"Super Transball 2" is the sequel of "Transball" and "Transball 2",
Inspired in THRUST type of games (and concretely in ZARA THRUSTA
for the Amiga 500). In each level of Transball, the goal is to find
the SPHERE, capture it and carry it to the upper part of the level.
The main obstacle is the gravity, that impulses you towards the
ground. But many other obstacles, canons, tanks, doors, etc. will
try to make difficult your journey...
WWW: http://www.braingames.getput.com/stransball2/default.asp
===> The following configuration options are available for stransball2-1.5_10:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
cleanup: Remove expired ports:
2021-10-31 devel/sdl_sge: Upstream no longer maintained
2021-12-31 net/appkonference: Outdated, depends on unsupported version of
net/asterisk
2021-12-31 dns/bind911: End of life, please migrate to a newer version of BIND9
2021-12-31 net/zebra: Abandoned upstream, last release in 2005. Consider
migrating to net/frr7 or net/bird2
2021-12-31 audio/osalp: Abandoned upstream, listed as beta and no new release
since 2008
2021-12-31 games/stransball2: Depends on expired devel/sdl_sge
2021-12-31 devel/rubygem-ruby-sdl-ffi: Depends on expired devel/sdl_sge
2021-12-31 devel/rubygem-rubygame: Depends on expired devel/sdl_sge
2021-12-31 devel/ruby-sdl: Depends on expired devel/sdl_sge
2021-12-31 games/magicmaze: Depends on expired devel/sdl_sge
2021-12-31 games/trophy: Depends on expired devel/clanlib1
2021-12-31 devel/clanlib1: Older than expired and removed devel/clanlib
2021-12-31 www/py-django31: Upgrade to Django 3.2+. Mainstream support ended
(April 6, 2021). Extended support ends December 2021. See
https://www.djangoproject.com/download/
(Only the first 15 lines of the commit message are shown above )
Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it. Bump PORTREVISION on their dependent
ports except the ones that depend on these:
audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt
In these cases the same trick as in the recent gettext update is used.
(Only the first 15 lines of the commit message are shown above )
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.
Part II, Bump PORTREVISIONs.
PR: 192025
Tested by: antoine (-exp runs)
Approved by: portmgr (implicit)
audio/sdl_sound:
- USES=libtool.
- Strip library.
- Replace patch+reinplace with a single reinplace.
- Remove a patch so we use the upstream library name again. Bump
PORTREVISION on all dependent ports.
games/alephone:
- USES=gmake tar:bzip2.
- Remove unneeded PKG_CONFIG variable.
- Staging.
- New LIB_DEPENDS syntax.
games/asc:
- USES=libtool.
(Only the first 15 lines of the commit message are shown above )
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav
- Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147ports/142248ports/142249
Approved by: miwi (mentor implicit)
"Super Transball 2" is the sequel of "Transball" and "Transball 2",
Inspired in THRUST type of games (and concretely in ZARA THRUSTA
for the Amiga 500). In each level of Transball, the goal is to find
the SPHERE, capture it and carry it to the upper part of the level.
The main obstacle is the gravity, that impulses you towards the
ground. But many other obstacles, canons, tanks, doors, etc. will
try to make difficult your journey...
WWW: http://www.braingames.getput.com/stransball2/default.asp
PR: ports/122896
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>