Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
07 Sep 2022 21:58:51
    |
Stefan Eßer (se)  |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
3.20 07 Sep 2022 21:10:59
    |
Stefan Eßer (se)  |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
3.20 20 Jul 2022 14:21:58
    |
Tobias C. Berner (tcberner)  |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
3.20 06 Apr 2021 14:31:13
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Mathieu Arnold (mat)  |
all: Remove all other $FreeBSD keywords. |
3.20 06 Apr 2021 14:31:07
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Mathieu Arnold (mat)  |
Remove # $FreeBSD$ from Makefiles. |
3.20 13 Aug 2019 16:03:12
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mat  |
Convert to UCL & cleanup pkg-message (categories e-g) |
3.20 05 Nov 2015 12:36:25
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mat  |
Fix ports that confused the meaning of WRKDIR and WRKSRC.
PR: 204056
Submitted by: mat
Reviewed by: bapt
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D2735 |
3.20 22 Dec 2014 21:38:24
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bapt  |
Revert r375084
A too sharp axe causes unpredictable damages
Reported by: amdmi3 |
3.20 20 Dec 2014 18:37:12
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bapt  |
Cleanup plist |
3.20 09 Jul 2014 02:29:22
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danfe  |
Mostly cosmetic fixes over various Quake2 ports:
- Wrap overly long lines to fit standard terminal width
- When installing pre-generated docs, do not check PORT_OPTIONS:MDOCS
which is useless in post-stage era
- Simplify MASTER_SITES, optimize away MASTER_SITE_SUBDIR if possible
- Amend COMMENT text and pkg-descr in `quake2-lights' port
- Unbreak installation of Quake2-LNX (icculus.org port) |
3.20 03 Jul 2014 22:43:39
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wg  |
games/quake2-xatrix: support stage |
3.20 02 Jul 2014 18:22:39
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antoine  |
Resetting maintainership on ports that have not been staged and without any
pending PR
With hat: portmgr |
3.20 20 Sep 2013 17:36:36
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bapt  |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
3.20 17 Mar 2013 13:30:38
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danfe  |
Cleanup Makefiles, port descriptions and message files for two official
Quake II mission pack ports, and remove gratuitous differences between
them. |
3.20 03 Jul 2011 14:25:36
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ohauer  |
-remove MD5 |
3.20 14 Mar 2011 16:47:46
 |
danfe  |
Bring unmaintained Quake ports under my wing. |
3.20 27 Feb 2011 04:54:41
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tabthorpe  |
- Reassign ports to heap
Submitted by: alepulver |
3.20 10 Jan 2007 22:19:37
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alepulver  |
- Fix building with GCC 4.x.
Reported by: pointyhat |
3.20 04 Sep 2006 16:01:18
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alepulver  |
- Print ${PKGMESSAGE} in post-install. |
3.20 28 Jul 2006 22:02:10
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alepulver  |
Quake II: The Reckoning (Xatrix) Mission Pack.
You are part of an elite commando foce that must infiltrate a hostile alien
cite. Once inside, you must scour industrial landscapes, crawl through
waterways and air ducts, navigate treacherous canyons teeming with vicious
mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon
base.
- 18 Arduous Levels to Conquer.
- Added Weapons.
- New Enemies.
This port installs the game.so file, but you still need the original data.
WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/ |