Port details |
- reactphysics3d C++ physics engine library in 3D
- 0.10.0 graphics =2 0.10.0Version of this port present on the latest quarterly branch.
- Maintainer: yuri@FreeBSD.org
- Port Added: 2018-08-04 07:16:33
- Last Update: 2024-03-11 17:53:44
- Commit Hash: 55e2ffb
- People watching this port, also watch:: jdictionary, py311-Automat, py311-python-gdsii, py39-PyOpenGL, p5-Sane
- License: ZLIB
- WWW:
- https://www.reactphysics3d.com/
- Description:
- ReactPhysics3D is a C++ physics engine library that can be used in 3D
simulations and games.
ReactPhysics3D has the following features:
* Rigid body dynamics
* Discrete collision detection
* Collision shapes (Sphere, Box, Capsule, Convex Mesh, Static Concave Mesh)
* Multiple collision shapes per body
* Broadphase collision detection (Dynamic AABB tree)
* Narrowphase collision detection (SAT/GJK)
* Collision response and friction (Sequential Impulses Solver)
* Joints (Ball and Socket, Hinge, Slider, Fixed)
* Collision filtering with categories
* Ray casting
* Sleeping technique for inactive bodies
* Multi-platform (Windows, Linux, Mac OS X)
* No external libraries (do not use STL containers)
* Documentation (user manual and Doxygen API)
* Testbed application with demos
* Integrated Profiler
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- reactphysics3d>0:graphics/reactphysics3d
- To install the port:
- cd /usr/ports/graphics/reactphysics3d/ && make install clean
- To add the package, run one of these commands:
- pkg install graphics/reactphysics3d
- pkg install reactphysics3d
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: reactphysics3d
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1710175200
SHA256 (DanielChappuis-reactphysics3d-v0.10.0_GH0.tar.gz) = 4630fbb41b0471af445e8af7713c3474cb575f02bf7bdee707fa6eb768466ebc
SIZE (DanielChappuis-reactphysics3d-v0.10.0_GH0.tar.gz) = 3685154
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- cmake : devel/cmake-core
- ninja : devel/ninja
- There are no ports dependent upon this port
Configuration Options:
- No options to configure
- Options name:
- graphics_reactphysics3d
- USES:
- cmake compiler:c++11-lang
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
0.10.0 11 Mar 2024 17:53:44 |
Yuri Victorovich (yuri) |
graphics/reactphysics3d: update 0.9.0 → 0.10.0
Reported by: portscout |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
0.9.0 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
0.9.0 09 Jan 2022 05:13:51 |
Yuri Victorovich (yuri) |
graphics/reactphysics3d: Update 0.8.0 -> 0.9.0
Reported by: portscout |
0.8.0 07 Apr 2021 08:09:01 |
Mathieu Arnold (mat) |
One more small cleanup, forgotten yesterday.
Reported by: lwhsu |
0.8.0 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
0.8.0 05 Jun 2020 17:56:23 |
yuri |
graphics/reactphysics3d: Update 0.7.1 -> 0.8.0
Reported by: portscout |
0.7.1 02 Aug 2019 20:21:34 |
yuri |
graphics/reactphysics3d: 0.7.0 -> 0.7.1
Reported by: portscout |
0.7.0_2 26 Jul 2019 20:46:57 |
gerald |
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330 |
0.7.0_1 13 Feb 2019 07:03:11 |
yuri |
graphics/reactphysics3d: fix build with GCC-based architectures
PR: 235685
Submitted by: Piotr Kubaj <pkubaj@anongoth.pl> |
0.7.0_1 25 Dec 2018 20:25:40 |
tcberner |
Change cmake default behaviour to outsource.
Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".
I tried to only set insource where explictely needed.
PR: 232038
Exp-run by: antoine |
0.7.0_1 16 Aug 2018 19:03:32 |
yuri |
graphics/reactphysics3d: Update to the latest revision; Add the 'test' target. |
0.7.0 04 Aug 2018 07:16:22 |
yuri |
New port: graphics/reactphysics3d: C++ physics engine library in 3D |