Port details |
- cal3d-devel Skeletal based 3D character animation library written in C++ (devel)
- 20060720_4 graphics
=2 20060720_4Version of this port present on the latest quarterly branch.
- Maintainer: acm@FreeBSD.org
- Port Added: 2005-11-13 03:07:48
- Last Update: 2015-11-02 13:43:31
- SVN Revision: 400654
- People watching this port, also watch:: xorg-fonts-cyrillic, xorg-fonts-miscbitmaps, chmlib, xorg-fonts-75dpi
- Also Listed In: devel
- License: not specified in port
- WWW:
- http://cal3d.sourceforge.net/
- Description:
- Cal3D is a skeletal based 3D character animation library written in C++
in a way that is both platform-independent and graphics API-independent.
It was originally designed to be used in a 3D client for Worldforge, but
evolved into a stand-alone product which can be used in many different
kinds of projects.
Cal3D's essentials can be boiled down to 2 parts: the C++ library and
the exporter. The exporter is what you would use to take your characters
(built in a 3D modeling package) and create the Cal3D-format files that
the library knows how to load. The exporters are actually plug-ins for
3D modeling packages. This allows 3D artists to use the modeling tools
that they're already comfortable with.
The C++ library is what you would actually use in your application,
whether it's a game or a VR application. The library provides methods to
load your exported files, build characters, run animations, and access
the data necessary to render them with 3D graphics.
WWW: http://cal3d.sourceforge.net/
-
cgit ¦ GitHub ¦ GitHub ¦ GitLab ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - There is no configure plist information for this port.
- Dependency lines:
-
- cal3d-devel>0:graphics/cal3d-devel
- No installation instructions:
- This port has been deleted.
- PKGNAME: cal3d-devel
- Flavors: there is no flavor information for this port.
- distinfo:
- There is no distinfo for this port.
No package information for this port in our database- Sometimes this happens. Not all ports have packages. Perhaps there is a build error. Check the fallout link:
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- autoconf-2.69 : devel/autoconf
- autoheader-2.69 : devel/autoconf
- autoreconf-2.69 : devel/autoconf
- aclocal-1.15 : devel/automake
- automake-1.15 : devel/automake
- libtoolize : devel/libtool
- pkgconf : devel/pkgconf
- There are no ports dependent upon this port
Configuration Options:
- No options to configure
- Options name:
- N/A
- USES:
- autoreconf libtool pathfix pkgconfig tar:bzip2
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
20060720_4 02 Nov 2015 13:43:31 |
marino |
Contract graphics/cal3d-devel into graphics/cal3d
The development of cal3d stopped in July 2006, about a week or two
after the last release (0.11.0). It makes no sense to have both cal3d
and cal3d-devel, so let's copy over the -devel port over to the stable
one and remove the -devel port. There's no reason to set a deprecation
period in this case.
While here:
* remove conflicts
* Update the WWW to the new home page
I've given graphics/cal3d a "fake" version of 0.11.1 to convey that it
is an update to the previous version of 0.11.0 rather than to completely
change the version scheme.
PR: 203135
Approved by: maintainer timeout
Discussed: portmgr (bapt) |
20060720_4 15 Sep 2015 18:54:25 |
marino |
graphics/cal3d(-devel): Fix build on gcc5
Trivial addition of <string.h>, approved by blanket |
20060720_4 14 May 2015 10:15:09 |
mat |
MASTER_SITES cleanup.
- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.
While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.
Also, replace some EXTRACT_SUFX occurences with USES=tar:*.
Checked by: make fetch-urlall-list
With hat: portmgr
Sponsored by: Absolight |
20060720_4 18 Apr 2015 19:09:04 |
tijl |
Convert to USES=autoreconf |
20060720_4 20 Oct 2014 17:04:21 |
bapt |
Cleanup plist |
20060720_4 13 Sep 2014 21:16:31 |
tijl |
- Convert to USES=pathfix
- Fix USE_AUTOTOOLS |
20060720_3 07 Jul 2014 22:37:25 |
amdmi3 |
- Switch to USES=libtool, drop .la files
- Convert USE_BZIP2 to USES
Approved by: portmgr blanket |
20060720_2 06 Mar 2014 14:17:57 |
miwi |
- Stage support |
20060720_2 20 Sep 2013 18:35:46 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
graphics) |
20060720_2 01 Sep 2013 22:50:06 |
bapt |
Eradicate USE_GNOME=pkgconfig from graphics
While here:
- trim headers
- convert:
* USE_GNOME=gnomehack -> USES=pathfix
* USE_GMAKE=yes -> USES=gmake
* USE_PERL5 -> USES=perl5 |
20060720_2 29 Jul 2012 11:17:04 |
cs |
Fix typos in COMMENT
Approved by: portmgr@ (implicit) |
20060720_2 03 Jul 2011 14:12:23 |
ohauer |
-remove MD5 |
20060720_2 04 Dec 2010 07:34:27 |
ade |
Sync to new bsd.autotools.mk |
20060720_2 16 Oct 2010 11:52:47 |
ade |
Punt autoconf267->autoconf268 |
20060720_2 05 Oct 2010 19:57:56 |
ade |
Round one migration of ports from automake{19,110} to automake111 |
20060720_2 15 Sep 2010 18:35:24 |
ade |
Autotools update. Read ports/UPDATING 20100915 for details.
Approved by: portmgr (for Mk/bsd.port.mk part)
Tested by: Multiple -exp runs |
20060720_1 02 Aug 2009 19:36:34 |
mezz |
-Repocopy devel/libtool15 -> libtool22 and libltdl15 -> libltdl22.
-Update libtool and libltdl to 2.2.6a.
-Remove devel/libtool15 and devel/libltdl15.
-Fix ports build with libtool22/libltdl22.
-Bump ports that depend on libltdl22 due to shared library version change.
-Explain what to do update in the UPDATING.
It has been tested with GNOME2, XFCE4, KDE3, KDE4 and other many wm/desktop
and applications in the runtime.
With help: marcus and kwm
Pointyhat-exp: a few times by pav
Tested by: pgollucci, "Romain Tartière" <romain@blogreen.org>, and
a few MarcusCom CVS users. Also, I might have missed a few.
Repocopy by: marcus
Approved by: portmgr |
20060720_1 21 Aug 2008 06:18:49 |
rafan |
Update CONFIGURE_ARGS for how we pass CONFIGURE_TARGET to configure script.
Specifically, newer autoconf (> 2.13) has different semantic of the
configure target. In short, one should use --build=CONFIGURE_TARGET
instead of CONFIGURE_TARGET directly. Otherwise, you will get a warning
and the old semantic may be removed in later autoconf releases.
To workaround this issue, many ports hack the CONFIGURE_TARGET variable
so that it contains the ``--build='' prefix.
To solve this issue, under the fact that some ports still have
configure script generated by the old autoconf, we use runtime detection
in the do-configure target so that the proper argument can be used.
Changes to Mk/*:
- Add runtime detection magic in bsd.port.mk (Only the first 15 lines of the commit message are shown above ) |
20060720_1 20 Aug 2008 00:57:32 |
ade |
Conversion from (now defunct) autoconf-2.61 to autoconf-2.62
Tested by: exp build run (erwin) |
20060720_1 25 Jul 2008 14:34:52 |
pav |
- Remove USE_GCC where it can be satisfied with base compiler on following
FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT |
20060720_1 30 Sep 2007 04:47:37 |
linimon |
Switch autoconf dependencies from 2.53 or 2.59 to 2.61.
PR: ports/116639
Submitted by: aDe |
20060720 23 Aug 2006 15:57:48 |
acm |
- Update to 20060720 for graphics/cal3d-devel
- Host graphics/cal3d-devel tarball locally
- Add DIST_SUBDIR for graphics/cal3d and graphics/cal3d-devel
Approved by: garga (mentor) |
0.11.0.p20050823_2 23 Jul 2006 02:45:24 |
acm |
Change maintainer address to my @FreeBSD.org email
Approved by: garga (mentor) |
0.11.0.p20050823_2 07 May 2006 23:46:33 |
edwin |
Remove USE_REINPLACE for categories starting with a G |
0.11.0.p20050823_2 23 Feb 2006 10:40:45 |
ade |
Conversion to a single libtool environment.
Approved by: portmgr (kris) |
0.11.0.p20050823_1 26 Dec 2005 14:44:33 |
ehaupt |
- Fix build on 4.x
- Bump PORTREVISION
- Remove 4 patches (me)
PR: 90901
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> |
0.11.0.p20050823 15 Nov 2005 06:52:12 |
ade |
Mass-conversion to the USE_AUTOTOOLS New World Order. The code present
in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.
Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.
Preliminary documentation can be found at:
http://people.FreeBSD.org/~ade/autotools.txt
which is in the process of being SGMLized before introduction into the
Porters Handbook.
Light blue touch-paper. Run. |
0.11.0.p20050823 13 Nov 2005 03:02:22 |
mnag |
New port graphics/cal3d-devel
Cal3D is a skeletal based 3D character animation library written in C++
in a way that is both platform-independent and graphics API-independent.
It was originally designed to be used in a 3D client for Worldforge, but
evolved into a stand-alone product which can be used in many different
kinds of projects.
Cal3D's essentials can be boiled down to 2 parts: the C++ library and
the exporter. The exporter is what you would use to take your characters
(built in a 3D modeling package) and create the Cal3D-format files that
the library knows how to load. The exporters are actually plug-ins for
3D modeling packages. This allows 3D artists to use the modeling tools
that they're already comfortable with.
(Only the first 15 lines of the commit message are shown above ) |