Port details |
- windstille Classic 2D jump-n-shoot game
- 0.3.0_15 games
=0 0.3.0_15Version of this port present on the latest quarterly branch.
- DEPRECATED: Unplayable, development ceased
This port expired on: 2013-11-12
- Maintainer: amdmi3@FreeBSD.org
- Port Added: 2007-08-02 19:39:37
- Last Update: 2013-11-12 10:00:08
- SVN Revision: 333557
- License: not specified in port
- WWW:
- http://windstille.berlios.de
- Description:
- In Windstille the player will be placed in a foreign alien world
and has to find its way back into safety. Special focus will be on
getting the foreign world and the players character itself believable.
Exploration will be more needed than plain shoot action, even so
the players-character will be equipped with a multifunctional
war-suit, so he will be far from defenseless. The game will have
slow placed explore and seak sequences as well as more rough section
that will feature fast shoot and jump action. The game world should
be presented in a consistent state, enemies once destroyed should
not respawn automatically. The player is free to go forward and
backward in the world as long as the level design allows it.
WWW: http://windstille.berlios.de
-
cgit ¦ GitHub ¦ GitHub ¦ GitLab ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - There is no configure plist information for this port.
- Dependency lines:
-
- windstille>0:games/windstille
- No installation instructions:
- This port has been deleted.
- PKGNAME: windstille
- Flavors: there is no flavor information for this port.
- distinfo:
- There is no distinfo for this port.
No package information for this port in our database- Sometimes this happens. Not all ports have packages. Perhaps there is a build error. Check the fallout link:
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- shared_ptr.hpp : devel/boost-libs
- sdl-config : devel/sdl12
- bison : devel/bison
- scons : devel/scons
- Library dependencies:
-
- physfs : devel/physfs
- ogg : audio/libogg
- vorbis : audio/libvorbis
- png15 : graphics/png
- squirrel : lang/squirrel
- freetype : print/freetype2
- SDL-1.2 : devel/sdl12
- SDL_image-1.2 : graphics/sdl_image
- openal.1 : audio/openal-soft
- GLEW.1 : graphics/glew
- There are no ports dependent upon this port
Configuration Options:
- No options to configure
- Options name:
- N/A
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
0.3.0_15 12 Nov 2013 10:00:08 |
rene |
Remove expired ports:
2013-11-12 games/windstille: Unplayable, development ceased
2013-11-12 games/intensityengine: Unplayable, main server down, development
ceased |
0.3.0_15 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
0.3.0_15 12 Sep 2013 01:27:30 |
amdmi3 |
- Mark as DEPRECATED |
0.3.0_15 12 Sep 2013 01:27:25 |
amdmi3 |
- Fix build with clang |
14 Aug 2013 22:35:54
|
ak |
- Remove MAKE_JOBS_SAFE variable
Approved by: portmgr (bdrewery) |
12 Jul 2013 15:01:46
|
amdmi3 |
- Trim Makefile headers
- Drop ABI versions from LIB_DEPENDS
- OptionsNG
- Pet portlint
- Switch to dynamic plist where useful
- Canonicalize patch names
- Fix DOS line endings in patch files |
0.3.0_15 08 Mar 2013 11:32:12 |
bapt |
Convert USE_BISON to USES= bison
It brings bison as a build dependency in case it is set the following way:
USES= bison or USES= bison:build
it brings bison as a run dependency in case it is set the following way:
USES= bison:run
it brings bison both as a run and build dependency in case it the set the
following way:
USES= bison:both
While here trim some headers
Convert some USE_GNOME= gnomehack to USES= pathfix |
0.3.0_15 19 Jul 2012 20:15:39 |
naddy |
libogg.so.8: Bump PORTREVISION for ports that depend on libogg,
directly or indirectly (via libvorbis, libtheora). |
0.3.0_14 01 Jun 2012 05:26:28 |
dinoex |
- update png to 1.5.10 |
0.3.0_13 18 Feb 2012 10:18:33 |
mva |
- Update devel/sdl12 to 1.2.15
- Update audio/sdl_mixer to 1.2.15
- Update graphics/sdl_image to 1.2.12
- Update graphics/sdl_ttf to 2.0.11
- Update graphics/sdl_gfx to 2.0.23
- Update net/sdl_net to 1.2.8
- Bump PORTREVISIONs on ports that depend on one or more packages due to
ABI and shared library version changes
- Update Mk/bsd.sdl.mk accordingly for the new shared library versions
Tested by: exp-run by pav |
0.3.0_12 03 Jul 2011 14:25:36 |
ohauer |
-remove MD5 |
0.3.0_12 06 Jun 2010 20:44:03 |
naddy |
Bump PORTREVISION for ports that depend on libogg, directly or indirectly
(via libvorbis, libtheora). |
0.3.0_11 27 Apr 2010 21:58:27 |
gahr |
- Add glew to the list of supported USE_GL variables
- Patch ports depending on GLEW directly
Approved by: portmgr (pav) |
0.3.0_11 28 Mar 2010 06:47:48 |
dinoex |
- update to 1.4.1
Reviewed by: exp8 run on pointyhat
Supported by: miwi |
0.3.0_10 05 Feb 2010 11:46:55 |
dinoex |
- update to jpeg-8 |
0.3.0_9 30 Jan 2010 09:43:31 |
mva |
- Update devel/sdl12 to version 1.2.14.
- Update audio/sdl_mixer to version 1.2.11.
- Update graphics/sdl_gfx to version 2.0.20.
- Update graphics/sdl_image to version 1.2.10.
- Bump portrevisions for all ports depending on audio/sdl_mixer and
graphics/sdl_image.
- Update Mk/bsd.sdl.mk accordingly for the new shared lib versions.
PR: ports/142147 ports/142248 ports/142249
Approved by: miwi (mentor implicit) |
0.3.0_8 25 Jan 2010 19:15:18 |
pav |
- Introduce USE_OPENAL variable for OpenAL consumers
- Switch to openal-soft as a default OpenAL implementation
PR: ports/142123
Submitted by: mva
Tested by: pointyhat exp-run
Approved by: portmgr (hat) |
0.3.0_7 28 Jul 2009 22:29:54 |
amdmi3 |
- Fix build after lang/squirrel update
Reported by: pointyhat |
0.3.0_6 28 Jul 2009 11:45:09 |
pav |
- Update boost to 1.39
- Split boost port to separate components, with boost-all metaport
PR: ports/137054
Submitted by: Alexander Churanov <churanov.port.maintainer@gmail.com>
(maintainer) |
0.3.0_6 06 Jul 2009 21:26:00 |
naddy |
Bump PORTREVISION after libogg and libvorbisfile major version increment. |
0.3.0_5 17 Jun 2009 01:59:22 |
amdmi3 |
- Fix build with nondefault PREFIX/LOCALBASE
- Mark MAKE_JOBS_SAFE
Reported by: QATty |
0.3.0_5 04 Apr 2009 12:05:22 |
oliver |
update devel/physfs to 2.0.0
bump PORTREVISION on the affected ports |
0.3.0_4 22 Jun 2008 15:02:28 |
amdmi3 |
- Don't install broken symlinks
Approved my: miwi (mentor) |
0.3.0_3 19 Jun 2008 17:28:24 |
amdmi3 |
Update my email address in 132 ports.
Approved by: miwi (mentor) |
0.3.0_3 27 Mar 2008 13:15:53 |
miwi |
- Add missing dependency
- Bump PORTREVISION
Submitted by: pavbot |
0.3.0_2 13 Mar 2008 14:28:35 |
miwi |
- Chase devel/sdl12 shlib version bump |
0.3.0_1 17 Oct 2007 10:13:01 |
ade |
Migration from bison 1.x to 2.x
PR: 117086
Tested by: -exp runs |
0.3.0 02 Aug 2007 19:39:17 |
sat |
Add port games/windstille:
In Windstille the player will be placed in a foreign alien world
and has to find its way back into safety. Special focus will be on
getting the foreign world and the players character itself believable.
Exploration will be more needed than plain shoot action, even so
the players-character will be equipped with a multifunctional
war-suit, so he will be far from defenseless. The game will have
slow placed explore and seak sequences as well as more rough section
that will feature fast shoot and jump action. The game world should
be presented in a consistent state, enemies once destroyed should
not respawn automatically. The player is free to go forward and
backward in the world as long as the level design allows it.
WWW: http://windstille.berlios.de
PR: ports/113693 (based on)
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> |