Q2PRO is a Quake II engine modification. Client and server sides are both
compatible with original Quake2 v3.20 network architecture, as well as with
modern R1Q2 network architecture. Q2PRO is designed to be secure, fast, and
doesn't provide any graphical enhancements that are contrary to the classic
Quake2 look and feel. It yet provides some features unique to Quake2, most
notably server side MVDs (multi view demos). Q2PRO has its own software and
OpenGL refresh libraries and runs under Windows and Unix-like systems.
Q2PRO supports the following network protocols:
- 34, original Quake2 protocol
- 35, enhanced R1Q2 protocol
- 36, enhanced Q2PRO protocol, extension of R1Q2 protocol
- 37, special broadband MVD protocol
===> The following configuration options are available for q2pro-142_14:
CLIENT=on: Build client
DEDICATED=on: Build dedicated server
GAME=off: Build main game (default mod)
GL=on: Build OpenGL renderer
SOFT=on: Build software renderer
UI=on: Build user interface (for client menus)
===> Use 'make config' to modify these settings
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
Ensure that there is only one variable definition per each object, as
the C (and C++) standards mandated for years and compilers started to
enforce as of recently (Clang 11, GCC 10).
Reported by: pkg-fallout
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
Add -znotext to LDFLAGS on i386, for lld
These ports link some non-PIC code, which fails with lld as it defaults
to disallowing relocations against read-only segments. For i386 we can
just add -znotext unconditionally: for GNU BFD ld it just affirms BFD's
existing default.
PR: 214864
Approved by: portmgr (lld blanket)
Sponsored by: The FreeBSD Foundation
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
- Fix run-time crash after png_set_gray_1_2_4_to_8() was renamed to
png_set_expand_gray_1_2_4_to_8() in the PNG library
- Make sure that software renderer works in !i386 build mode
- Remove bogus compile options from the CFLAGS; default CFLAGS are
already being respected
- Simplify OPTIONS: do not force users to select at least one of the
client or server, it is not very useful and just complicate things
- Report correct SVN revision number in the version string
- Spell ``renderer'' correctly in the option descriptions
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
- Trim old-school Makefile header per recent agreement
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Prefer more explicit "gl" to simple "yes" in USE_GL
- Drop shlib ABI versions from LIB_DEPENDS
- Mute MKDIR's, generally cleanup Makefile
- Reformat port description text while I am here
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
- Update to SVN revision 142.
- Add '-fPIC' compiler flag to a source file that is shared between both
executables and libraries [1].
Reported by: pointyhat [1]
Q2PRO is a Quake2 engine modification. Client and server sides are both
compatible with original Quake2 v3.20 network architecture, as well as with
modern R1Q2 network architecture. Q2PRO is designed to be secure, fast and
doesn't provide any graphical enhancements that are contrary to the classic
Quake2 look and feel. It provides some features yet unique to Quake2, notably
server side Multi View Demos. Q2PRO has it's own software and OpenGL refresh
libraries and runs under Win32 and GNU/Linux natively.
Q2PRO supports the following network protocols:
- 34, original Quake2 protocol.
- 35, enhanced R1Q2 protocol.
- 36, enhanced Q2PRO protocol, extension of R1Q2 protocol.
- 37, special broadband MVD protocol.
WWW: http://q2pro.sourceforge.net/