Port details |
- quake3-wfa Quake III Arena mod: Weapons Factory Arena
- 3.5b games =3 3.5bVersion of this port present on the latest quarterly branch.
- There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
- Port Added: 2005-11-22 07:22:53
- Last Update: 2022-09-07 21:58:51
- Commit Hash: fb16dfe
- People watching this port, also watch:: mc, gimp, fluxbox, sendmail, wine
- License: not specified in port
- WWW:
- https://www.weaponsfactoryarena.com/
- Description:
- Quake III Arena mod: Weapons Factory Arena, is one of the most complex,
dynamic, and fast-paced modifications for Quake III Arena written to date.
It requires the standard deathmatch skills of any Quake game, plus the added
strategy of team-based CTF, with the tactical skill of mastering and
understanding eight different classes and over twenty different weapons.
Your goal in every game will be to evaluate what your team needs most, then
to choose the class that will properly augment your team and lead them to
victory.
The best way to start in WFA is to learn the basics of each class: their
specialties and nuances, strengths and weaknesses. And the best class to
start with is the marine.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- quake3-wfa>0:games/quake3-wfa
- To install the port:
- cd /usr/ports/games/quake3-wfa/ && make install clean
- To add the package, run one of these commands:
- pkg install games/quake3-wfa
- pkg install quake3-wfa
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: quake3-wfa
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (wfa/WFA35Engine.zip) = a7d0e4814c04a22116168f5708cc85a27f630f8ca2028f010281ff09c8ab303f
SIZE (wfa/WFA35Engine.zip) = 52853059
SHA256 (wfa/WFA35MapPack1.zip) = 7726747ca9078ad381ca5fa0d78155b2df3e04125dfd0fb3936a8b88969d83e3
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Runtime dependencies:
-
- pak1.pk3 : games/quake3-data
- There are no ports dependent upon this port
Configuration Options:
- ===> The following configuration options are available for quake3-wfa-3.5b:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_quake3-wfa
- USES:
- zip
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
3.5b 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
3.5b 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
3.5b 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
3.5b 23 May 2016 16:23:26 |
mat |
While having a distfile of 400MB 10 years ago was big, it is not a
problem any more.
With hat: portmgr
Sponsored by: Absolight
Differential Revision: https://reviews.freebsd.org/D6512 |
3.5b 12 Dec 2014 11:25:32 |
amdmi3 |
- Switch NO_PACKAGE to MANUAL_PACKAGE_BUILD
- Drop @dirrm* from plist |
3.5b 17 Apr 2014 12:20:56 |
pawel |
Add staging support |
10 Mar 2014 14:49:26
|
bapt |
Convert g* to USES=zip |
3.5b 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
3.5b 12 May 2013 13:00:08 |
danfe |
Cleanup quake3-data a bit more:
- Remove USE_CRLF knob: instead, when extracting ZIP archives, ask it to
convert text files to Unix style. This should be no-op change, as all
consumers of USE_CRLF also USE_ZIP
- While here, remove unneeded output redirection in `do-extract' target |
3.5b 12 May 2013 11:25:14 |
danfe |
- Trim traditional Makefile header
- Cleanup Makefile, NOPORTDOCS -> PORT_OPTIONS:MDOCS
- Unmute installation commands (INSTALL_DATA, CP)
- Provide something that looks like real port description |
3.5b 03 Jul 2011 14:25:36 |
ohauer |
-remove MD5 |
3.5b 14 Mar 2011 16:47:46 |
danfe |
Bring unmaintained Quake ports under my wing. |
3.5b 21 Dec 2009 02:19:12 |
dougb |
For ports maintained by ports@FreeBSD.org, remove names and/or
e-mail addresses from the pkg-descr file that could reasonably
be mistaken for maintainer contact information in order to avoid
confusion on the part of users looking for support. As a pleasant
side effect this also avoids confusion and/or frustration for people
who are no longer maintaining those ports. |
3.5b 14 Apr 2006 22:53:13 |
linimon |
Reset pat due to no response to email about his status.
Hat: portmgr |
3.5b 20 Dec 2005 11:59:18 |
edwin |
[MAINTAINER UPDATE] games/quake3-data: redesign, change dependant ports
- Changed quake3-data/Makefile.include to be more similar
to bsd.*.mk files, also it doesn't override port's variables.
- Change dependant ports.
PR: ports/90149
Submitted by: Alejandro Pulver <alejandro@varnet.biz> |
3.5b 08 Dec 2005 12:06:06 |
danfe |
Stop building packages for these huge ports (both over 100MB).
Approved by: maintainer timeout |
3.5b 22 Nov 2005 07:22:14 |
edwin |
[UPDATE] games/q3server-wfa: integrate with "quake3-data", rename to
"quake3-wfa", update to 3.5b
Changes:
* Update to version 3.5b.
* Rename to "quake3-wfa" (also rename port directory).
* Integrate with "quake3-data"
PR: ports/86192
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
Approved by: maitnainer timeout |