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Port details
reactphysics3d C++ physics engine library in 3D
0.10.0 graphics on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port View this port on Repology. pkg-fallout 0.9.0Version of this port present on the latest quarterly branch.
Maintainer: yuri@FreeBSD.org search for ports maintained by this maintainer
Port Added: 2018-08-04 07:16:33
Last Update: 2024-03-11 17:53:44
Commit Hash: 55e2ffb
License: ZLIB
WWW:
https://www.reactphysics3d.com/
Description:
ReactPhysics3D is a C++ physics engine library that can be used in 3D simulations and games. ReactPhysics3D has the following features: * Rigid body dynamics * Discrete collision detection * Collision shapes (Sphere, Box, Capsule, Convex Mesh, Static Concave Mesh) * Multiple collision shapes per body * Broadphase collision detection (Dynamic AABB tree) * Narrowphase collision detection (SAT/GJK) * Collision response and friction (Sequential Impulses Solver) * Joints (Ball and Socket, Hinge, Slider, Fixed) * Collision filtering with categories * Ray casting * Sleeping technique for inactive bodies * Multi-platform (Windows, Linux, Mac OS X) * No external libraries (do not use STL containers) * Documentation (user manual and Doxygen API) * Testbed application with demos * Integrated Profiler
Homepage    cgit ¦ Codeberg ¦ GitHub ¦ GitLab ¦ SVNWeb

Manual pages:
FreshPorts has no man page information for this port.
pkg-plist: as obtained via: make generate-plist
Expand this list (124 items)
Collapse this list.
  1. @ldconfig
  2. /usr/local/share/licenses/reactphysics3d-0.10.0/catalog.mk
  3. /usr/local/share/licenses/reactphysics3d-0.10.0/LICENSE
  4. /usr/local/share/licenses/reactphysics3d-0.10.0/ZLIB
  5. include/reactphysics3d/body/Body.h
  6. include/reactphysics3d/body/RigidBody.h
  7. include/reactphysics3d/collision/Collider.h
  8. include/reactphysics3d/collision/CollisionCallback.h
  9. include/reactphysics3d/collision/ContactManifold.h
  10. include/reactphysics3d/collision/ContactManifoldInfo.h
  11. include/reactphysics3d/collision/ContactPair.h
  12. include/reactphysics3d/collision/ContactPointInfo.h
  13. include/reactphysics3d/collision/ConvexMesh.h
  14. include/reactphysics3d/collision/HalfEdgeStructure.h
  15. include/reactphysics3d/collision/HeightField.h
  16. include/reactphysics3d/collision/OverlapCallback.h
  17. include/reactphysics3d/collision/PolygonVertexArray.h
  18. include/reactphysics3d/collision/RaycastInfo.h
  19. include/reactphysics3d/collision/TriangleMesh.h
  20. include/reactphysics3d/collision/TriangleVertexArray.h
  21. include/reactphysics3d/collision/VertexArray.h
  22. include/reactphysics3d/collision/broadphase/DynamicAABBTree.h
  23. include/reactphysics3d/collision/narrowphase/CapsuleVsCapsuleAlgorithm.h
  24. include/reactphysics3d/collision/narrowphase/CapsuleVsConvexPolyhedronAlgorithm.h
  25. include/reactphysics3d/collision/narrowphase/CollisionDispatch.h
  26. include/reactphysics3d/collision/narrowphase/ConvexPolyhedronVsConvexPolyhedronAlgorithm.h
  27. include/reactphysics3d/collision/narrowphase/GJK/GJKAlgorithm.h
  28. include/reactphysics3d/collision/narrowphase/GJK/VoronoiSimplex.h
  29. include/reactphysics3d/collision/narrowphase/NarrowPhaseAlgorithm.h
  30. include/reactphysics3d/collision/narrowphase/NarrowPhaseInfoBatch.h
  31. include/reactphysics3d/collision/narrowphase/NarrowPhaseInput.h
  32. include/reactphysics3d/collision/narrowphase/SAT/SATAlgorithm.h
  33. include/reactphysics3d/collision/narrowphase/SphereVsCapsuleAlgorithm.h
  34. include/reactphysics3d/collision/narrowphase/SphereVsConvexPolyhedronAlgorithm.h
  35. include/reactphysics3d/collision/narrowphase/SphereVsSphereAlgorithm.h
  36. include/reactphysics3d/collision/shapes/AABB.h
  37. include/reactphysics3d/collision/shapes/BoxShape.h
  38. include/reactphysics3d/collision/shapes/CapsuleShape.h
  39. include/reactphysics3d/collision/shapes/CollisionShape.h
  40. include/reactphysics3d/collision/shapes/ConcaveMeshShape.h
  41. include/reactphysics3d/collision/shapes/ConcaveShape.h
  42. include/reactphysics3d/collision/shapes/ConvexMeshShape.h
  43. include/reactphysics3d/collision/shapes/ConvexPolyhedronShape.h
  44. include/reactphysics3d/collision/shapes/ConvexShape.h
  45. include/reactphysics3d/collision/shapes/HeightFieldShape.h
  46. include/reactphysics3d/collision/shapes/SphereShape.h
  47. include/reactphysics3d/collision/shapes/TriangleShape.h
  48. include/reactphysics3d/components/BallAndSocketJointComponents.h
  49. include/reactphysics3d/components/BodyComponents.h
  50. include/reactphysics3d/components/ColliderComponents.h
  51. include/reactphysics3d/components/Components.h
  52. include/reactphysics3d/components/FixedJointComponents.h
  53. include/reactphysics3d/components/HingeJointComponents.h
  54. include/reactphysics3d/components/JointComponents.h
  55. include/reactphysics3d/components/RigidBodyComponents.h
  56. include/reactphysics3d/components/SliderJointComponents.h
  57. include/reactphysics3d/components/TransformComponents.h
  58. include/reactphysics3d/configuration.h
  59. include/reactphysics3d/constraint/BallAndSocketJoint.h
  60. include/reactphysics3d/constraint/ContactPoint.h
  61. include/reactphysics3d/constraint/FixedJoint.h
  62. include/reactphysics3d/constraint/HingeJoint.h
  63. include/reactphysics3d/constraint/Joint.h
  64. include/reactphysics3d/constraint/SliderJoint.h
  65. include/reactphysics3d/containers/Array.h
  66. include/reactphysics3d/containers/Deque.h
  67. include/reactphysics3d/containers/LinkedList.h
  68. include/reactphysics3d/containers/Map.h
  69. include/reactphysics3d/containers/Pair.h
  70. include/reactphysics3d/containers/Set.h
  71. include/reactphysics3d/containers/Stack.h
  72. include/reactphysics3d/containers/containers_common.h
  73. include/reactphysics3d/decimal.h
  74. include/reactphysics3d/engine/Entity.h
  75. include/reactphysics3d/engine/EntityManager.h
  76. include/reactphysics3d/engine/EventListener.h
  77. include/reactphysics3d/engine/Island.h
  78. include/reactphysics3d/engine/Islands.h
  79. include/reactphysics3d/engine/Material.h
  80. include/reactphysics3d/engine/OverlappingPairs.h
  81. include/reactphysics3d/engine/PhysicsCommon.h
  82. include/reactphysics3d/engine/PhysicsWorld.h
  83. include/reactphysics3d/mathematics/Matrix2x2.h
  84. include/reactphysics3d/mathematics/Matrix3x3.h
  85. include/reactphysics3d/mathematics/Quaternion.h
  86. include/reactphysics3d/mathematics/Ray.h
  87. include/reactphysics3d/mathematics/Transform.h
  88. include/reactphysics3d/mathematics/Vector2.h
  89. include/reactphysics3d/mathematics/Vector3.h
  90. include/reactphysics3d/mathematics/mathematics.h
  91. include/reactphysics3d/mathematics/mathematics_common.h
  92. include/reactphysics3d/mathematics/mathematics_functions.h
  93. include/reactphysics3d/memory/DefaultAllocator.h
  94. include/reactphysics3d/memory/HeapAllocator.h
  95. include/reactphysics3d/memory/MemoryAllocator.h
  96. include/reactphysics3d/memory/MemoryManager.h
  97. include/reactphysics3d/memory/PoolAllocator.h
  98. include/reactphysics3d/memory/SingleFrameAllocator.h
  99. include/reactphysics3d/reactphysics3d.h
  100. include/reactphysics3d/systems/BroadPhaseSystem.h
  101. include/reactphysics3d/systems/CollisionDetectionSystem.h
  102. include/reactphysics3d/systems/ConstraintSolverSystem.h
  103. include/reactphysics3d/systems/ContactSolverSystem.h
  104. include/reactphysics3d/systems/DynamicsSystem.h
  105. include/reactphysics3d/systems/SolveBallAndSocketJointSystem.h
  106. include/reactphysics3d/systems/SolveFixedJointSystem.h
  107. include/reactphysics3d/systems/SolveHingeJointSystem.h
  108. include/reactphysics3d/systems/SolveSliderJointSystem.h
  109. include/reactphysics3d/utils/DebugRenderer.h
  110. include/reactphysics3d/utils/DefaultLogger.h
  111. include/reactphysics3d/utils/Logger.h
  112. include/reactphysics3d/utils/Message.h
  113. include/reactphysics3d/utils/Profiler.h
  114. include/reactphysics3d/utils/quickhull/QHHalfEdgeStructure.h
  115. include/reactphysics3d/utils/quickhull/QuickHull.h
  116. lib/cmake/ReactPhysics3D/ReactPhysics3DConfig-release.cmake
  117. lib/cmake/ReactPhysics3D/ReactPhysics3DConfig.cmake
  118. lib/cmake/ReactPhysics3D/ReactPhysics3DConfigVersion.cmake
  119. lib/libreactphysics3d.so
  120. lib/libreactphysics3d.so.0.10
  121. lib/libreactphysics3d.so.0.10.0
  122. @owner
  123. @group
  124. @mode
Collapse this list.
Dependency lines:
  • reactphysics3d>0:graphics/reactphysics3d
To install the port:
cd /usr/ports/graphics/reactphysics3d/ && make install clean
To add the package, run one of these commands:
  • pkg install graphics/reactphysics3d
  • pkg install reactphysics3d
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.
PKGNAME: reactphysics3d
Flavors: there is no flavor information for this port.
distinfo:
TIMESTAMP = 1710175200 SHA256 (DanielChappuis-reactphysics3d-v0.10.0_GH0.tar.gz) = 4630fbb41b0471af445e8af7713c3474cb575f02bf7bdee707fa6eb768466ebc SIZE (DanielChappuis-reactphysics3d-v0.10.0_GH0.tar.gz) = 3685154

Packages (timestamps in pop-ups are UTC):
reactphysics3d
ABIaarch64amd64armv6armv7i386powerpcpowerpc64powerpc64le
FreeBSD:13:latest0.10.00.10.00.8.00.10.00.10.0-0.8.0-
FreeBSD:13:quarterly0.9.00.9.00.9.00.9.00.9.00.9.00.9.00.9.0
FreeBSD:14:latest0.10.00.10.00.9.00.10.00.10.00.9.0-0.9.0
FreeBSD:14:quarterly0.9.00.9.0-0.9.00.9.00.9.00.9.00.9.0
FreeBSD:15:latest0.10.00.10.0n/a0.9.0n/a0.9.00.9.00.9.0
FreeBSD:15:quarterly--n/a-n/a---
Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. cmake : devel/cmake-core
  2. ninja : devel/ninja
There are no ports dependent upon this port

Configuration Options:
No options to configure
Options name:
graphics_reactphysics3d
USES:
cmake compiler:c++11-lang
FreshPorts was unable to extract/find any pkg message
Master Sites:
Expand this list (1 items)
Collapse this list.
  1. https://codeload.github.com/DanielChappuis/reactphysics3d/tar.gz/v0.10.0?dummy=/
Collapse this list.

Number of commits found: 13

Commit History - (may be incomplete: for full details, see links to repositories near top of page)
CommitCreditsLog message
0.10.0
11 Mar 2024 17:53:44
commit hash: 55e2ffb33ecf4f79b3e6255be4b244edd782ad9acommit hash: 55e2ffb33ecf4f79b3e6255be4b244edd782ad9acommit hash: 55e2ffb33ecf4f79b3e6255be4b244edd782ad9acommit hash: 55e2ffb33ecf4f79b3e6255be4b244edd782ad9a files touched by this commit
Yuri Victorovich (yuri) search for other commits by this committer
graphics/reactphysics3d: update 0.9.0 → 0.10.0

Reported by:	portscout
07 Sep 2022 21:58:51
commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Remove WWW entries moved into port Makefiles

Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.

This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.

Approved by:		portmgr (tcberner)
0.9.0
07 Sep 2022 21:10:59
commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.9.0
09 Jan 2022 05:13:51
commit hash: cbac3de82a7a0182dc2acf4b1017864e7144b683commit hash: cbac3de82a7a0182dc2acf4b1017864e7144b683commit hash: cbac3de82a7a0182dc2acf4b1017864e7144b683commit hash: cbac3de82a7a0182dc2acf4b1017864e7144b683 files touched by this commit
Yuri Victorovich (yuri) search for other commits by this committer
graphics/reactphysics3d: Update 0.8.0 -> 0.9.0

Reported by:	portscout
0.8.0
07 Apr 2021 08:09:01
commit hash: cf118ccf875508b9a1c570044c93cfcc82bd455ccommit hash: cf118ccf875508b9a1c570044c93cfcc82bd455ccommit hash: cf118ccf875508b9a1c570044c93cfcc82bd455ccommit hash: cf118ccf875508b9a1c570044c93cfcc82bd455c files touched by this commit
Mathieu Arnold (mat) search for other commits by this committer
One more small cleanup, forgotten yesterday.
Reported by:	lwhsu
0.8.0
06 Apr 2021 14:31:07
commit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344eb files touched by this commit
Mathieu Arnold (mat) search for other commits by this committer
Remove # $FreeBSD$ from Makefiles.
0.8.0
05 Jun 2020 17:56:23
Revision:538041Original commit files touched by this commit
yuri search for other commits by this committer
graphics/reactphysics3d: Update 0.7.1 -> 0.8.0

Reported by:	portscout
0.7.1
02 Aug 2019 20:21:34
Revision:507912Original commit files touched by this commit
yuri search for other commits by this committer
graphics/reactphysics3d: 0.7.0 -> 0.7.1

Reported by:	portscout
0.7.0_2
26 Jul 2019 20:46:57
Revision:507372Original commit files touched by this commit
gerald search for other commits by this committer
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.

This includes ports
 - with USE_GCC=yes or USE_GCC=any,
 - with USES=fortran,
 - using Mk/bsd.octave.mk which in turn features USES=fortran, and
 - with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
   c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.

PR:		238330
0.7.0_1
13 Feb 2019 07:03:11
Revision:492830Original commit files touched by this commit
yuri search for other commits by this committer
graphics/reactphysics3d: fix build with GCC-based architectures

PR:		235685
Submitted by:	Piotr Kubaj <pkubaj@anongoth.pl>
0.7.0_1
25 Dec 2018 20:25:40
Revision:488341Original commit files touched by this commit
tcberner search for other commits by this committer
Change cmake default behaviour to outsource.

Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".

I tried to only set insource where explictely needed.

PR:		232038
Exp-run by:	antoine
0.7.0_1
16 Aug 2018 19:03:32
Revision:477368Original commit files touched by this commit
yuri search for other commits by this committer
graphics/reactphysics3d: Update to the latest revision; Add the 'test' target.
0.7.0
04 Aug 2018 07:16:22
Revision:476335Original commit files touched by this commit
yuri search for other commits by this committer
New port: graphics/reactphysics3d: C++ physics engine library in 3D

Number of commits found: 13