Port details |
- emptyepsilon Spaceship bridge simulator game
- 2021.06.23 games =3 2021.06.23Version of this port present on the latest quarterly branch.
- Maintainer: yuri@FreeBSD.org
- Port Added: 2016-11-02 06:25:51
- Last Update: 2024-07-22 23:13:29
- Commit Hash: 7125faf
- People watching this port, also watch:: alephone-data, assaultcube, endless-sky, alephone, armagetronad
- License: GPLv2 AngryFly-Royalty-Free-License
- WWW:
- https://daid.github.io/EmptyEpsilon/
- Description:
- EmptyEpsilon places you in the roles of a spaceship's bridge officers, like
those seen in Star Trek. While you can play EmptyEpsilon alone or with friends,
the best experience involves 6 players working together on each ship.
Each officer fills a unique role: Captain, Helms, Weapons, Relay, Science, and
Engineering. Except for the Captain, each officer operates part of the ship
through a specialized screen. The Captain relies on their trusty crew to report
information and follow orders.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- emptyepsilon>0:games/emptyepsilon
- To install the port:
- cd /usr/ports/games/emptyepsilon/ && make install clean
- To add the package, run one of these commands:
- pkg install games/emptyepsilon
- pkg install emptyepsilon
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: emptyepsilon
- Flavors: there is no flavor information for this port.
- distinfo:
- TIMESTAMP = 1624569629
SHA256 (daid-EmptyEpsilon-EE-2021.06.23_GH0.tar.gz) = 878f36330a95a76039671a980a2fd680e7ddbdc5e22ff6ca046010b03d3efd01
SIZE (daid-EmptyEpsilon-EE-2021.06.23_GH0.tar.gz) = 285211647
Packages (timestamps in pop-ups are UTC):
- Dependencies
- NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
- Build dependencies:
-
- glm>0 : math/glm
- cmake : devel/cmake-core
- ninja : devel/ninja
- xorgproto>=0 : x11/xorgproto
- xorgproto>=0 : x11/xorgproto
- Runtime dependencies:
-
- xclip : x11/xclip
- Library dependencies:
-
- libsfml-system.so : devel/sfml251
- libGL.so : graphics/libglvnd
- libGLU.so : graphics/libGLU
- There are no ports dependent upon this port
Configuration Options:
- No options to configure
- Options name:
- games_emptyepsilon
- USES:
- cmake compiler:c++11-lib gl localbase xorg
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
2021.06.23 22 Jul 2024 23:13:29 |
Dmitry Marakasov (amdmi3) |
devel/sfml: update 2.5.1 → 2.6.1
PR: 277491 |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
2021.06.23 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
2021.06.23 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
2021.06.23 27 Jun 2021 03:40:03 |
Yuri Victorovich (yuri) |
games/emptyepsilon: Update 2021.03.31 -> 2021.06.23; Add licence for the
AngryFly pack
The AngryFly pack license is not open source, but it doesn't prevent packaging. |
2021.03.31_1 22 Jun 2021 18:53:08 |
Kevin Bowling (kbowling) |
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824 |
2021.03.31 23 Apr 2021 21:57:49 |
Yuri Victorovich (yuri) |
games/emptyepsilon: Update 2021.03.16 -> 2021.03.31 |
2021.03.16 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
2021.03.16 18 Mar 2021 02:16:23 |
yuri |
games/emptyepsilon: Update 2020.11.23 -> 2021.03.16
Reported by: portscout |
2020.11.23 25 Nov 2020 07:21:48 |
yuri |
games/emptyepsilon: Update 2020.08.25 -> 2020.11.23
Reported by: portscout |
2020.08.25 27 Aug 2020 04:29:29 |
yuri |
games/emptyepsilon: Update 2020.08.07 -> 2020.08.25
Reported by: portscout |
2020.08.07 08 Aug 2020 18:38:00 |
yuri |
games/emptyepsilon: Update 2020.04.09 -> 2020.08.07
Reported by: portscout |
2020.04.09 11 Apr 2020 18:01:31 |
yuri |
games/emptyepsilon: Update 2020.03.22 -> 2020.04.09
Reported by: portscout |
2020.03.22 24 Mar 2020 04:49:11 |
yuri |
games/emptyepsilon: Update 2020.02.18 -> 2020.03.22
Reported by: portscout |
2020.02.18 19 Feb 2020 08:34:37 |
yuri |
games/emptyepsilon: Update 2020.01.15 -> 2020.02.18
Reported by: portscout |
2020.01.15 16 Jan 2020 05:05:31 |
yuri |
games/emptyepsilon: Update 2019.11.01 -> 2020.01.15
Reported by: portscout |
2019.11.01 10 Nov 2019 16:40:01 |
yuri |
games/emptyepsilon: Update 2019.10.28 -> 2019.11.01
Reported by: portscout |
2019.10.28 29 Oct 2019 04:30:12 |
yuri |
games/emptyepsilon: Update 2019.09.10 -> 2019.10.28
Reported by: portscout |
2019.09.10 14 Oct 2019 05:18:36 |
yuri |
games/emptyepsilon: Update 2019.05.21 -> 2019.09.10
Reported by: portscout |
2019.05.21_1 26 Jul 2019 20:46:57 |
gerald |
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330 |
2019.05.21 01 Jun 2019 21:23:03 |
yuri |
games/emptyepsilon: Update 2019.01.19 -> 2019.05.21
Reported by: portscout |
2019.01.19 21 Jan 2019 09:26:03 |
yuri |
games/emptyepsilon: Update 2018.11.16 -> 2019.01.19
Reported by: portscout |
2018.11.16_1 25 Dec 2018 20:25:40 |
tcberner |
Change cmake default behaviour to outsource.
Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".
I tried to only set insource where explictely needed.
PR: 232038
Exp-run by: antoine |
2018.11.16_1 12 Dec 2018 01:35:36 |
gerald |
Bump PORTREVISION for ports depending on the canonical version of GCC
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.
PR: 231590 |
2018.11.16 18 Nov 2018 20:37:52 |
yuri |
games/emptyepsilon: Update 2018.09.06 -> 2018.11.16
Reported by: portscout |
2018.09.06 17 Oct 2018 07:43:25 |
yuri |
games/emptyepsilon: Update 2018.02.15 -> 2018.09.06
Reported by: portscout |
2018.02.15_1 25 Sep 2018 07:29:26 |
linimon |
These ports now build on powerpc64.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket) |
2018.02.15_1 29 Jul 2018 22:18:46 |
gerald |
Bump PORTREVISION for ports depending on the canonical version of GCC
in the ports tree (via Mk/bsd.default-versions.mk and lang/gcc) which
has now moved from GCC 6 to GCC 7 by default.
This includes ports
- featuring USE_GCC=yes or USE_GCC=any,
- featuring USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and those
- with USES=compiler specifying one of openmp, nestedfct, c11, c++0x,
c++11-lib, c++11-lang, c++14-lang, c++17-lang, or gcc-c++11-lib.
PR: 222542 |
2018.02.15 16 Feb 2018 10:36:44 |
yuri |
games/emptyepsilon: Update to 2018.02.15
Reported by: portscout
Approved by: tcberner (mentor, implicit) |
2018.01.05 10 Feb 2018 23:49:18 |
yuri |
games/emptyepsilon: Update to 2018.01.05
Changelog:
https://github.com/daid/EmptyEpsilon/blob/master/CHANGELOG.md
Additional port changes:
* cmake:outsource instead of cmake
* Moved USExx statements to one section
Reported by: portscout
Approved by: tcberner (mentor, implicit) |
2017.11.03 12 Nov 2017 21:27:12 |
yuri |
games/emptyepsilon: Update to 2017.11.03
Approved by: tcberner (mentor)
Differential Revision: https://reviews.freebsd.org/D12944 |
2017.05.06_1 10 Sep 2017 20:55:39 |
gerald |
Bump PORTREVISION for ports depending on the canonical version of GCC
(via Mk/bsd.default-versions.mk and lang/gcc) which has moved from
GCC 5.4 to GCC 6.4 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c++11-lib, c++11-lang,
c++14-lang, c++0x, c11, or gcc-c++11-lib.
PR: 219275 |
2017.05.06 04 Sep 2017 09:01:43 |
amdmi3 |
- Update WWW
Approved by: portmgr blanket |
2017.05.06 22 May 2017 13:17:39 |
linimon |
Mark some ports failing on power64. In cases where the error message
was a stub, provide a real one.
While here, pet portlint.
Approved by: portmgr (tier-2 blanket)
Reported by: swills |
2017.05.06 21 May 2017 15:47:30 |
joneum |
Update to 2017.05.06
PR: 219398
Reported by: Yuri Victorovich (Maintainer) <yuri@rawbw.com>
Approved by: miwi (mentor)
Differential Revision: https://reviews.freebsd.org/D10831 |
2017.02.23_1 01 Apr 2017 15:23:32 |
gerald |
Bump PORTREVISIONs for ports depending on the canonical version of GCC and
lang/gcc which have moved from GCC 4.9.4 to GCC 5.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using using Mk/bsd.octave.mk which in turn has USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c++11-lib, c++14-lang,
c++11-lang, c++0x, c11, or gcc-c++11-lib.
PR: 216707 |
2017.02.23 02 Mar 2017 15:44:22 |
krion |
Update games/emptyepsilon to 2017.02.23
PR: 217361
Submitted by: maintainer
Approved by: mat (mentor)
Differential Revision: https://reviews.freebsd.org/D9812 |
2017.01.19 06 Feb 2017 16:42:57 |
mat |
Here is an example of where not to use GH_TUPLE because it forces to
rewrite all the default values time and time again.
Sponsored by: Absolight |
2017.01.19 03 Feb 2017 06:36:25 |
krion |
Update games/emptyepsilon to 2017.01.19
PR: https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=216720
Submitted by: yuri@rawbw.com
Approved by: mat (mentor)
Differential Revision: https://reviews.freebsd.org/D9414 |
2016.09.02 11 Dec 2016 17:40:02 |
antoine |
Those ports build fine with bsd make |
2016.09.02 02 Nov 2016 06:25:39 |
jbeich |
games/emptyepsilon: add new port
PR: 213939
Submitted by: yuri@rawbw.com
EmptyEpsilon places you in the roles of a spaceship's bridge officers, like
those seen in Star Trek. While you can play EmptyEpsilon alone or with friends,
the best experience involves 6 players working together on each ship.
Each officer fills a unique role: Captain, Helms, Weapons, Relay, Science, and
Engineering. Except for the Captain, each officer operates part of the ship
through a specialized screen. The Captain relies on their trusty crew to report
information and follow orders.
http://emptyepsilon.org/ |