Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
0.45_16 01 Mar 2025 13:31:52
    |
Alexey Dokuchaev (danfe)  |
games/quake2max: unbreak the build after src commit 660331da7a
This should be part of the earlier commit a095df27d3e6 but had
slipped through the cracks.
Reported by: pkg-fallout
Reminded by: Sergey V. Dyatko |
0.45_16 24 Jan 2024 09:20:26
    |
Alexey Dokuchaev (danfe)  |
games/quake2max: fix known security and "missing return" issues
- Backport modified security patch from `games/quake2lnx' port
- Fix several -Werror=return-type bugs, the most important being
the one in R_Init() function which prevented correct graphics
initialization, causing the game to segfault during start-up
- For strlwr() function, just change it to `void' as its return
value is never used anyway
- While here, add some places of interest to the WWW line
Reported by: Sergey V. Dyatko |
0.45_15 18 Jan 2024 14:35:34
    |
Alexey Dokuchaev (danfe)  |
games/quake2max: regenerate existing patches before adding new ones. |
0.45_15 28 Jul 2023 17:13:17
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Daniel Engberg (diizzy)  |
*/*: Bump jpeg-turbo users treewide
New major version 3.0.0 |
0.45_14 14 Feb 2023 04:58:06
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Alexey Dokuchaev (danfe)  |
games/quake2max: specify return type of Mod_GetTris() function correctly
It iterates over a counter (local variable) and returns its value, not
the address. While here, staticize it as it is not called elsewhere.
Reported by: pkg-fallout (clang 15) |
0.45_14 20 Jul 2022 14:21:58
    |
Tobias C. Berner (tcberner)  |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
0.45_14 22 Jun 2021 18:53:08
    |
Kevin Bowling (kbowling)  |
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824 |
0.45_13 06 Apr 2021 14:31:07
    |
Mathieu Arnold (mat)  |
Remove # $FreeBSD$ from Makefiles. |
0.45_13 23 Sep 2020 17:16:10
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danfe  |
Force -fcommon build to appease modern compilers (should've been part of
r548182); while at it, drop -O2 and unsupported optimization option from
the CFLAGS.
Reported by: pkg-fallout |
0.45_13 05 May 2020 12:51:31
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danfe  |
Unbreak and undeprecate by providing working master sites. |
0.45_13 04 Apr 2020 20:51:41
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antoine  |
Deprecate ports broken for more than 6 months |
0.45_13 06 Nov 2019 12:48:32
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antoine  |
Mark a few ports BROKEN, unfetchable |
0.45_13 05 Nov 2019 22:16:15
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zeising  |
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed. |
0.45_13 05 Feb 2019 14:49:45
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amdmi3  |
- Fix LICENSE
- Add LICENSE_FILE
- Add missing xorg depends
- Convert USE_SDL=yes to USE_SDL=sdl
Approved by: portmgr blanket |
0.45_12 23 May 2017 05:03:16
  |
rezny  |
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845 |
0.45_11 01 Apr 2016 14:00:57
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mat  |
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight |
0.45_11 22 Jun 2015 18:33:22
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antoine  |
Convert to USES=jpeg |
0.45_11 18 Jan 2015 21:23:19
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amdmi3  |
- Drop @dirrm* from and add empty directories to plists
Approved by: portmgr blanket |
0.45_11 25 Dec 2014 20:54:43
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bapt  |
Bump portrevision after png update |
0.45_10 25 Dec 2014 19:04:27
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antoine  |
Change libpng15.so to libpng.so in LIB_DEPENDS to prepare the upgrade |
0.45_10 08 Dec 2014 16:48:41
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tijl  |
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used. (Only the first 15 lines of the commit message are shown above ) |
0.45_9 10 Sep 2014 20:50:37
  |
gerald  |
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit) |
0.45_8 20 Apr 2014 14:44:25
  |
danfe  |
- Fix the build by dropping now unsupported compiler options
- While here: stagify, convert MASTER_SITE_SUBDIR and USE_BZIP2
Reported by: pkg-fallout |
0.45_8 20 Sep 2013 17:36:36
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bapt  |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
0.45_8 05 Sep 2013 05:46:47
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danfe  |
- Unbreak the build against Clang (non-void function should return a value)
- Sound file loader in the engine already converts the data to host-endian,
therefore the device must be open in host-endian mode, too
- Convert obsolete USE_GMAKE while here
Reported by: pkg-fallout |
0.45_8 09 Aug 2013 07:16:28
  |
danfe  |
- Unbreak the build with EYECANDY option (required libGLU and fixing famous
jpeg_mem_src() collision) [*]
- Use new syntax when setting LIB_DEPENDS (per r322328)
- Get rid of TGTDIR, cleanup Makefile a bit while here
- Reduce the differences between games/quake2lnx and games/quake2max
Reported by: tigerby on #bsdports [*] |
0.45_8 13 May 2013 12:51:32
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danfe  |
- Provide working mirror in MASTER_SITES
- Mute additional extraction and patching commands output (as we always do)
- Fix nasty crash due to `-funroll-loops' being passed to the compiler |
0.45_7 28 Apr 2013 03:18:01
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danfe  |
- Convert to modern OPTIONS framework (courtesy of jgh@)
- Trim the header, drop shlib ABI versions, misc. cleanups
- Cleanup port description, remove defunct web address |
0.45_7 01 Jun 2012 05:26:28
 |
dinoex  |
- update png to 1.5.10 |
0.45_6 18 Feb 2012 10:18:33
 |
mva  |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
0.45_5 03 Jul 2011 14:25:36
 |
ohauer  |
-remove MD5 |
0.45_5 14 Mar 2011 16:47:46
 |
danfe  |
Bring unmaintained Quake ports under my wing. |
0.45_5 27 Feb 2011 04:54:41
 |
tabthorpe  |
- Reassign ports to heap
Submitted by: alepulver |
0.45_5 28 Mar 2010 06:47:48
 |
dinoex  |
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi |
0.45_4 05 Feb 2010 11:46:55
 |
dinoex  |
- update to jpeg-8 |
0.45_3 18 Jul 2009 11:11:29
 |
dinoex  |
- update to jpeg7
Tested by: pav on pointyhat |
0.45_2 25 Jul 2008 14:34:52
 |
pav  |
- Remove USE_GCC where it can be satisfied with base compiler on following
FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT |
0.45_2 27 Mar 2008 11:20:18
 |
miwi  |
- Add missing dependens
- Bump PORTREVISION
Submitted by: pointyhat via pav |
0.45_2 13 Mar 2008 14:28:35
 |
miwi  |
- Chase devel/sdl12 shlib version bump |
0.45_1 19 May 2007 20:32:57
 |
flz  |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
0.45 22 Mar 2007 03:43:38
 |
alepulver  |
- Fix building with GCC 4.x.
Reported by: pointyhat |
0.45 30 Dec 2006 21:31:36
 |
alepulver  |
- Update to version 0.45.
- Remove PORTSCOUT for avoiding version 0.45.
- Reduce too high default mouse sensivity in game.
- Change USE_GCC from 3.2+ to 3.4+ because it is supported in more archs. |
0.44_1 28 Dec 2006 13:55:46
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alepulver  |
- Add PORTSCOUT variable. |
0.44_1 20 Sep 2006 11:21:59
 |
stas  |
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
structure (i.e. include/SDL for includes and sdl-config for configuration
binary)
- Update graphics/sdl_ttf to version 2.0.8
- Update graphics/sdl_image to version 1.2.5
- Update audio/sdl_mixer to version 1.2.7
- Update net/sdl_net to version 1.2.6
- Update Mk/bsd.sdl.mk accordingly
- Fix dependent ports to fit the new directory structure and avoid several
API breakages
- Bump up portrevisions for all dependent ports to allow them to be upgraded
by portupgrade/portmaster etc tools
Approved by: kris (portmgr), sem (mentor) |
0.44 07 Aug 2006 19:35:19
 |
alepulver  |
- Fix building on FreeBSD 4.x. |
0.44 28 Jul 2006 22:05:00
 |
alepulver  |
OpenGL only Quake II engine modification with the following features:
- Requires id Software's Quake II: Patched to v3.20.
- OpenGL Only: No software mode; No 3dfx.
- 32-bit color skin/texture support: .jpg; .tga; .png.
- Texture Compression: For large textures/skins.
- Particle Engine: Fast intuitive system; dynamically lit; custom special
effects.
- RScript Shaders: Spheremapping; detail textures; animated skins; vertex
deformation, other custom functions.
- Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution;
reorganized menus.
- Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing
distance; adjustable viewing angle.
- Miscellaneous Special Effects: Improved model lighting system; improved
dynamic shadows system; overbright maps, entities and particles; transparent
surface vertex lighting.
- Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and
impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist
filter parameter.
- Backwards Compatible: With old mods.
WWW: http://www.quake2max.net/ |