The Acoustic ToolBox includes four acoustic models:
BELLHOP: A beam/ray trace code
KRAKEN: A normal mode code
SCOOTER: A finite element FFP code
SPARC: A time domain FFP code
A common input structure has been used throughout so that only minor
modifications are needed to switch from one program to another.
All the models produce shade files which can be processed
using a common set of plotting routines to plot transmission loss
vs. range or vs. range and depth. These plotting routines
are contained in the GLOBAL directory.
WWW: http://hlsresearch.com/oalib/Modes/AcousticsToolbox/
Remove ports maintainted by ports@ which have passed their EXPIRATION_DATE
astro/gkrellsun Abandonware
astro/xrmap No more distfiles
audio/midimountain Abandonware
audio/gkrellmss Abandonware
audio/gnapster Abandonware
databases/xbase No more public distfiles
databases/xbsql No more public distfiles
games/gtkabale No more public distfiles
games/battleball No more public distfiles, does not compile on ia64 or
sparc64
games/race No more public distfiles
games/stvef-paks No more public distfiles
games/stvef-server No more public distfiles
games/tome No more public distfiles
(Only the first 15 lines of the commit message are shown above )
New port: science/at Acoustic ToolBox
The Acoustic ToolBox includes four acoustic models:
BELLHOP: A beam/ray trace code
KRAKEN: A normal mode code
SCOOTER: A finite element FFP code
SPARC: A time domain FFP code
A common input structure has been used throughout so that
only minor modifications are needed to switch from one
program to another.
All the models produce shade files which can be processed
using a common set of plotting routines to plot transmission
loss vs. range or vs. range and depth. These plotting
routines are contained in the GLOBAL directory.
PR: ports/42378
Submitted by: Heiner Strauss <heiner@bilch.com>