Port details |
- quake2-rogue Quake II: Ground Zero (Rogue) official mission pack
- 3.20 games =3 3.20Version of this port present on the latest quarterly branch.
- Maintainer: danfe@FreeBSD.org
- Port Added: 2006-07-28 22:29:51
- Last Update: 2023-07-26 06:50:02
- Commit Hash: 2ca9bcd
- People watching this port, also watch:: OpenSP, autoconf, p5-MIME-Tools, vcdimager, quake2-data
- License: not specified in port
- WWW:
- http://www.idsoftware.com/games/quake/quake2-grndzero/
- Description:
- This is the second official Quake II expansion: Ground Zero (also known as
Rogue, as developed by Rogue Entertainment).
Take out the Big Gun sounded simple enough, except the Strogg were waiting.
You, and a few marines like you, are the lucky ones. You've made it down in
one piece and are still able to contact the fleet. The Gravity Well, the
Strogg's newest weapon in its arsenal against mankind, is operational. With
the fleet around Stroggos, 5% of ground forces surviving, and that number
dwindling by the second, your orders have change: free your comrades.
Destroy the Gravity Well.
- New enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier,
and the Black Widow.
- 14 entirely new levels and 10 new deathmatch levels
- New power-ups -- deathmatch specific power-ups: Vengeance Sphere, Hunter
Sphere, and Anti-matter bomb
- New weapons -- The Chainsaw, ETF Rifle, and Plasma Beam
This port installs the game.so file, but you still need the original data.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- quake2-rogue>0:games/quake2-rogue
- To install the port:
- cd /usr/ports/games/quake2-rogue/ && make install clean
- To add the package, run one of these commands:
- pkg install games/quake2-rogue
- pkg install quake2-rogue
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: quake2-rogue
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (roguesrc320.shar.Z) = ceefb2fd748961cb0bc3244220f3eb09d8f7b8ca2eb32cdf9b284727a2fdc919
SIZE (roguesrc320.shar.Z) = 626769
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Runtime dependencies:
-
- quake2-data>0 : games/quake2-data
- There are no ports dependent upon this port
Configuration Options:
- No options to configure
- Options name:
- games_quake2-rogue
- pkg-message:
- For install:
- To complete the installation of this port you need to copy the file
"rogue/pak0.pak" and the directory "rogue/video" with its contents from the
original Quake II: Ground Zero (Rogue) mission pack distribution to
/usr/local/share/quake2/rogue.
- Master Sites:
|
Number of commits found: 21
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
3.20 26 Jul 2023 06:50:02 |
Alexey Dokuchaev (danfe) |
games/quake2-rogue: try to unbreak the port against Clang 16
While here, set the MAKEFILE instead of copying the Makefile,
drop dubious or even bogus compiler options (see the log for
commit 7b672c1318c09 for exact reasons) and needless LDFLAGS.
Reported by: pkg-fallout |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
3.20 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
3.20 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
3.20 06 Apr 2021 14:31:13 |
Mathieu Arnold (mat) |
all: Remove all other $FreeBSD keywords. |
3.20 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
3.20 13 Aug 2019 16:03:12 |
mat |
Convert to UCL & cleanup pkg-message (categories e-g) |
3.20 05 Nov 2015 12:36:25 |
mat |
Fix ports that confused the meaning of WRKDIR and WRKSRC.
PR: 204056
Submitted by: mat
Reviewed by: bapt
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D2735 |
3.20 22 Dec 2014 21:38:24 |
bapt |
Revert r375084
A too sharp axe causes unpredictable damages
Reported by: amdmi3 |
3.20 20 Dec 2014 18:37:12 |
bapt |
Cleanup plist |
3.20 09 Jul 2014 02:29:22 |
danfe |
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width
- When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS
which is useless in post-stage era
- Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible
- Amend COMMENT text and pkg-descr in `quake2-lights' port
- Unbreak installation of Quake2-LNX (icculus.org port) |
3.20 03 Jul 2014 22:33:16 |
wg |
games/quake2-rogue: support stage |
3.20 02 Jul 2014 18:22:39 |
antoine |
Resetting maintainership on ports that have not been staged and without any
pending PR
With hat: portmgr |
3.20 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
3.20 17 Mar 2013 13:30:38 |
danfe |
Cleanup Makefiles, port descriptions and message files for two official
Quake II mission pack ports, and remove gratuitous differences between
them. |
3.20 03 Jul 2011 14:25:36 |
ohauer |
-remove MD5 |
3.20 14 Mar 2011 16:47:46 |
danfe |
Bring unmaintained Quake ports under my wing. |
3.20 27 Feb 2011 04:54:41 |
tabthorpe |
- Reassign ports to heap
Submitted by: alepulver |
3.20 10 Jan 2007 22:16:34 |
alepulver |
- Fix building with GCC 4.x.
Reported by: pointyhat |
3.20 04 Sep 2006 16:01:18 |
alepulver |
- Print ${PKGMESSAGE} in post-install. |
3.20 28 Jul 2006 22:00:47 |
alepulver |
Quake II: Ground Zero (Rogue) Mission Pack.
Take out the Big Gun sounded simple enough, except the Strogg were waiting.
You, and a few marines like you, are the lucky ones. You've made it down in
one piece and are still able to contact the fleet. The Gravity Well, the
Strogg's newest weapon in its arsenal against mankind, is operational. With
the fleet around Stroggos, 5% of ground forces surviving, and that number
dwindling by the second, your orders have change: free your comrades. Destroy
the Gravity Well.
- New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and
the Black Widow.
- 14 Entirely new levels and 10 new deathmatch levels.
- New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter
Sphere, and Anti-matter bomb.
- New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam.
This port installs the game.so file, but you still need the original data.
WWW: http://www.idsoftware.com/games/quake/quake2-grndzero/ |
Number of commits found: 21
|