Port details |
- zhlt Zoner's Half-Life compile tools
- 3.4 games =2 3.4Version of this port present on the latest quarterly branch.
- Maintainer: danfe@FreeBSD.org
- Port Added: 2016-03-30 06:42:06
- Last Update: 2024-03-23 11:19:32
- Commit Hash: d7511b9
- People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py39-PyOpenGL, p5-Sane
- Also Listed In: devel
- License: not specified in port
- WWW:
- http://zhlt.info/
- Description:
- Zoner's Half-Life compile tools offer many improvements over the original
map compiling tools for Half-Life, such as better lighting quality, faster
vis times, switchable texture based lighting, support for brush entities
casting shadows, removal of "sticky" edges, support for 64-bit processors,
and much more.
Please note that these tools are for use with the Half-Life 1 engine (also
known as GoldSrc or GoldSource), not for the Source Engine used in Half-
Life 2. For the Source Engine, refer to Custom Source Tools (CST).
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- To install the port:
- cd /usr/ports/games/zhlt/ && make install clean
- To add the package, run one of these commands:
- pkg install games/zhlt
- pkg install zhlt
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: zhlt
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (zhlt34f-src.zip) = 17cce9227f825498f0ce2ba7a55a5f28229eedf9609aa59c029d533f6facab39
SIZE (zhlt34f-src.zip) = 519205
Packages (timestamps in pop-ups are UTC):
- This port has no dependencies.
- There are no ports dependent upon this port
Configuration Options:
- No options to configure
- Options name:
- games_zhlt
- USES:
- dos2unix zip
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
3.4 23 Mar 2024 11:19:32 |
Tijl Coosemans (tijl) |
Mk/bsd.port.mk: Add __MAKE_CONF=${NONEXISTENT} to WRK_ENV
And remove it from individual ports. Use WRK_ENV in custom build
commands where necessary.
FreeBSD make(1) includes /usr/share/mk/sys.mk and that includes
/etc/make.conf if it exists. This happens when you run make in a port
directory but it also happens when the upstream build system uses make.
This commit disables make.conf inclusion in the latter case because
users can define variables like CFLAGS in make.conf that override ports
framework variables and this can cause problems that are difficult to
diagnose.
If there are any build customisations made through make.conf that stop
working because of this commit then they should be made available by the (Only the first 15 lines of the commit message are shown above ) |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
3.4 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
3.4 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
3.4 13 Oct 2021 10:48:34 |
Piotr Kubaj (pkubaj) |
games/zhlt: fix build on powerpc64le |
3.4 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
3.4 01 Apr 2016 15:04:08 |
danfe |
Try to unbreak on 64-bit architectures by avoiding casting from pointer to
a smaller type (int) which loses information. Also, reduce imperativeness
of the `files/Makefile' while at it.
Reported by: pkg-fallout |
3.4 30 Mar 2016 06:41:55 |
danfe |
Add a port of Zoner's Half-Life compile tools, which offer many improvements
over the original map compiling tools for Half-Life.
WWW: http://zhlt.info/ |