly altered. These changes
should (hopefully) be more logical in general, and also bring
us closer to the behavior of BVE.
Reported by: portscout |
1.9.2.4 15 Nov 2023 10:30:38 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.2.4
Reported by: portscout |
1.9.2.3 17 Oct 2023 16:27:38 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.2.3
Also, unbreak packaging when building debug version.
Reported by: portscout |
1.9.2.2 18 Sep 2023 11:52:56 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.2.2
Among the usual round of bug fixes and significant changes, it is
now possible to uncouple vehicles from the player train. Whilst
(probably) not immediately useful, it is another significant step
along the path of moving away from the simple linear world model.
While here, make ALL_TARGET subject to defined(WITH_DEBUG).
Reported by: portscout |
1.9.1.2 16 Aug 2023 04:56:08 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.1.2
Reported by: portscout |
1.9.1.1_2 08 Aug 2023 11:22:12 |
Jan Beich (jbeich) |
lang/mono: switch to 5.20 by default
PR: 238089 |
1.9.1.1_1 08 Aug 2023 11:22:05 |
Jan Beich (jbeich) |
lang/mono: respect MONO_DEFAULT in consumers
PR: 251795 |
1.9.1.1 08 Aug 2023 11:16:45 |
Jan Beich (jbeich) |
lang/mono*: add compat symlink for devel/msbuild < 16
/usr/local/lib/mono/msbuild/15.0/bin/Microsoft.CSharp.CurrentVersion.targets(331,5):
error MSB4019: The imported project
"/usr/local/lib/mono/msbuild/15.0/bin/Roslyn/Microsoft.CSharp.Core.targets" was
not found. Confirm that the path in the <Import> declaration is correct, and
that the file exists on disk.
PR: 256342
Suggested by: Marcin Cieślak
Regressed by: https://github.com/mono/mono/commit/1717687e16dd |
1.9.1.1 12 Jun 2023 10:34:44 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.1.1
Reported by: portscout |
1.9.1.0 24 May 2023 07:05:58 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.1.0
This release introduces the next stage of moving the simulator away
from a purely linear, forwards-facing world -- the ability to drive
an existing routefile in the opposite direction.
Reported by: portscout |
1.9.0.3 12 Apr 2023 04:46:00 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.0.3. |
1.9.0.1 29 Mar 2023 08:15:12 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.0.1 (hotfix)
Fix a glitch with visibility using track-based visibility
modes and program-generated camera movements.
Reported by: portscout |
1.9.0.0 15 Mar 2023 08:54:12 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.9.0.0
This version introduces QuadTree visibility, which may be enabled
by setting Options.ObjectVisibilty to 2 in routefiles, along with
several other changes to improve stutter in more complex routes.
Reported by: portscout |
1.8.4.4 22 Jan 2023 13:31:14 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.8.4.4
Reported by: portscout |
1.8.4.3 30 Nov 2022 08:58:50 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.8.4.3
Reported by: portscout |
1.8.4.2 10 Sep 2022 03:47:34 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.8.4.2
Reported by: portscout |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
1.8.4.1 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
1.8.4.1 05 Sep 2022 14:22:44 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.8.4.1
Reported by: portscout |
1.8.4.0 06 Aug 2022 08:10:22 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.8.4.0
Reported by: portscout |
1.8.3.2 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
1.8.3.2 07 Jun 2022 02:57:54 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.8.3.2.
Reported by: portscout |
1.8.3.1 31 Mar 2022 07:23:42 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.8.3.1
This is a minor maintenance release, contains two small crash fixes.
Reported by: portscout |
1.8.3.0 23 Mar 2022 17:26:54 |
Alexey Dokuchaev (danfe) |
games/openbve: update OpenBVE to version 1.8.3.0.
Reported by: portscout |
1.8.2.2 17 Jan 2022 09:51:22 |
Alexey Dokuchaev (danfe) |
games/openbve: the port had been updated to version 1.8.2.2
Drop no longer needed `pre-extract' target now that OpenBVE's custom
OpenTK.GLControl component had been fixed (version bumped to 1.0.1).
Reported by: portscout |
1.8.2.1 04 Dec 2021 08:48:53 |
Alexey Dokuchaev (danfe) |
games/openbve: the port had been updated to version 1.8.2.1
The OpenTK X11 backend seems to be broken on FreeBSD, whereas the
SDL2 one is OK, so deliberately force the latter for the time being.
Now there is proper platform detection for FreeBSD and the joystick
patch had been merged upstream. |
1.8.1.0 18 Jul 2021 07:25:01 |
Alexey Dokuchaev (danfe) |
games/openbve: the port had been updated (+)
- Update OpenBVE to version 1.8.1.0, which now supports routes from the
legacy DOS simulator Mechanik, among other changes and bug fixes
- AssemblyInfo.sh (shell script) had been replaced with AssemblyInfo.tt
written in C# which means gdate(1) is no longer used and we can drop
the build-time dependency on the `sysutils/coreutils' port/package
Reported by: portscout |
1.8.0.2 26 Apr 2021 11:05:37 |
Alexey Dokuchaev (danfe) |
Update OpenBVE to version 1.8.0.2.
Found out via: repology.org |
1.7.3.0 14 Apr 2021 04:28:17 |
Alexey Dokuchaev (danfe) |
Update OpenBVE to version 1.7.3.0.
Reported by: portscout |
1.7.2.4 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
1.7.2.4 27 Jan 2021 06:29:32 |
danfe |
Update OpenBVE to version 1.7.2.4. |
1.7.2.3 24 Dec 2020 09:15:49 |
danfe |
Update to version 1.7.2.3.
Reported by: portscout |
1.7.2.2 18 Dec 2020 19:16:37 |
linimon |
Mark various ports as BROKEN with Mono 5.20, and, in some other cases,
Mono 6.8.
PR: 238089
Submitted by: cem
Obtained from: lonesome.com build regression testing |
1.7.2.2 17 Dec 2020 09:39:49 |
danfe |
Update OpenBVE to version 1.7.2.2. |
1.7.2.1 27 Nov 2020 08:44:08 |
danfe |
- Update `games/openbve' to version 1.7.2.1
- Add a nice piece of advice to pkg-message
Reported by: portscout |
1.7.2.0 27 Oct 2020 04:42:33 |
danfe |
Add a port of OpenBVE, a realistic 3D train/railway simulator.
WWW: https://openbve-project.net/ |