Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
1.32c_6 31 Dec 2023 00:06:24 |
Muhammad Moinur Rahman (bofh) |
games/quake3: Remove expired port
2023-12-31 games/quake3: BROKEN for more than 4 years on all supported versions
after the EOL of 12 |
1.32c_6 29 Oct 2023 22:53:34 |
Muhammad Moinur Rahman (bofh) |
games/quake3: Mark DEPRECATED
- BROKEN for more than 4 years on all supported versions after the EOL
of 12
- Set EXPIRATION_DATE 2023-12-31
Approved by: portmgr (blanket) |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
1.32c_6 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
1.32c_6 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
1.32c_6 22 Jun 2021 18:53:08 |
Kevin Bowling (kbowling) |
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824 |
1.32c_5 23 Apr 2021 15:03:06 |
Dmitry Marakasov (amdmi3) |
games/quake3: mark BROKEN on FreeBSD >= 13 |
1.32c_5 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
1.32c_5 11 Feb 2021 13:58:14 |
jbeich |
games/quake3: unbreak with libglvnd
..//unix/linux_glimp.c:70:10: fatal error: 'X11/extensions/xf86vmode.h' file not
found
#include <X11/extensions/xf86vmode.h>
^~~~~~~~~~~~~~~~~~~~~~~~~~~~
Reported by: antoine (via bug 246767 exp-run) |
1.32c_5 05 Nov 2019 22:16:15 |
zeising |
Add USES=xorg USES=gl, ports categories g
Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed. |
1.32c_5 23 May 2017 05:03:16 |
rezny |
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845 |
1.32c_4 01 Apr 2016 14:00:57 |
mat |
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.
With hat: portmgr
Sponsored by: Absolight |
1.32c_4 14 May 2015 10:15:09 |
mat |
MASTER_SITES cleanup.
- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight |
1.32c_4 25 Mar 2015 23:00:51 |
marino |
games category: Remove $PTHREAD_LIBS
approved by: PTHREAD blanket |
1.32c_4 16 Jan 2015 20:14:52 |
amdmi3 |
- Drop @dirrm* from and add empty directories to plists
Approved by: portmgr blanket |
1.32c_4 10 Sep 2014 20:50:37 |
gerald |
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit) |
1.32c_3 19 Jul 2014 15:25:43 |
marino |
games/quake3: Fix corrupted patch
The svn diff utility didn't apply the patch correctly -- 2 lines ended up
as one. Fix to resolve malformed patch error. Follows:
PR: 188095 |
1.32c_3 13 Jul 2014 07:46:31 |
marino |
games/quake3: Fix build on FreeBSD 11
While here, removed redundant <pre>,<post> and revbump just in case the
these flag changes cause executable to change for F10-.
PR: 188095
Submitted by: maintainer (Linas Valiukas) |
10 Mar 2014 14:49:26
|
bapt |
Convert g* to USES=zip |
1.32c_2 20 Oct 2013 04:51:17 |
danilo |
- Fix build on 10 [1]
- Update MASTER_SITES [1]
- Add stage support
PR: ports/183074
Submitted by: Linas Valiukas <shirshegsm@gmail.com> (maintainer) [1] |
1.32c_1 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
1.32c_1 10 Jul 2013 12:00:04 |
bapt |
Mark jobs unsafe and convert to USES=gmake |
1.32c_1 31 May 2013 19:59:21 |
bdrewery |
Fix typos from options conversion |
1.32c_1 31 May 2013 14:40:56 |
jgh |
- adopt optionsNG for games
- trim historical headers and trim comments
- some Makefile cleanup
Approved by: portmgr (bapt) |
1.32c_1 24 Oct 2011 04:17:38 |
dougb |
Remove more tags from pkg-descr files fo the form:
- Name
em@i.l
or variations thereof. While I'm here also fix some whitespace and other
formatting errors, including moving WWW: to the last line in the file. |
1.32c_1 03 Jul 2011 14:25:36 |
ohauer |
-remove MD5 |
1.32c_1 25 Jul 2008 14:34:52 |
pav |
- Remove USE_GCC where it can be satisfied with base compiler on following
FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT |
1.32c_1 19 Apr 2008 17:56:05 |
miwi |
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+
Thanks to all Helpers:
Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
ehaupt, nox, itetcu, flz, pav
PR: 116263
Tested on: pointyhat
Approved by: portmgr (pav) |
1.32c_1 07 Nov 2007 00:37:20 |
pav |
- Attempt to fix the build by adding missing dependency
Reported by: pointyhat
Approved by: portmgr (hat) |
1.32c_1 19 May 2007 20:32:57 |
flz |
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}. |
1.32c 23 Mar 2007 13:35:28 |
alepulver |
- Mark as ONLY_FOR_ARCHS=i386, the reason is that it doesn't run properly
(first it segfaulted, and after fixing it, the server just freezes consuming
the CPU). It was tested on an amd64, but it's very likely to happen in the
other archs too).
PR: ports/110690
Submitted by: alepulver (myself)
Approved by: "Linas Valiukas" <shirshegsm@gmail.com> (maintainer) |
1.32c 05 Mar 2007 09:26:23 |
alepulver |
- Use "sizeof()" to determine pointer size, instead of using "4" (fixes a
segmentation fault on non-i386).
Reported by: Steve Crowder <steve@crowders.org> |
1.32c 04 Jun 2006 21:51:37 |
alepulver |
- Change ppc to powerpc in the Makefile because that is the value of ARCH in
FreeBSD (I didn't know ARCH can't be overriden from the original program's
Makefile).
- Use a list of supported architectures for VM instead of hardcoding them. |
1.32c 03 Jun 2006 14:51:47 |
alepulver |
- Update to version 1.32c (security patch, see below).
- Make portlint happy.
- Allow building the VM on PowerPC.
- Fix a typo in option detection code (&& -> ||).
- Fix 2 security vulnerabilities [1].
PR: ports/98296
Submitted by: alepulver (myself)
Approved by: Linas Valiukas <shirshegsm@gmail.com> (maintainer)
Obtained from: q3icculus (http://icculus.org/quake3/) [1]
Security: CVE-2006-2082 |
1.32b_5 27 May 2006 20:57:29 |
alepulver |
- Remove unnecessary change from my last patch. The selection of .qvm / .so is
based on the sv_pure variable.
Approved by: garga (mentor) |
1.32b_5 25 May 2006 21:54:09 |
alepulver |
- Remove DLL_ONLY=true from MAKE_ENV, it was used for testing the game
libraries on i386.
Approved by: garga (mentor, implicitly) |
1.32b_5 25 May 2006 21:42:30 |
alepulver |
- Bump PORTREVISION (package contents change - files added).
- Put port mirrors before IDSOFTWARE ones.
- Use USE_DOS2UNIX instead of USE_CRLF provided by games/quake3.
- Use Makefile instead of cons, remove Perl dependencies. Avoid building
unncessary components.
- Add OPTIONS. Allow building without X11 and optimizations.
- Add pkg-plist.
- Fix on non-i386.
PR: ports/97930
Submitted by: alepulver (myself)
Approved by: garga (mentor, implicitly), maintainer |
1.32b_4 07 May 2006 23:46:33 |
edwin |
Remove USE_REINPLACE for categories starting with a G |
1.32b_4 06 Apr 2006 00:21:42 |
edwin |
[PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWARE
This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to
bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz> |
1.32b_4 19 Jan 2006 23:34:06 |
kris |
BROKEN on !i386: Does not compile |
1.32b_4 20 Dec 2005 11:59:18 |
edwin |
[MAINTAINER UPDATE] games/quake3-data: redesign, change dependant ports
- Changed quake3-data/Makefile.include to be more similar
to bsd.*.mk files, also it doesn't override port's variables.
- Change dependant ports.
PR: ports/90149
Submitted by: Alejandro Pulver <alejandro@varnet.biz> |
1.32b_4 12 Dec 2005 21:07:11 |
edwin |
[PATCH] games/quake3: prevent quake from creating botlib.log in the current dir
quake3 creates botlib.log in the current directory. Such
action is annoying and should be prevented.
PR: ports/90263
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> |
1.32b_4 03 Dec 2005 22:35:02 |
edwin |
Added BROKEN on IA64.
PR: ports/89901
Submitted by: Linas Valiukas <prekybosv@shirshegsm.lt.eu.org> |
1.32b_3 28 Nov 2005 12:04:12 |
edwin |
Remove i386 specific parts from the Makefiles.
PR: ports/89603
Submitted by: Linas Valiukas <shirshegsm@gmail.com> |
1.32b_2 26 Nov 2005 22:19:53 |
edwin |
[UPDATE] games/quake3: fix paths in patches (they fail to apply)
pointy hat to: moi
PR: ports/89600
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: Linas Valiukas <shirshegsm@gmail.com> |
1.32b_2 26 Nov 2005 22:18:24 |
edwin |
Fix path names in patches |
1.32b_2 23 Nov 2005 12:00:47 |
edwin |
- Force use of a higher GCC version
- Include digest::md5 for perl on 4.x
- Add BUILD_ENV to make sure that do-build works fine
- Fix files/patch-code-unix-cons to understand $ENV{CC} and friends
- Fix files/patch-code-qcommon-common.c to include sys/types.h
Noticed by: YAPHR |
1.32b_1 22 Nov 2005 05:20:37 |
edwin |
[UPDATE] games/quake3: integrate with quake3-data
Changes:
* Don't build install QVM's and shared libraries (QVM's are provided in
the PAK files).
* Look for data in the same directory as linux-quake3.
* Add mirror.
* Remove pkg-message and pkg-plist (not needed anymore)
PR: ports/89330
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: Linas Valiukas <shirshegsm@gmail.com> |
1.32b_1 21 Nov 2005 16:42:59 |
pav |
- Add more MASTER_SITES
PR: ports/89321
Submitted by: Linas Valiukas <shirshegsm@gmail.com> (maintainer) |
1.32b 17 Nov 2005 10:35:04 |
edwin |
New port: games/quake3 Quake III Arena -- first person shooter (native
Quake III Arena, developed by the gaming wizards at id
Software, is the third installment of one of the most popular
computer game franchises of all time. Organic caverns,
gothic cathedrals and futuristic spacescapes play host to
Quake III Arena's unrivaled blend of action, strategy and
jaw-dropping technology as Linux gamers are invited to
square off against 32 of history's greatest warriors. Built
around a revolutionary new graphics engine capable of
delivering mind blowing 3D special effects including curved
surfaces and volumetric fog, Quake III Arena is the final
word in deathmatching mayhem.
This is a native build for FreeBSD. Sorry, no joystick
support is available at this time.
PR: ports/85429
Submitted by: Linas Valiukas <shirshegsm@gmail.com> |