The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided
basic drawing routines such as lines, circles or polygons and SDL_rotozoom
which implemented a interpolating rotozoomer for SDL surfaces.
The current components of the SDL_gfx library are:
- Graphic Primitives (SDL_gfxPrimitves.h)
- Rotozoomer (SDL_rotozoom.h)
- Framerate control (SDL_framerate.h)
- MMX image filters (SDL_imageFilter.h)
===> The following configuration options are available for linux-rl9-sdl2_gfx-1.0.4_1:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings