OpenMW is a recreation of the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the
original game for OpenMW to work.
===> The following configuration options are available for openmw-0.51.0_4:
DOCS=on: Build and/or install documentation
LUAJIT=on: Use LuaJIT instead of standard Lua
===> Use 'make config' to modify these settings
OpenMW requires a set of Morrowind data files. If you don't own a
copy of Morrowind, you can buy and download one on e.g. Steam or GOG.
Steam can be installed on FreeBSD/amd64 via emulators/i386-wine or on
FreeBSD/i386 via emulators/wine. GOG is completely accessible via your
web browser and you can simply download your purchase (making this the
easiest of the two options).
Once you have a set of Morrowind data files run openmw-launcher next.
Answer YES to the question if you want to run the installation wizard.
Follow the wizard's instruction to select your Morrowind data files.
lang/luajit: update to v2.1
Disconnect lang/luajit-devel from the build, will be removed soon.
Bump PORTREVISIONs for the consumers.
Discussed with: adamw
PR: 225342
games/openmw: fix patch line terminators after 13a36f14c8a5
The files components/myguiplatform/myguiloglistener.[ch]pp are with DOS
line terminators, so the patch files will have a mix of CRLF and LF line
terminators. This got lost when applying the patch in the PR.
PR: 284814
Mk/Uses: always use colon for build/run suffix
Most USES use a colon for build/run(/test) suffixes. Change kde.mk,
qt.mk and pyqt.mk to do the same, and update all ports using that.
Document in CHANGES.
PR: 266034
Exp-run by: antoine
Approved by: tcberner (mentor)
Differential Revision: https://reviews.freebsd.org/D36349
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner)
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above )
graphics/mesa-libs: Bump reverse deps for libglvnd
Per discussion with bapt on helping pkg handle the changing of these
deps and avoiding impossible upgrade senarios.
PR: 246767
Reviewed by: manu, bapt
Approved by: x11
Differential Revision: https://reviews.freebsd.org/D30824
Bump PORTREVISION for ports depending on the canonical version of GCC
as defined in Mk/bsd.default-versions.mk which has moved from GCC 8.3
to GCC 9.1 under most circumstances now after revision 507371.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, everything INDEX-11 shows with a dependency on lang/gcc9 now.
PR: 238330
games/openmw: fix build with GCC-based architectures
After mygui upgrade, a couple of include <memory> are needed to build with GCC.
Errors:
/wrkdirs/usr/ports/games/openmw/work/openmw-openmw-0.45.0/apps/openmw/mwgui/alchemywindow.hpp:78:14:
error: 'unique_ptr' in namespace 'std' does not name a template type
std::unique_ptr<MWMechanics::Alchemy> mAlchemy;
^~~~~~~~~~
/wrkdirs/usr/ports/games/openmw/work/openmw-openmw-0.45.0/apps/openmw/mwgui/alchemywindow.hpp:78:9:
note: 'std::unique_ptr' is defined in header '<memory>'; did you forget to
+'#include <memory>'?
/wrkdirs/usr/ports/games/openmw/work/openmw-openmw-0.45.0/apps/openmw/mwgui/alchemywindow.hpp:14:1:
+#include <memory>
PR: 237773
Approved by: tobik (maintainer), mat (mentor)
Differential Revision: https://reviews.freebsd.org/D20184
Fix Qt5 symbol version scripts to put the catch-all clause first. When
a symbol matches multiple clauses the last one takes precedence. If the
catch-all is last it captures everything. In the case of Qt5 libraries
this caused all symbols to have a Qt_5 label while some should have
Qt_5_PRIVATE_API. This only affects lld because GNU ld always gives the
catch-all lowest priority.
Older versions of Qt5Webengine exported some memory allocation symbols from
the bundled Chromium. Version 5.9 stopped exporting these [1] but the
symbols were kept as weak wrappers for the standard allocation functions to
maintain binary compatibility. [2][3] The problem is that the call to the
standard function in these weak wrappers is only resolved to the standard
function if there's a call to this standard function in other parts of
Qt5Webengine, because only then is there a non-weak symbol that takes
precedence over the weak one. If there's no such non-weak symbol the call
(Only the first 15 lines of the commit message are shown above )
Change cmake default behaviour to outsource.
Ports that build out of source now simply can use "USES=cmake"
instead of "USES=cmake:outsource". Ports that fail to build
out of source now need to specify "USES=cmake:insource".
I tried to only set insource where explictely needed.
PR: 232038
Exp-run by: antoine
Bump PORTREVISION for ports depending on the canonical version of GCC
defined via Mk/bsd.default-versions.mk which has moved from GCC 7.4 t
GCC 8.2 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c11, c++0x, c++11-lang,
c++11-lib, c++14-lang, c++17-lang, or gcc-c++11-lib
plus, as a double check, everything INDEX-11 showed depending on lang/gcc7.
PR: 231590
Change x11/xorgproto to become a build dep
Change x11/xorgproto to become a build time dependency when added to
USE_XORG. Change the dependency to be on the port, rather than a file the
port installs.
Fix fallout.
Bump portrevision on depending ports.
PR: 230909
Reviewed by: eadler
Approved by: portmgr (antoine)
Obtained
from: https://github.com/FreeBSDDesktop/freebsd-ports/tree/feature/xorgproto
exp-run: antoine
Differential Revision: https://reviews.freebsd.org/D16906
Replace bsd.qt.mk by Uses/qt.mk and Uses/qt-dist.mk
From now on, ports that depend on Qt4 will have to set
USES= qt:4
USE_QT= foo bar
ports depending on Qt5 will use
USES= qt:5
USE_QT= foo bar
PR: 229225
Exp-run by: antoine
Reviewed by: mat
Approved by: portmgr (antoine)
Differential Revision: -https://reviews.freebsd.org/D15540
Bump PORTREVISION for ports depending on the canonical version of GCC
(via Mk/bsd.default-versions.mk and lang/gcc) which has moved from
GCC 5.4 to GCC 6.4 under most circumstances.
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using Mk/bsd.octave.mk which in turn features USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c++11-lib, c++11-lang,
c++14-lang, c++0x, c11, or gcc-c++11-lib.
PR: 219275
games/openmw: Update to 0.42.0
- Drop the gamecontrollerdb.txt patch since controller mappings cannot
be shared reliably between FreeBSD systems [1]
- Drop patch for inverting the joystick Y-axis based on the invert
mouse setting
Changes: https://github.com/OpenMW/openmw/releases/tag/openmw-0.42.0
PR: 218289 [1]
Make ninja opt-out in cmake.mk
Using ninja instead of make (1) can lead to significant speed ups while
building.
Therefore switch from having the ninja generator opt-in to having it opt-out.
Previously cmake-ports that wanted to use ninja could set
CMAKE_NINJA=yes
now, ports that do not work with ninja can set
cmake:<existing args>,noninja
Note, that needing this should be an exception and most often points to a broken
cmake of the port.
The ports using cmake were modified
* removed USES=gmake, if ninja is used
* removed MAKE_ARGS, if ninja is used
* added the cmake-argument noninja if necessary
PR: 219629
PR: 213331
Exp-run by: antoine
Reviewed by: rakuco
Differential Revision: https://reviews.freebsd.org/D10748
Revision bump of all ports with USE_GL after consolidation of mesa-libs
Approved by: swills (mentor)
Differential Revision: https://reviews.freebsd.org/D10845
Bump PORTREVISIONs for ports depending on the canonical version of GCC and
lang/gcc which have moved from GCC 4.9.4 to GCC 5.4 (at least under some
circumstances such as versions of FreeBSD or platforms).
This includes ports
- with USE_GCC=yes or USE_GCC=any,
- with USES=fortran,
- using using Mk/bsd.octave.mk which in turn has USES=fortran, and
- with USES=compiler specifying openmp, nestedfct, c++11-lib, c++14-lang,
c++11-lang, c++0x, c11, or gcc-c++11-lib.
PR: 216707
OpenMW is a recreation of the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the
original game for OpenMW to work.
WWW: https://openmw.org/
PR: 204948
Submitted by: t@tobik.me