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Port details
joequake Improved NQ engine with ZQuake and FuhQuake graphical effects
0.15b1329_12 games on this many watch lists=0 search for ports that depend on this port Find issues related to this port Report an issue related to this port View this port on Repology. pkg-fallout 0.15b1329_12Version of this port present on the latest quarterly branch.
There is no maintainer for this port.
Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org search for ports maintained by this maintainer
Port Added: 2006-05-07 16:13:36
Last Update: 2023-07-28 17:13:17
Commit Hash: 664a2fa
License: GPLv2+
WWW:
http://runecentral.com/joequake/
Description:
JoeQuake is an improved NQ engine with plenty of ZQuake and FuhQuake graphical effects included. JoeQuake's main aim is to provide pleasant demo watching for .dem files. JoeQuake also supports better graphical quality including 32bit textures, colored lights, smoother animations, etc.
Homepage    cgit ¦ Codeberg ¦ GitHub ¦ GitLab ¦ SVNWeb

Manual pages:
FreshPorts has no man page information for this port.
pkg-plist: as obtained via: make generate-plist
Expand this list (173 items)
Collapse this list.
  1. /usr/local/share/licenses/joequake-0.15b1329_12/catalog.mk
  2. /usr/local/share/licenses/joequake-0.15b1329_12/LICENSE
  3. /usr/local/share/licenses/joequake-0.15b1329_12/GPLv2+
  4. bin/joequake-glx
  5. bin/joequake-x11
  6. share/quake/joequake/pak0.pak
  7. @comment share/quake/joequake/textures/wad/face_inv2.png
  8. @comment share/quake/joequake/textures/wad/face_invis.png
  9. @comment share/quake/joequake/textures/wad/face_invul2.png
  10. @comment share/quake/joequake/textures/wad/face_p1.png
  11. @comment share/quake/joequake/textures/wad/face_p2.png
  12. @comment share/quake/joequake/textures/wad/face_p3.png
  13. @comment share/quake/joequake/textures/wad/face_p4.png
  14. @comment share/quake/joequake/textures/wad/face_p5.png
  15. @comment share/quake/joequake/textures/wad/face_quad.png
  16. @comment share/quake/joequake/textures/wad/face1.png
  17. @comment share/quake/joequake/textures/wad/face2.png
  18. @comment share/quake/joequake/textures/wad/face3.png
  19. @comment share/quake/joequake/textures/wad/face4.png
  20. @comment share/quake/joequake/textures/wad/face5.png
  21. @comment share/quake/joequake/textures/wad/sb_cells.png
  22. @comment share/quake/joequake/textures/wad/sb_nails.png
  23. @comment share/quake/joequake/textures/wad/sb_rocket.png
  24. @comment share/quake/joequake/textures/wad/sb_shells.png
  25. @comment share/quake/joequake/textures/wad/sb_sigil1.png
  26. @comment share/quake/joequake/textures/wad/sb_sigil2.png
  27. @comment share/quake/joequake/textures/wad/sb_sigil3.png
  28. @comment share/quake/joequake/textures/wad/sb_sigil4.png
  29. @comment share/quake/joequake/textures/wad/anum_0.png
  30. @comment share/quake/joequake/textures/wad/anum_1.png
  31. @comment share/quake/joequake/textures/wad/anum_2.png
  32. @comment share/quake/joequake/textures/wad/anum_3.png
  33. @comment share/quake/joequake/textures/wad/anum_4.png
  34. @comment share/quake/joequake/textures/wad/anum_5.png
  35. @comment share/quake/joequake/textures/wad/anum_6.png
  36. @comment share/quake/joequake/textures/wad/anum_7.png
  37. @comment share/quake/joequake/textures/wad/anum_8.png
  38. @comment share/quake/joequake/textures/wad/anum_9.png
  39. @comment share/quake/joequake/textures/wad/anum_minus.png
  40. @comment share/quake/joequake/textures/wad/backtile.png
  41. @comment share/quake/joequake/textures/wad/disc.png
  42. @comment share/quake/joequake/textures/wad/ibar.png
  43. @comment share/quake/joequake/textures/wad/NET.png
  44. @comment share/quake/joequake/textures/wad/num_0.png
  45. @comment share/quake/joequake/textures/wad/num_1.png
  46. @comment share/quake/joequake/textures/wad/num_2.png
  47. @comment share/quake/joequake/textures/wad/num_3.png
  48. @comment share/quake/joequake/textures/wad/num_4.png
  49. @comment share/quake/joequake/textures/wad/num_5.png
  50. @comment share/quake/joequake/textures/wad/num_6.png
  51. @comment share/quake/joequake/textures/wad/num_7.png
  52. @comment share/quake/joequake/textures/wad/num_8.png
  53. @comment share/quake/joequake/textures/wad/num_9.png
  54. @comment share/quake/joequake/textures/wad/num_colon.png
  55. @comment share/quake/joequake/textures/wad/num_minus.png
  56. @comment share/quake/joequake/textures/wad/num_slash.png
  57. @comment share/quake/joequake/textures/wad/inv_lightng.png
  58. @comment share/quake/joequake/textures/wad/inv_nailgun.png
  59. @comment share/quake/joequake/textures/wad/inv_rlaunch.png
  60. @comment share/quake/joequake/textures/wad/inv_shotgun.png
  61. @comment share/quake/joequake/textures/wad/inv_snailgun.png
  62. @comment share/quake/joequake/textures/wad/inv_srlaunch.png
  63. @comment share/quake/joequake/textures/wad/inv_sshotgun.png
  64. @comment share/quake/joequake/textures/wad/inv2_lightng.png
  65. @comment share/quake/joequake/textures/wad/inv2_nailgun.png
  66. @comment share/quake/joequake/textures/wad/inv2_rlaunch.png
  67. @comment share/quake/joequake/textures/wad/inv2_shotgun.png
  68. @comment share/quake/joequake/textures/wad/inv2_snailgun.png
  69. @comment share/quake/joequake/textures/wad/inv2_srlaunch.png
  70. @comment share/quake/joequake/textures/wad/inv2_sshotgun.png
  71. @comment share/quake/joequake/textures/wad/inva1_lightng.png
  72. @comment share/quake/joequake/textures/wad/inva1_nailgun.png
  73. @comment share/quake/joequake/textures/wad/inva1_rlaunch.png
  74. @comment share/quake/joequake/textures/wad/inva1_shotgun.png
  75. @comment share/quake/joequake/textures/wad/inva1_snailgun.png
  76. @comment share/quake/joequake/textures/wad/inva1_srlaunch.png
  77. @comment share/quake/joequake/textures/wad/inva1_sshotgun.png
  78. @comment share/quake/joequake/textures/wad/inva2_lightng.png
  79. @comment share/quake/joequake/textures/wad/inva2_nailgun.png
  80. @comment share/quake/joequake/textures/wad/inva2_rlaunch.png
  81. @comment share/quake/joequake/textures/wad/inva2_shotgun.png
  82. @comment share/quake/joequake/textures/wad/inva2_snailgun.png
  83. @comment share/quake/joequake/textures/wad/inva2_srlaunch.png
  84. @comment share/quake/joequake/textures/wad/inva2_sshotgun.png
  85. @comment share/quake/joequake/textures/wad/inva3_lightng.png
  86. @comment share/quake/joequake/textures/wad/inva3_nailgun.png
  87. @comment share/quake/joequake/textures/wad/inva3_rlaunch.png
  88. @comment share/quake/joequake/textures/wad/inva3_shotgun.png
  89. @comment share/quake/joequake/textures/wad/inva3_snailgun.png
  90. @comment share/quake/joequake/textures/wad/inva3_srlaunch.png
  91. @comment share/quake/joequake/textures/wad/inva3_sshotgun.png
  92. @comment share/quake/joequake/textures/wad/inva4_lightng.png
  93. @comment share/quake/joequake/textures/wad/inva4_nailgun.png
  94. @comment share/quake/joequake/textures/wad/inva4_rlaunch.png
  95. @comment share/quake/joequake/textures/wad/inva4_shotgun.png
  96. @comment share/quake/joequake/textures/wad/inva4_snailgun.png
  97. @comment share/quake/joequake/textures/wad/inva4_srlaunch.png
  98. @comment share/quake/joequake/textures/wad/inva4_sshotgun.png
  99. @comment share/quake/joequake/textures/wad/inva5_lightng.png
  100. @comment share/quake/joequake/textures/wad/inva5_nailgun.png
  101. @comment share/quake/joequake/textures/wad/inva5_rlaunch.png
  102. @comment share/quake/joequake/textures/wad/inva5_shotgun.png
  103. @comment share/quake/joequake/textures/wad/inva5_snailgun.png
  104. @comment share/quake/joequake/textures/wad/inva5_srlaunch.png
  105. @comment share/quake/joequake/textures/wad/inva5_sshotgun.png
  106. @comment share/quake/joequake/textures/wad/RAM.png
  107. @comment share/quake/joequake/textures/wad/sb_invis.png
  108. @comment share/quake/joequake/textures/wad/sb_invuln.png
  109. @comment share/quake/joequake/textures/wad/sb_key1.png
  110. @comment share/quake/joequake/textures/wad/sb_key2.png
  111. @comment share/quake/joequake/textures/wad/sb_quad.png
  112. @comment share/quake/joequake/textures/wad/sb_suit.png
  113. @comment share/quake/joequake/textures/wad/sbar.png
  114. @comment share/quake/joequake/textures/wad/scorebar.png
  115. @comment share/quake/joequake/textures/wad/sb_armor1.png
  116. @comment share/quake/joequake/textures/wad/sb_armor2.png
  117. @comment share/quake/joequake/textures/wad/sb_armor3.png
  118. @comment share/quake/joequake/textures/wad/inv_prox_gren.png
  119. @comment share/quake/joequake/textures/wad/inv_prox.png
  120. @comment share/quake/joequake/textures/wad/inv2_prox.png
  121. @comment share/quake/joequake/textures/wad/inv2_prox_gren.png
  122. @comment share/quake/joequake/textures/wad/inv_gren_prox.png
  123. @comment share/quake/joequake/textures/wad/inv2_gren_prox.png
  124. @comment share/quake/joequake/textures/wad/inv_laser.png
  125. @comment share/quake/joequake/textures/wad/inv2_laser.png
  126. @comment share/quake/joequake/textures/wad/inv_mjolnir.png
  127. @comment share/quake/joequake/textures/wad/inv2_mjolnir.png
  128. @comment share/quake/joequake/textures/wad/inv2_lightng.png
  129. @comment share/quake/joequake/textures/wad/inv_lightng.png
  130. @comment share/quake/joequake/textures/wad/inv_rlaunch.png
  131. @comment share/quake/joequake/textures/wad/inv2_rlaunch.png
  132. @comment share/quake/joequake/textures/wad/sb_key2.png
  133. @comment share/quake/joequake/textures/wad/inva1_laser.png
  134. @comment share/quake/joequake/textures/wad/sb_key1.png
  135. @comment share/quake/joequake/textures/wad/inva2_laser.png
  136. @comment share/quake/joequake/textures/wad/inva3_laser.png
  137. @comment share/quake/joequake/textures/wad/inva4_laser.png
  138. @comment share/quake/joequake/textures/wad/inva5_laser.png
  139. @comment share/quake/joequake/textures/wad/inva1_mjolnir.png
  140. @comment share/quake/joequake/textures/wad/inva2_mjolnir.png
  141. @comment share/quake/joequake/textures/wad/inva3_mjolnir.png
  142. @comment share/quake/joequake/textures/wad/inva4_mjolnir.png
  143. @comment share/quake/joequake/textures/wad/inva5_mjolnir.png
  144. @comment share/quake/joequake/textures/wad/inva1_gren_prox.png
  145. @comment share/quake/joequake/textures/wad/inva2_gren_prox.png
  146. @comment share/quake/joequake/textures/wad/inva3_gren_prox.png
  147. @comment share/quake/joequake/textures/wad/inva4_gren_prox.png
  148. @comment share/quake/joequake/textures/wad/inva5_gren_prox.png
  149. @comment share/quake/joequake/textures/wad/inva1_lightng.png
  150. @comment share/quake/joequake/textures/wad/inva2_lightng.png
  151. @comment share/quake/joequake/textures/wad/inva3_lightng.png
  152. @comment share/quake/joequake/textures/wad/inva4_lightng.png
  153. @comment share/quake/joequake/textures/wad/inva5_lightng.png
  154. @comment share/quake/joequake/textures/wad/inva1_prox.png
  155. @comment share/quake/joequake/textures/wad/inva2_prox.png
  156. @comment share/quake/joequake/textures/wad/inva3_prox.png
  157. @comment share/quake/joequake/textures/wad/inva4_prox.png
  158. @comment share/quake/joequake/textures/wad/inva5_prox.png
  159. @comment share/quake/joequake/textures/wad/inva1_prox_gren.png
  160. @comment share/quake/joequake/textures/wad/inva2_prox_gren.png
  161. @comment share/quake/joequake/textures/wad/inva3_prox_gren.png
  162. @comment share/quake/joequake/textures/wad/inva4_prox_gren.png
  163. @comment share/quake/joequake/textures/wad/inva5_prox_gren.png
  164. @comment share/quake/joequake/textures/wad/inva1_rlaunch.png
  165. @comment share/quake/joequake/textures/wad/inva2_rlaunch.png
  166. @comment share/quake/joequake/textures/wad/inva3_rlaunch.png
  167. @comment share/quake/joequake/textures/wad/inva4_rlaunch.png
  168. @comment share/quake/joequake/textures/wad/inva5_rlaunch.png
  169. share/doc/joequake/joequake.txt
  170. share/doc/joequake/whatsnew.txt
  171. @owner
  172. @group
  173. @mode
Collapse this list.
Dependency lines:
  • joequake>0:games/joequake
To install the port:
cd /usr/ports/games/joequake/ && make install clean
To add the package, run one of these commands:
  • pkg install games/joequake
  • pkg install joequake
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.
PKGNAME: joequake
Flavors: there is no flavor information for this port.
distinfo:
SHA256 (joequake/joequake-v0.15b1329-source.zip) = 5f18f687ab7f5ec8f9856ed98da2aba83a9e9bd4509ae67f2d238fc9c8e5f630 SIZE (joequake/joequake-v0.15b1329-source.zip) = 1327423 SHA256 (joequake/joequake-v0.15b1331-linux.zip) = 7d04d86fcb8bd9d4e5c4fd0b5eeb608fcb35aff6464233e025de57dbb60587ab

Expand this list (5 items)

Collapse this list.

SIZE (joequake/joequake-v0.15b1331-linux.zip) = 4927768 SHA256 (joequake/joequake_wad.zip) = 754f4b0990777f509987c7a4f5382cf98cd063c7f2e4a3df3e757ddfb3af9191 SIZE (joequake/joequake_wad.zip) = 1053818 SHA256 (joequake/hipnotic_wad.zip) = 267e354c20c35f414513c5d73c536aff9a431a1271f125c450c40f08963c3189 SIZE (joequake/hipnotic_wad.zip) = 272279

Collapse this list.


Packages (timestamps in pop-ups are UTC):
joequake
ABIaarch64amd64armv6armv7i386powerpcpowerpc64powerpc64le
FreeBSD:13:latest0.15b1329_120.15b1329_12-0.15b1329_120.15b1329_12---
FreeBSD:13:quarterly0.15b1329_120.15b1329_120.15b1329_110.15b1329_120.15b1329_120.15b1329_120.15b1329_120.15b1329_12
FreeBSD:14:latest0.15b1329_120.15b1329_12-0.15b1329_120.15b1329_120.15b1329_11-0.15b1329_11
FreeBSD:14:quarterly0.15b1329_120.15b1329_12-0.15b1329_120.15b1329_120.15b1329_120.15b1329_120.15b1329_12
FreeBSD:15:latest0.15b1329_120.15b1329_12n/a0.15b1329_12n/a0.15b1329_120.15b1329_120.15b1329_12
FreeBSD:15:quarterly--n/a-n/a---
Dependencies
NOTE: FreshPorts displays only information on required and default dependencies. Optional dependencies are not covered.
Build dependencies:
  1. gmake>=4.3 : devel/gmake
  2. xorgproto>=0 : x11/xorgproto
  3. x11.pc : x11/libX11
  4. xext.pc : x11/libXext
  5. xxf86dga.pc : x11/libXxf86dga
  6. xxf86vm.pc : x11/libXxf86vm
  7. x11.pc : x11/libX11
  8. xext.pc : x11/libXext
Runtime dependencies:
  1. pak0.pak : games/quake-data
  2. x11.pc : x11/libX11
  3. xext.pc : x11/libXext
  4. xxf86dga.pc : x11/libXxf86dga
  5. xxf86vm.pc : x11/libXxf86vm
  6. x11.pc : x11/libX11
  7. xext.pc : x11/libXext
Library dependencies:
  1. libpng.so : graphics/png
  2. libGL.so : graphics/libglvnd
  3. libjpeg.so : graphics/jpeg-turbo
There are no ports dependent upon this port

Configuration Options:
===> The following configuration options are available for joequake-0.15b1329_12: DOCS=on: Build and/or install documentation HUD=off: High quality HUD images (for OpenGL) HUD_SA=off: Same for Scourge of Armagon (hipnotic) OPTIMIZED_CFLAGS=on: Use extra compiler optimizations X86_ASM=on: Enable x86 assembly code ====> Options available for the multi UI: you have to choose at least one of them OPENGL=on: 2D/3D rendering support via OpenGL X11=on: X11 (graphics) support ===> Use 'make config' to modify these settings
Options name:
games_joequake
USES:
gmake zip gl jpeg xorg xorg
pkg-message:
For install:
JoeQuake has been installed. To start it in full-screen mode you can run it with the "-fullscreen" parameter. If you have mouse problems you can try running it with the "-nomdga" parameter (this will make the mouse work fine when the DGA X11 extension is disabled). If you have sound problems try running it with the parameter "-sndspeed <speed>", where "<speed>" could be 22050 or 44100 for example. If you enable water alpha ("r_wateralpha" or from the menu), set "r_novis" to "1" or you will have problems with water/lava. Note that the value of "r_novis" will be saved in the configuration file.
Master Sites:
Expand this list (1 items)
Collapse this list.
  1. http://joequake.runecentral.com/
Collapse this list.

Number of commits found: 46

Commit History - (may be incomplete: for full details, see links to repositories near top of page)
CommitCreditsLog message
0.15b1329_12
28 Jul 2023 17:13:17
commit hash: 664a2fa1e56e670a356f54c94389bdb47d868f3fcommit hash: 664a2fa1e56e670a356f54c94389bdb47d868f3fcommit hash: 664a2fa1e56e670a356f54c94389bdb47d868f3fcommit hash: 664a2fa1e56e670a356f54c94389bdb47d868f3f files touched by this commit
Daniel Engberg (diizzy) search for other commits by this committer
*/*: Bump jpeg-turbo users treewide

New major version 3.0.0
0.15b1329_11
14 Apr 2023 14:16:07
commit hash: 9f0f032b1f0dd9fc2013b6742061b4e2e31c51cccommit hash: 9f0f032b1f0dd9fc2013b6742061b4e2e31c51cccommit hash: 9f0f032b1f0dd9fc2013b6742061b4e2e31c51cccommit hash: 9f0f032b1f0dd9fc2013b6742061b4e2e31c51cc files touched by this commit
Robert Clausecker (fuz) search for other commits by this committer
games/joequake: work around duplicate symbol issues

Supply -fcommon to enable a build with recent clang.
This fixes the build on FreeBSD 13+.
07 Sep 2022 21:58:51
commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4commit hash: fb16dfecae4a6efac9f3a78e0b759fb7a3c53de4 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Remove WWW entries moved into port Makefiles

Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.

This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.

Approved by:		portmgr (tcberner)
0.15b1329_10
07 Sep 2022 21:10:59
commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52commit hash: b7f05445c00f2625aa19b4154ebcbce5ed2daa52 files touched by this commit
Stefan Eßer (se) search for other commits by this committer
Add WWW entries to port Makefiles

It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.

Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.

There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.15b1329_10
20 Jul 2022 14:21:58
commit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27ccommit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27ccommit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27ccommit hash: d56127bdfc7d6fca27855e27a66e61ce99cce27c files touched by this commit
Tobias C. Berner (tcberner) search for other commits by this committer
games: remove 'Created by' lines

A big Thank You to the original contributors of these ports:

  *  <benlutz@datacomm.ch>
  *  <janos.mohacsi@bsd.hu>
  *  Aaron Baugher
  *  Aaron Dalton <aaron@FreeBSD.org>
  *  Aaron Dalton <aaron@daltons.ca>
  *  Aaron VonderHaar <avh4@usa.net>
  *  Aaron Zauner <az_mail@gmx.at>
  *  Adam Kranzel (adam@alameda.edu)
  *  Adam Weinberger <adamw@FreeBSD.org>
  *  Ade Lovett <ade@FreeBSD.org>
  *  Akinori MUSHA aka knu <knu@idaemons.org>
(Only the first 15 lines of the commit message are shown above View all of this commit message)
0.15b1329_10
22 Jun 2021 18:53:08
commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77commit hash: da3162c7c9f01912ba1940e188b253f2b5c7ba77 files touched by this commit
Kevin Bowling (kbowling) search for other commits by this committer
graphics/mesa-libs: Bump reverse deps for libglvnd

Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.

PR:		246767
Reviewed by:	manu, bapt
Approved by:	x11
Differential Revision:	https://reviews.freebsd.org/D30824
0.15b1329_9
06 Apr 2021 14:31:07
commit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344ebcommit hash: 305f148f482daf30dcf728039d03d019f88344eb files touched by this commit
Mathieu Arnold (mat) search for other commits by this committer
Remove # $FreeBSD$ from Makefiles.
0.15b1329_9
17 Feb 2021 22:50:20
Revision:565819Original commit files touched by this commit
linimon search for other commits by this committer
Mark BROKEN in 13/14 (via latest llvm update).
0.15b1329_9
04 Feb 2021 17:30:37
Revision:564053Original commit files touched by this commit
jbeich search for other commits by this committer
games/joequake: properly fix OPENGL vs. X11 after r564045
0.15b1329_9
04 Feb 2021 17:12:53
Revision:564045Original commit files touched by this commit
jbeich search for other commits by this committer
games/joequake: unbreak with libglvnd

vid_glx.c:42:10: fatal error: 'X11/extensions/xf86vmode.h' file not found
 #include <X11/extensions/xf86vmode.h>
          ^~~~~~~~~~~~~~~~~~~~~~~~~~~~

Reported by:	antoine (via bug 246767 exp-run)
0.15b1329_9
05 Nov 2019 22:16:15
Revision:516845Original commit files touched by this commit
zeising search for other commits by this committer
Add USES=xorg USES=gl, ports categories g

Add USES=xorg and USES=gl to ports in categories starting with 'g'.
While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
0.15b1329_9
13 Aug 2019 16:03:12
Revision:508837Original commit files touched by this commit
mat search for other commits by this committer
Convert to UCL & cleanup pkg-message (categories e-g)
0.15b1329_9
10 Sep 2018 13:14:52
Revision:479406Original commit files touched by this commit
mat search for other commits by this committer
Add DOCS options to ports that should have one.

Also various fixes related to said option.

PR:		230864
Submitted by:	mat
exp-runs by:	antoine
0.15b1329_9
23 May 2017 05:03:16
Revision:441503Original commit files touched by this commit
rezny search for other commits by this committer
Revision bump of all ports with USE_GL after consolidation of mesa-libs

Approved by:	swills (mentor)
Differential Revision:	https://reviews.freebsd.org/D10845
0.15b1329_8
01 Apr 2016 14:00:57
Revision:412346Original commit files touched by this commit
mat search for other commits by this committer
Remove ${PORTSDIR}/ from dependencies, categories d, e, f, and g.

With hat:	portmgr
Sponsored by:	Absolight
0.15b1329_8
12 Jan 2016 16:20:32
Revision:405891Original commit files touched by this commit
amdmi3 search for other commits by this committer
Convert LICENSE= "GPLxx # or later" to "GPLxx+"

Approved by:	portmgr blanket
0.15b1329_8
22 Jun 2015 18:33:22
Revision:390310Original commit files touched by this commit
antoine search for other commits by this committer
Convert to USES=jpeg
0.15b1329_8
25 Dec 2014 20:54:43
Revision:375598Original commit files touched by this commit
bapt search for other commits by this committer
Bump portrevision after png update
0.15b1329_7
25 Dec 2014 19:04:27
Revision:375594Original commit files touched by this commit
antoine search for other commits by this committer
Change libpng15.so to libpng.so in LIB_DEPENDS to prepare the upgrade
0.15b1329_7
08 Dec 2014 13:59:31
Revision:374268Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Add LICENSE
- Drop @dirrm* from plist
0.15b1329_7
13 Sep 2014 06:28:58
Revision:368075Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Only enable X86_ASM on amd64: breaks build on i386, and is probably useless on
other archs
0.15b1329_7
10 Sep 2014 20:50:37
Revision:367888Original commit files touched by this commit
gerald search for other commits by this committer
Update the default version of GCC in the Ports Collection from GCC 4.7.4
to GCC 4.8.3.

Part II, Bump PORTREVISIONs.

PR:		192025
Tested by:	antoine (-exp runs)
Approved by:	portmgr (implicit)
0.15b1329_6
22 Aug 2014 15:31:16
Revision:365667Original commit files touched by this commit
amdmi3 search for other commits by this committer
- Stagify
0.15b1329_6
13 Jul 2014 23:23:25
Revision:361727Original commit files touched by this commit
bapt search for other commits by this committer
Modernize LIB_DEPENDS

With hat:	portmgr
10 Mar 2014 14:49:26
Revision:347760Original commit files touched by this commit Sanity Test Failure Refresh
bapt search for other commits by this committer
Convert g* to USES=zip
0.15b1329_6
20 Sep 2013 17:36:36
Revision:327730Original commit files touched by this commit
bapt search for other commits by this committer
Add NO_STAGE all over the place in preparation for the staging support (cat:
games)
0.15b1329_6
14 Jun 2013 14:29:15
Revision:320933Original commit files touched by this commit
wg search for other commits by this committer
games/joequake: fix build with clang

- Fix build with clang, use gnu89 C std
- Trim Makefile header

Approved by:	culot / jpaetzel (mentors, implicit)
0.15b1329_6
12 Jun 2012 16:35:45
Original commit files touched by this commit
bapt search for other commits by this committer
Convert to new options framework
0.15b1329_6
01 Jun 2012 05:26:28
Original commit files touched by this commit
dinoex search for other commits by this committer
- update png to 1.5.10
0.15b1329_5
02 Aug 2011 13:49:10
Original commit files touched by this commit
bapt search for other commits by this committer
Update master_site
0.15b1329_5
03 Jul 2011 14:25:36
Original commit files touched by this commit
ohauer search for other commits by this committer
-remove MD5
0.15b1329_5
27 Feb 2011 04:54:41
Original commit files touched by this commit
tabthorpe search for other commits by this committer
- Reassign ports to heap

Submitted by:   alepulver
0.15b1329_5
30 Mar 2010 11:21:22
Original commit files touched by this commit
dinoex search for other commits by this committer
- fix build for png-1.4.1
0.15b1329_5
28 Mar 2010 06:47:48
Original commit files touched by this commit
dinoex search for other commits by this committer
- update to 1.4.1
Reviewed by:    exp8 run on pointyhat
Supported by:   miwi
0.15b1329_4
05 Feb 2010 11:46:55
Original commit files touched by this commit
dinoex search for other commits by this committer
- update to jpeg-8
0.15b1329_3
18 Jul 2009 11:11:29
Original commit files touched by this commit
dinoex search for other commits by this committer
- update to jpeg7
Tested by:      pav on pointyhat
0.15b1329_2
25 Jul 2008 14:34:52
Original commit files touched by this commit
pav search for other commits by this committer
- Remove USE_GCC where it can be satisfied with base compiler on following
  FreeBSD versions: 5.3 and up, 6.x, 7.x, 8-CURRENT
0.15b1329_2
19 Apr 2008 17:56:05
Original commit files touched by this commit Sanity Test Failure
miwi search for other commits by this committer
- Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
        Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
        ehaupt, nox, itetcu, flz, pav

PR:             116263
Tested on:      pointyhat
Approved by:    portmgr (pav)
0.15b1329_2
22 Mar 2008 14:48:03
Original commit files touched by this commit
miwi search for other commits by this committer
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Bump PORTREVISION

Approved by:    portmgr (xorg cleanup)
0.15b1329_1
19 May 2007 20:32:57
Original commit files touched by this commit
flz search for other commits by this committer
- Welcome X.org 7.2 \o/.
- Set X11BASE to ${LOCALBASE} for recent ${OSVERSION}.
- Bump PORTREVISION for ports intalling files in ${X11BASE}.
0.15b1329
31 Aug 2006 23:18:30
Original commit files touched by this commit
alepulver search for other commits by this committer
- Fix typing error in pkg-message.
0.15b1329
27 May 2006 16:37:17
Original commit files touched by this commit
alepulver search for other commits by this committer
- Fix typo in patch-Makefile.linux (USE_OPTIMIZE -> USE_OPTIMIZED_CFLAGS).

Approved by:    garga (mentor, implicitly)
0.15b1329
27 May 2006 15:55:52
Original commit files touched by this commit
alepulver search for other commits by this committer
- Fix building the X11 client on non i386 architectures.

Approved by:    garga (mentor, implicitly)
0.15b1329
20 May 2006 13:29:07
Original commit files touched by this commit
alepulver search for other commits by this committer
- Fix building in non i386 architectures (change in Makefile.linux).
- Use Q1DIR directly, instead of assigning it to DATADIR.

Approved by:    garga (mentor, implicitly)
0.15b1329
10 May 2006 16:50:02
Original commit files touched by this commit
alepulver search for other commits by this committer
- Change distinfo (distfile changed because of a bugfix).
- Use a new Linux binary package (for data).

Approved by:    garga (mentor)
0.15b1329
07 May 2006 16:12:44
Original commit files touched by this commit
alepulver search for other commits by this committer
JoeQuake is an improved NQ engine with plenty of ZQuake and FuhQuake graphical
effects included. JoeQuake's main aim is to provide pleasant demo watching for
.dem files. JoeQuake also supports better graphical quality including 32bit
textures, colored lights, smoother animations, etc.

WWW: http://runecentral.com/joequake/

PR:             ports/91890
Submitted by:   Alejandro Pulver <alejandro@varnet.biz>
Approved by:    garga (mentor)

Number of commits found: 46