Port details |
- urbanterror-data Standalone realism based mod originally for Quake III Arena
- 4.2.023 games =3 4.2.023Version of this port present on the latest quarterly branch.
- There is no maintainer for this port.
- Any concerns regarding this port should be directed to the FreeBSD Ports mailing list via ports@FreeBSD.org
- Port Added: 2007-09-14 03:12:09
- Last Update: 2022-09-07 21:58:51
- Commit Hash: fb16dfe
- People watching this port, also watch:: llvm-devel, sdlpop, nwndata, mesa-libs, wine
- License: UrbanTerror
- WWW:
- https://www.urbanterror.info/
- Description:
- Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.
This port only contains the data, and can be played with ioUrbanTerror
(games/iourbanterror) or any other Quake 3 Arena compatible engine.
- ¦ ¦ ¦ ¦
- Manual pages:
- FreshPorts has no man page information for this port.
- pkg-plist: as obtained via:
make generate-plist - Dependency lines:
-
- urbanterror-data>0:games/urbanterror-data
- To install the port:
- cd /usr/ports/games/urbanterror-data/ && make install clean
- To add the package, run one of these commands:
- pkg install games/urbanterror-data
- pkg install urbanterror-data
NOTE: If this package has multiple flavors (see below), then use one of them instead of the name specified above.- PKGNAME: urbanterror-data
- Flavors: there is no flavor information for this port.
- distinfo:
- SHA256 (UrbanTerror42_full023.zip) = e287e2a17432b81551f5c16e431d752484ce9be10508e756542f653757a29090
SIZE (UrbanTerror42_full023.zip) = 1924172827
Packages (timestamps in pop-ups are UTC):
- This port has no dependencies.
- This port is required by:
- for Run
-
Deleted ports which required this port:
- * - deleted ports are only shown under the This port is required by section. It was harder to do for the Required section. Perhaps later...
Configuration Options:
- ===> The following configuration options are available for urbanterror-data-4.2.023:
DOCS=on: Build and/or install documentation
===> Use 'make config' to modify these settings
- Options name:
- games_urbanterror-data
- FreshPorts was unable to extract/find any pkg message
- Master Sites:
|
Commit History - (may be incomplete: for full details, see links to repositories near top of page) |
Commit | Credits | Log message |
07 Sep 2022 21:58:51 |
Stefan Eßer (se) |
Remove WWW entries moved into port Makefiles
Commit b7f05445c00f has added WWW entries to port Makefiles based on
WWW: lines in pkg-descr files.
This commit removes the WWW: lines of moved-over URLs from these
pkg-descr files.
Approved by: portmgr (tcberner) |
4.2.023 07 Sep 2022 21:10:59 |
Stefan Eßer (se) |
Add WWW entries to port Makefiles
It has been common practice to have one or more URLs at the end of the
ports' pkg-descr files, one per line and prefixed with "WWW:". These
URLs should point at a project website or other relevant resources.
Access to these URLs required processing of the pkg-descr files, and
they have often become stale over time. If more than one such URL was
present in a pkg-descr file, only the first one was tarnsfered into
the port INDEX, but for many ports only the last line did contain the
port specific URL to further information.
There have been several proposals to make a project URL available as
a macro in the ports' Makefiles, over time.
(Only the first 15 lines of the commit message are shown above ) |
4.2.023 20 Jul 2022 14:21:58 |
Tobias C. Berner (tcberner) |
games: remove 'Created by' lines
A big Thank You to the original contributors of these ports:
* <benlutz@datacomm.ch>
* <janos.mohacsi@bsd.hu>
* Aaron Baugher
* Aaron Dalton <aaron@FreeBSD.org>
* Aaron Dalton <aaron@daltons.ca>
* Aaron VonderHaar <avh4@usa.net>
* Aaron Zauner <az_mail@gmx.at>
* Adam Kranzel (adam@alameda.edu)
* Adam Weinberger <adamw@FreeBSD.org>
* Ade Lovett <ade@FreeBSD.org>
* Akinori MUSHA aka knu <knu@idaemons.org> (Only the first 15 lines of the commit message are shown above ) |
4.2.023 06 May 2021 11:47:48 |
Mathieu Arnold (mat) |
Deorbit RESTRICTED && NO_CDROM, part two.
Move ports to the licenses framework.
RESTRICTED → auto-accept (unless expressly stated otherwise)
NO_CDROM → dist-mirror pkg-mirror auto-accept
Differential Revision: https://reviews.freebsd.org/D30010 |
4.2.023 06 Apr 2021 14:31:07 |
Mathieu Arnold (mat) |
Remove # $FreeBSD$ from Makefiles. |
4.2.023 08 Nov 2019 03:54:11 |
linimon |
Unmark these ports broken on aarch64.
Submitted by: emaste (TRYBROKEN run)
Approved by: portmgr (tier-2 blanket) |
4.2.023 08 Dec 2017 01:46:01 |
linimon |
Mark these ports as buildable on armv6 after a trybroken run. (Also
tested with trybroken on armv7.)
The 'runaway process' ones are most likely just statistical.
Approved by: portmgr (tier-2 blanket) |
4.2.023 23 Sep 2017 21:11:51 |
adamw |
Reset maintainership on Dominic Fandrey's ports.
With hat: portmgr |
4.2.023 15 Sep 2017 18:28:31 |
adamw |
Reset kami's ports to his personal email address.
With hat: portmgr |
4.2.023 31 Dec 2016 21:07:51 |
sunpoet |
Update MAINTAINER: use @FreeBSD.org |
4.2.023 19 Nov 2016 12:34:52 |
linimon |
Mark as broken on all emulated builds: runaway process.
Approved by: portmgr (tier-2 blanket) |
4.2.023 25 Apr 2016 22:43:23 |
kami |
Update and clean up the ioquake3 family of ports.
The following maintenance operations were performed:
- Recreate all patches with `make makepatch`
- Add LICENSE
- Update MAINTAINER to kami@freebsd.org
- games/ioquake3
- Replace a lot of `.if ${PORT_OPTIONS:MFOO}` with `bsd.options.mk` fu
- Add support for slaves using different SDL versions
- games/ioquake3-devel
- Update to GIT revision 2808
- Use SDL2
- games/iourbanterror
- Change treatment of patches so `make makepatch` doesn't screw the patches in
${MASTERDIR}/files over
- Update 4.2.018 to 4.2.023
- games/urbanterror-data
- Update 4.2.018 to 4.2.023
- Fix install without DOCS
Reviewed by: cs
Approved by: cs
Differential Revision: https://reviews.freebsd.org/D5816 |
4.2.018 16 Jan 2015 20:14:52 |
amdmi3 |
- Drop @dirrm* from and add empty directories to plists
Approved by: portmgr blanket |
4.2.018 01 Jun 2014 15:28:29 |
marino |
games: ioquak3* iourbanterror* openarena*: Update and stage support
The patch applied without incident. Tested on DragonFly poudriere,
everything built fine. It include an i386 fix, which is why the
previous commit was reverted.
The only modification was to change EXTRACT_CMD to TAR in a couple
of places.
PR: ports/187859
submitted by; maintainer (Dominic Fandrey) |
4.2.014 22 May 2014 09:51:35 |
ak |
- Use /usr/bin/unzip for zip files extraction (part 1)
PR: ports/188419
Exp-run: bdrewery
Approved by: portmgr (bapt) |
10 Mar 2014 14:49:26
|
bapt |
Convert g* to USES=zip |
4.2.014 17 Feb 2014 16:34:02 |
feld |
NO_CDROM should contain same message as in LEGAL
Submitted by: eadler |
4.2.014 17 Feb 2014 16:08:36 |
feld |
Cosmetic fixes, update the pkg-descr WWW
antoine pointed out that this needs NO_CDROM.
"Urban Terror is distributed free over the Internet and is covered by
the Quake 3 SDK licence agreement. The mod files may not be sold or
distributed on physical media unless with permission from id Software."
Submitted by: antoine |
4.2.014 17 Feb 2014 14:33:15 |
feld |
NO_PACKAGE is not necessary; we can support packages this large
STAGE support
PR: ports/186822 |
4.2.014 10 Feb 2014 13:54:28 |
ehaupt |
According to the Porter's Handbook (5.12.2.3.) default options must be added to
OPTIONS_DEFINE. This policy has been implemented only recently that's why we
have many ports violating this policy.
This patch adds the default options specified in the Porter's Handbook to
OPTIONS_DEFINE where they are being used. Ports maintained by
gnome@FreeBSD.org, kde@FreeBSD.org and x11@FreeBSD.org have been excluded.
Approved by: portmgr (bapt) |
4.2.014 20 Sep 2013 17:36:36 |
bapt |
Add NO_STAGE all over the place in preparation for the staging support (cat:
games) |
4.2.014 06 Sep 2013 23:27:34 |
rakuco |
Update mirrors in MASTER_SITES.
PR: ports/181796
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer) |
4.2.014 31 Aug 2013 14:45:10 |
marino |
games/ioquake3 and slaves: Fix options
Every touched port was build-tested and passed.
PR: ports/180675
Submitted by: Dominic Fandrey (maintainer)
Tested on: FreeBSD 9.1/amd64 with poudriere |
4.1.1 18 May 2012 20:21:53 |
rm |
- split out -server part from ioquake3-based ports:
- games/ioquake3-devel-server added
- games/ioquake3-server added
- games/iourbanterror-server
- games/openarena-server added
- update games/ioquake3-devel to svn revision 2244
- update games/openarena to 0.8.8
- update games/openarena-data to 0.8.8
Doing this in single commit since all this ports are
tightly interconnected.
PR: ports/165842
Submitted by: Dominic Fandrey <kamikaze at bsdforen dot de> (maintainer) |
4.1.1 22 Mar 2011 18:53:41 |
pav |
- Restore NO_PACKAGE
Reported by: pointyhat |
4.1.1 20 Mar 2011 21:43:40 |
dhn |
games/quake3-data
- Make Q3DIR in Makefile.include PREFIX safe, broke urbanterror-data port test
games/ioquake3-devel
- Update to SVN r1936, includes bug fixes and security enhancements
games/urbanterror-data
- Update from 4.1 to 4.1.1
- Unfortunately currently only 1 working mirror
- Avoid "Q3DIR!=make -V"
games/iourbanterror
- Add SVN release information to PORTVERSION
- Use r1936 engine sources
games/openarena
- Update to SVN r1910 based engine sources
games/openarena-oax
- Update from B47 to B48 release
PR: ports/155716
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer) |
4.1 22 Jun 2010 00:16:48 |
alepulver |
- Pass maintainership to Dominic Fandrey (agreed by private e-mail).
Feature safe: yes |
4.1 19 Aug 2008 22:14:03 |
alepulver |
- Change size in NO_PACKAGE description to 715MB.
Reported by: Gergely Czuczy <gergely.czuczy@harmless.hu> |
4.1 04 Jan 2008 17:19:53 |
alepulver |
- Update to version 4.1. |
4.0 29 Sep 2007 01:56:49 |
alepulver |
- Do not depend on games/quake3-data, but install in the same directory and
use @dirrmtry.
Suggested by: ale |
4.0 14 Sep 2007 03:11:45 |
alepulver |
Urban Terror is a realism based total conversion mod for Quake III Arena which
no longer requires this game to be played. It only uses its engine, which is
open sourced through the GPL and may be distributed freely. Urban Terror plays
in about the same setting as Counter Strike, but is less focused on realism
and plays much faster, which among other things, is caused by the ability to
strafe jump, which combined with wall jumping can lead to very quick movement
and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons.
This port only contains the data, and can be played with ioUrbanTerror
(games/iourbanterror) or any other Quake 3 Arena compatible engine.
WWW: http://www.urbanterror.net/ |